Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Cuccicus
Surtr
Level 140
God Stats
6W - 5L
1,635 SR
Queue Stats
74W - 61L
1,499 Elo+
Solo
Bakasura
Bakasura
Killer72801
Bakasura
Level 87
God Stats
3W - 3L
1,848 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Nut
Nut
snulbul
Nut
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,445 Elo+
Party 3
Kuzenbo
Kuzenbo
zArCaine
Kuzenbo
Level 84
God Stats
3W - 3L
1,581 SR
Queue Stats
48W - 44L
1,468 Elo+
Party 3
Team Averages
Level 95
1,613 SR
1,482 Elo+

VS

Team Averages
Level 90
1,551 SR
1,491 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MiiaLamiia
Nu Wa
Level 43
God Stats
6W - 4L
1,485 SR
Queue Stats
14W - 14L
1,499 Elo+
Solo
Cthulhu
Cthulhu
TH3ORIGNAL
Cthulhu
Level 36
God Stats
2W - 0L
1,475 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 2
Artemis
Artemis
vondiim
Artemis
Level 128
God Stats
2W - 0L
1,793 SR
Queue Stats
71W - 65L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 2 / 3
7,436
826
6,625
9,549
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Cuccicus
Surtr
9
0 / 0 / 0
5,988
665
0
367
152
Bakasura
Killer72801
Bakasura
13
2 / 6 / 2
7,314
813
5,963
11,994
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nut
14
2 / 2 / 3
7,458
829
4,316
8,597
3,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
zArCaine
Kuzenbo
14
3 / 2 / 2
7,894
877
5,888
8,614
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 2 / 2
8,721
969
7,310
10,121
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
 
Gilgamesh
14
1 / 2 / 3
7,461
829
4,030
8,746
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nu Wa
14
1 / 2 / 8
7,835
871
7,407
5,346
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TH3ORIGNAL
Cthulhu
14
3 / 2 / 4
8,058
895
6,974
10,481
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
vondiim
Artemis
15
0 / 0 / 5
7,989
888
7,195
3,968
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
12
12
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
3
1.25
W
Ao Kuang
 
Ao Kuang
7
2
2
4
W
Gilgamesh
 
Gilgamesh
1
2
3
1.25
L
Surtr
Cuccicus
Surtr
0
0
0
0
L
Bakasura
Killer72801
Bakasura
2
6
2
0.5
W
Nu Wa
1
2
8
2.5
W
Cthulhu
TH3ORIGNAL
Cthulhu
3
2
4
2.5
L
Nut
2
2
3
1.75
W
Artemis
vondiim
Artemis
0
0
5
2.5
L
Kuzenbo
zArCaine
Kuzenbo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
32,916
39,121
Taken
38,662
20,579
Mitigated
25,560
8,294
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,625
301
813
4,242
9,549
3,416
0
6,513
2,596
33,012
0
W
Ao Kuang
 
Ao Kuang
7,310
1,858
0
3,437
10,121
7,005
640
2,858
6,919
21,005
0
W
Gilgamesh
 
Gilgamesh
4,030
1,011
0
587
8,746
4,923
108
2,572
5,827
0
14,632
L
Surtr
Cuccicus
Surtr
0
0
0
0
367
152
0
367
0
0
0
L
Bakasura
Killer72801
Bakasura
5,963
3,656
0
934
11,994
4,773
372
5,344
6,222
0
10,376
W
Nu Wa
7,407
3,738
0
533
5,346
1,968
803
1,766
3,480
20,216
0
W
Cthulhu
TH3ORIGNAL
Cthulhu
6,974
474
0
761
10,481
9,930
558
3,832
6,609
19,120
1,663
L
Nut
4,316
2,270
0
1,510
8,597
3,209
0
3,468
4,650
0
19,434
W
Artemis
vondiim
Artemis
7,195
2,749
0
1,479
3,968
1,734
1,825
914
2,834
0
30,204
L
Kuzenbo
zArCaine
Kuzenbo
5,888
2,643
0
795
8,614
9,029
12
4,085
4,095
12,504
1,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
40,064
145
Minions Killed
175
0
Camps Cleared
0
685,135
Distance Traveled
926,708
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,436
826
58
6
0
175,340
0
W
Ao Kuang
8,721
969
29
3
0
188,803
2
W
Gilgamesh
7,461
829
26
3
0
203,145
3
L
Surtr
5,988
665
0
0
0
0
0
L
Bakasura
7,314
813
27
3
0
171,567
0
W
Nu Wa
7,835
871
32
4
0
157,935
0
W
Cthulhu
8,058
895
36
4
0
196,000
0
L
Nut
7,458
829
45
5
0
163,205
0
W
Artemis
7,989
888
52
6
0
180,825
0
L
Kuzenbo
7,894
877
15
2
0
175,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role