Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blopzu
Sun Wukong
Level 47
God Stats
4W - 2L
1,947 SR
Queue Stats
74W - 43L
1,655 Elo+
Solo
Charybdis
Charybdis
Loiizz
Charybdis
Level 125
God Stats
0W - 2L
1,293 SR
Queue Stats
19W - 27L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
X_Pickman_X
Baron Samedi
Level 145
God Stats
0W - 2L
1,317 SR
Queue Stats
22W - 28L
1,459 Elo+
Party 1
Loki
Loki
kak3z
Loki
Level 65
God Stats
3W - 9L
1,475 SR
Queue Stats
154W - 124L
1,545 Elo+
Solo
Team Averages
Level 90
1,506 SR
1,519 Elo+

VS

Team Averages
Level 104
1,498 SR
1,465 Elo+
Amaterasu
Amaterasu
Bonikolo
Amaterasu
Level 104
God Stats
2W - 2L
1,213 SR
Queue Stats
33W - 36L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Laixera
Morgan Le Fay
Level 41
God Stats
2W - 4L
1,689 SR
Queue Stats
39W - 41L
1,452 Elo+
Solo
Hercules
Hercules
Milordi
Hercules
Level 145
God Stats
2W - 2L
1,260 SR
Queue Stats
80W - 58L
1,580 Elo+
Solo
Izanami
Izanami
Padley99-_-
Izanami
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 192L
1,440 Elo+
Solo
Arachne
Arachne
xenot5
Arachne
Level 99
God Stats
16W - 11L
1,830 SR
Queue Stats
244W - 231L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 1
4,788
532
5,184
10,777
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Blopzu
Sun Wukong
1
0 / 0 / 0
1,980
220
0
0
0
Charybdis
Loiizz
Charybdis
8
0 / 3 / 0
4,747
527
1,491
4,889
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
X_Pickman_X
Baron Samedi
9
0 / 2 / 1
4,765
529
3,699
5,777
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
kak3z
Loki
11
2 / 0 / 0
5,477
609
3,049
6,338
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bonikolo
Amaterasu
10
0 / 0 / 0
5,837
649
925
4,441
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Laixera
Morgan Le Fay
10
0 / 0 / 3
5,508
612
4,313
4,592
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Milordi
Hercules
7
2 / 1 / 1
4,685
521
5,630
7,722
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Padley99-_-
Izanami
12
1 / 0 / 2
6,491
721
2,832
5,284
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xenot5
Arachne
10
3 / 1 / 1
5,317
591
4,829
7,904
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Sun Wukong
Blopzu
Sun Wukong
0
0
0
0
W
Amaterasu
Bonikolo
Amaterasu
0
0
0
0
W
Morgan Le Fay
Laixera
Morgan Le Fay
0
0
3
1.5
L
Charybdis
Loiizz
Charybdis
0
3
0
0
W
Hercules
Milordi
Hercules
2
1
1
2.5
W
Izanami
Padley99-_-
Izanami
1
0
2
2
L
Baron Samedi
X_Pickman_X
Baron Samedi
0
2
1
0.25
L
Loki
kak3z
Loki
2
0
0
2
W
Arachne
xenot5
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,423
Damage
18,529
27,781
Taken
29,943
17,138
Mitigated
14,727
13,355
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,184
871
0
4,779
10,777
10,280
0
1,328
8,796
19,208
0
L
Sun Wukong
Blopzu
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Bonikolo
Amaterasu
925
316
0
2,298
4,441
3,600
651
351
4,090
0
32,813
W
Morgan Le Fay
Laixera
Morgan Le Fay
4,313
381
0
1,703
4,592
1,820
0
2,411
2,181
37,521
2,863
L
Charybdis
Loiizz
Charybdis
1,491
933
0
809
4,889
1,272
0
0
4,703
0
33,799
W
Hercules
Milordi
Hercules
5,630
2,025
0
2,740
7,722
4,379
0
3,200
4,522
0
11,576
W
Izanami
Padley99-_-
Izanami
2,832
1,945
0
2,102
5,284
2,061
0
1,461
3,823
0
63,546
L
Baron Samedi
X_Pickman_X
Baron Samedi
3,699
136
876
2,083
5,777
3,409
0
2,131
3,398
29,822
0
L
Loki
kak3z
Loki
3,049
842
0
4,808
6,338
2,177
0
419
5,896
0
42,416
W
Arachne
xenot5
Arachne
4,829
3,625
0
3,915
7,904
2,867
0
1,460
6,444
0
28,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,757
Gold Earned
27,838
234
Minions Killed
306
0
Camps Cleared
0
769,452
Distance Traveled
924,912
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,788
532
25
3
0
193,725
0
L
Sun Wukong
1,980
220
0
0
0
0
0
W
Amaterasu
5,837
649
68
8
0
166,911
0
W
Morgan Le Fay
5,508
612
63
7
0
180,194
0
L
Charybdis
4,747
527
57
6
0
174,848
0
W
Hercules
4,685
521
11
1
0
198,506
5
W
Izanami
6,491
721
107
12
0
173,711
3
L
Baron Samedi
4,765
529
54
6
0
166,624
1
L
Loki
5,477
609
98
11
0
234,255
0
W
Arachne
5,317
591
57
6
0
205,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role