Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Hadesoul
Fafnir
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 111L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Severus777
Hou Yi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,550 Elo+
Solo
Eset
Eset
sifohotman
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 140L
1,512 Elo+
Solo
Ullr
Ullr
xIvaaNzdeu
Ullr
Level 125
God Stats
1W - 2L
1,707 SR
Queue Stats
97W - 91L
1,546 Elo+
Party 2
Team Averages
Level 138
1,541 SR
1,525 Elo+

VS

Team Averages
Level 155
1,594 SR
1,573 Elo+
Poseidon
Poseidon
DoctorDak
Poseidon
Level 210
God Stats
12W - 4L
1,731 SR
Queue Stats
298W - 276L
1,576 Elo+
Solo
Odin
Odin
GigaTitan26
Odin
Level 179
God Stats
2W - 1L
1,514 SR
Queue Stats
176W - 159L
1,552 Elo+
Party 1
Bacchus
Bacchus
HavocDragon96
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 82L
1,512 Elo+
Party 1
Chiron
Chiron
Laprаs
Chiron
Level 171
God Stats
3W - 0L
1,500 SR
Queue Stats
229W - 197L
1,718 Elo+
Solo
Cthulhu
Cthulhu
Mudfingers
Cthulhu
Level 108
God Stats
2W - 1L
1,727 SR
Queue Stats
148W - 147L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 1 / 2
8,613
538
7,344
16,254
15,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Hadesoul
Fafnir
12
0 / 2 / 1
7,225
452
4,842
13,230
15,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Severus777
Hou Yi
14
0 / 0 / 1
7,856
491
4,478
11,716
5,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 2
7,625
477
5,204
11,408
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 1
7,992
500
4,197
12,633
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DoctorDak
Poseidon
17
4 / 1 / 3
9,707
607
8,400
6,226
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 0 / 8
8,357
522
8,379
7,661
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
15
5 / 0 / 1
9,051
566
5,428
8,885
10,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Laprаs
Chiron
16
0 / 1 / 1
8,796
550
9,048
9,964
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mudfingers
Cthulhu
15
0 / 2 / 1
8,825
552
10,278
12,753
14,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
2
1
W
Poseidon
DoctorDak
Poseidon
4
1
3
5.5
W
2
0
8
6
L
Fafnir
Hadesoul
Fafnir
0
2
1
0.25
W
Bacchus
5
0
1
5.5
W
Chiron
Laprаs
Chiron
0
1
1
0.5
W
Cthulhu
Mudfingers
Cthulhu
0
2
1
0.25
L
Hou Yi
Severus777
Hou Yi
0
0
1
0.5
L
1
6
2
0.33
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
41,533
65,241
Taken
45,489
45,656
Mitigated
35,889
19,038
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,344
1,390
0
6,319
16,254
15,890
0
8,563
6,421
0
76,826
W
Poseidon
DoctorDak
Poseidon
8,400
1,156
0
955
6,226
2,735
0
3,262
2,758
91,379
3,787
W
8,379
2,085
0
2,128
7,661
3,866
0
1,829
5,756
0
81,558
L
Fafnir
Hadesoul
Fafnir
4,842
1,318
0
2,783
13,230
15,140
0
5,989
6,969
24,404
0
W
Bacchus
5,428
959
123
2,689
8,885
10,357
0
3,836
4,720
24,931
883
W
Chiron
Laprаs
Chiron
9,048
4,093
393
4,473
9,964
4,413
0
502
9,462
0
90,942
W
Cthulhu
Mudfingers
Cthulhu
10,278
1,321
0
4,293
12,753
14,518
0
6
12,747
64,142
1,690
L
Hou Yi
Severus777
Hou Yi
4,478
2,671
0
1,994
11,716
5,132
0
683
11,033
0
70,870
L
5,204
289
0
1,093
11,408
4,309
0
4,365
6,723
57,660
0
L
4,197
1,717
0
6,849
12,633
5,185
0
2,315
10,096
0
63,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
44,736
501
Minions Killed
606
0
Camps Cleared
0
1,578,896
Distance Traveled
1,710,536
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,613
538
130
8
0
302,033
1
W
Poseidon
9,707
607
185
12
0
375,480
5
W
Odin
8,357
522
105
7
0
406,034
5
L
Fafnir
7,225
452
17
1
0
344,582
7
W
Bacchus
9,051
566
41
3
0
318,714
2
W
Chiron
8,796
550
139
9
0
300,849
7
W
Cthulhu
8,825
552
136
9
0
309,459
0
L
Hou Yi
7,856
491
123
8
0
288,768
0
L
Eset
7,625
477
126
8
0
329,720
6
L
Ullr
7,992
500
105
7
0
313,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role