Player Matchup

Osiris
Osiris
Masquerader69
Osiris
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 167L
1,474 Elo+
Solo
Pele
Pele
MiSTeR PeP7244
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 138L
1,458 Elo+
Solo
Ares
Ares
O-DRS-O
Ares
Level 100
God Stats
2W - 2L
1,689 SR
Queue Stats
62W - 62L
1,500 Elo+
Party 2
Chang'e
Chang'e
Psycho-Rexy
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,497 Elo+
Party 2
Nut
Nut
Ranger_MJ99
Nut
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,447 Elo+
Party 2
Team Averages
Level 113
1,538 SR
1,475 Elo+

VS

Team Averages
Level 118
1,543 SR
1,506 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HotSpotJunkie
Surtr
Level 128
God Stats
8W - 3L
1,601 SR
Queue Stats
107W - 105L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
ID2Savage1162
Sylvanus
Level 75
God Stats
3W - 2L
1,520 SR
Queue Stats
277W - 268L
1,552 Elo+
Solo
Skadi
Skadi
SillySnoop
Skadi
Level 114
God Stats
1W - 1L
1,277 SR
Queue Stats
78W - 73L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
TodWald
Jormungandr
Level 117
God Stats
3W - 0L
1,817 SR
Queue Stats
117W - 96L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
7,080
708
8,998
11,852
15,232
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
6 / 5 / 5
9,107
911
10,669
12,516
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Ares
O-DRS-O
Ares
13
1 / 3 / 7
7,319
732
6,663
11,291
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chang'e
Psycho-Rexy
Chang'e
12
3 / 6 / 6
7,341
734
5,927
10,892
4,318
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 6 / 5
6,908
691
8,149
11,744
4,585
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 1 / 13
8,684
868
12,647
7,840
3,995
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 5 / 14
8,082
808
8,439
13,053
12,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Sylvanus
ID2Savage1162
Sylvanus
15
4 / 2 / 17
8,425
843
9,573
13,250
14,706
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
17
6 / 3 / 12
9,657
966
12,472
10,391
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TodWald
Jormungandr
17
5 / 0 / 17
9,355
936
11,070
12,160
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
11
Kills
24
24
Deaths
11
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
13
12.5
W
3
5
14
2
W
Sylvanus
ID2Savage1162
Sylvanus
4
2
17
6.25
L
1
4
7
1.13
L
6
5
5
1.7
L
Ares
O-DRS-O
Ares
1
3
7
1.5
L
Chang'e
Psycho-Rexy
Chang'e
3
6
6
1
L
0
6
5
0.42
W
Skadi
6
3
12
4
W
Jormungandr
TodWald
Jormungandr
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,406
Damage
54,201
58,295
Taken
56,694
39,827
Mitigated
46,731
13,864
Healing
24,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,647
3,012
618
782
7,840
3,995
871
2,261
5,579
19,537
746
W
8,439
1,979
329
1,684
13,053
12,631
46
3,213
9,840
199
12,966
W
Sylvanus
ID2Savage1162
Sylvanus
9,573
1,161
7,368
4,764
13,250
14,706
65
4,691
8,559
11,657
0
L
8,998
1,334
612
1,746
11,852
15,232
0
6,139
5,333
5,258
12,217
L
10,669
1,496
1,284
2,766
12,516
5,270
0
6,362
6,060
0
27,285
L
Ares
O-DRS-O
Ares
6,663
44
185
1,615
11,291
10,422
0
6,375
4,555
9,093
134
L
Chang'e
Psycho-Rexy
Chang'e
5,927
381
1,429
1,008
10,892
4,318
0
6,312
4,302
11,088
0
L
8,149
4,352
1,075
2,144
11,744
4,585
0
6,371
5,047
0
21,351
W
Skadi
12,472
6,160
2,657
2,862
10,391
4,882
1,423
3,530
6,861
0
31,872
W
Jormungandr
TodWald
Jormungandr
11,070
1,019
1,240
2,689
12,160
10,517
545
2,129
10,031
23,258
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
44,203
119
Minions Killed
119
0
Camps Cleared
0
859,227
Distance Traveled
946,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,684
868
16
2
0
183,139
0
W
Surtr
8,082
808
12
1
0
167,642
0
W
Sylvanus
8,425
843
4
0
0
181,073
0
L
Osiris
7,080
708
24
2
0
168,740
0
L
Pele
9,107
911
39
4
0
174,483
0
L
Ares
7,319
732
6
1
0
193,642
0
L
Chang'e
7,341
734
20
2
0
149,191
0
L
Nut
6,908
691
30
3
0
173,171
0
W
Skadi
9,657
966
56
6
0
194,595
0
W
Jormungandr
9,355
936
31
3
0
220,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role