Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Boyka2jz
Skadi
Level 108
God Stats
2W - 1L
1,256 SR
Queue Stats
300W - 304L
1,514 Elo+
Solo
Vulcan
Vulcan
Draemes
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,487 Elo+
Solo
Aphrodite
Aphrodite
Goukasz
Aphrodite
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,462 Elo+
Solo
Ares
Ares
jangdawid
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,447 Elo+
Solo
Team Averages
Level 111
1,451 SR
1,482 Elo+

VS

Team Averages
Level 113
1,487 SR
1,511 Elo+
Martichoras
Martichoras
Acccident
Martichoras
Level 76
God Stats
1W - 3L
1,316 SR
Queue Stats
31W - 35L
1,516 Elo+
Party 1
King Arthur
King Arthur
Biteyowski
King Arthur
Level 126
God Stats
0W - 1L
1,297 SR
Queue Stats
30W - 33L
1,512 Elo+
Party 1
Yemoja
Yemoja
Great-ness_1
Yemoja
Level 108
God Stats
1W - 2L
1,490 SR
Queue Stats
189W - 190L
1,384 Elo+
Solo
Ravana
Ravana
Viicen94
Ravana
Level 153
God Stats
2W - 3L
1,523 SR
Queue Stats
189W - 192L
1,553 Elo+
Solo
Cliodhna
Cliodhna
Wal3sia
Cliodhna
Level 103
God Stats
0W - 1L
1,809 SR
Queue Stats
25W - 14L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 1 / 16
8,781
798
9,337
21,684
18,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Boyka2jz
Skadi
16
4 / 1 / 12
9,246
841
10,307
8,835
4,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Draemes
Vulcan
15
5 / 3 / 10
9,236
840
16,600
8,285
4,244
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Goukasz
Aphrodite
15
2 / 1 / 13
8,933
812
6,633
11,364
7,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
17
6 / 1 / 9
10,196
927
11,705
15,344
19,521
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Acccident
Martichoras
16
2 / 2 / 3
8,368
761
14,117
8,039
3,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Biteyowski
King Arthur
14
3 / 5 / 1
8,019
729
11,925
15,386
16,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
0 / 3 / 5
7,458
678
6,882
9,768
7,675
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ravana
Viicen94
Ravana
14
1 / 3 / 3
7,510
683
8,805
14,469
14,396
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Wal3sia
Cliodhna
13
1 / 6 / 4
7,259
660
12,901
14,123
6,362
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
19
Kills
7
7
Deaths
19
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
16
10
L
Martichoras
Acccident
Martichoras
2
2
3
1.75
L
King Arthur
Biteyowski
King Arthur
3
5
1
0.7
W
Skadi
Boyka2jz
Skadi
4
1
12
10
W
Vulcan
Draemes
Vulcan
5
3
10
3.33
W
Aphrodite
Goukasz
Aphrodite
2
1
13
8.5
L
Yemoja
0
3
5
0.83
L
Ravana
Viicen94
Ravana
1
3
3
0.83
L
Cliodhna
Wal3sia
Cliodhna
1
6
4
0.5
W
Ares
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,582
Damage
54,630
65,512
Taken
61,785
55,450
Mitigated
49,066
31,360
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,337
322
1,187
6,629
21,684
18,762
50
2,091
19,593
15,496
0
L
Martichoras
Acccident
Martichoras
14,117
2,248
749
683
8,039
3,825
92
6,127
1,785
0
33,883
L
King Arthur
Biteyowski
King Arthur
11,925
370
759
1,510
15,386
16,808
54
9,088
6,048
0
22,242
W
Skadi
Boyka2jz
Skadi
10,307
3,372
174
847
8,835
4,944
2,585
868
7,967
0
24,595
W
Vulcan
Draemes
Vulcan
16,600
11,799
176
1,133
8,285
4,244
815
634
7,651
29,057
0
W
Aphrodite
Goukasz
Aphrodite
6,633
1,524
9,289
6,223
11,364
7,979
1,000
1,158
10,206
18,357
0
L
Yemoja
6,882
1,140
6,315
1,056
9,768
7,675
0
7,918
1,750
15,686
0
L
Ravana
Viicen94
Ravana
8,805
1,271
1,001
2,114
14,469
14,396
0
9,014
5,020
0
15,183
L
Cliodhna
Wal3sia
Cliodhna
12,901
154
324
2,267
14,123
6,362
0
10,153
3,663
0
22,729
W
Ares
11,705
577
2,052
3,650
15,344
19,521
242
2,131
13,213
16,555
1,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
38,614
120
Minions Killed
121
0
Camps Cleared
0
1,088,538
Distance Traveled
993,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,781
798
10
1
0
224,544
0
L
Martichoras
8,368
761
52
5
0
202,285
0
L
King Arthur
8,019
729
25
2
0
216,912
0
W
Skadi
9,246
841
40
4
0
200,660
0
W
Vulcan
9,236
840
26
2
0
232,159
0
W
Aphrodite
8,933
812
34
3
0
206,982
0
L
Yemoja
7,458
678
13
1
0
170,456
0
L
Ravana
7,510
683
12
1
0
211,100
0
L
Cliodhna
7,259
660
19
2
0
193,165
0
W
Ares
10,196
927
10
1
0
224,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role