Player Matchup

Horus
Horus
Bonesaw1sreadyy
Horus
Level 126
God Stats
7W - 9L
1,626 SR
Queue Stats
147W - 120L
1,599 Elo+
Party 2
Fenrir
Fenrir
HumbleThunder
Fenrir
Level 190
God Stats
3W - 1L
1,574 SR
Queue Stats
83W - 72L
1,613 Elo+
Solo
Ra
Ra
STIX66
Ra
Level 158
God Stats
3W - 4L
1,541 SR
Queue Stats
80W - 77L
1,592 Elo+
Party 2
Geb
Geb
SweetLoad
Geb
Level 159
God Stats
10W - 6L
1,879 SR
Queue Stats
134W - 117L
1,561 Elo+
Party 2
Anhur
Anhur
YouthfulTwink
Anhur
Level 58
God Stats
1W - 1L
1,295 SR
Queue Stats
97W - 76L
1,661 Elo+
Party 2
Team Averages
Level 138
1,583 SR
1,605 Elo+

VS

Team Averages
Level 165
1,460 SR
1,568 Elo+
Skadi
Skadi
 
Skadi
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FunnySTRIKER117
Da Ji
Level 162
God Stats
0W - 1L
1,515 SR
Queue Stats
86W - 98L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
HIMOM47
Kuzenbo
Level 126
God Stats
2W - 4L
1,574 SR
Queue Stats
191W - 158L
1,652 Elo+
Solo
Anubis
Anubis
IIIIJJIIII
Anubis
Level 162
God Stats
2W - 4L
1,319 SR
Queue Stats
26W - 41L
1,468 Elo+
Solo
Osiris
Osiris
Njachimski
Osiris
Level 149
God Stats
0W - 2L
1,392 SR
Queue Stats
79W - 71L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
8,816
882
5,003
16,197
18,104
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
7 / 2 / 5
8,958
896
11,329
14,910
13,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ra
16
5 / 0 / 6
9,123
912
10,809
5,991
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 11
7,789
779
7,191
10,458
10,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 5
8,602
860
9,748
10,332
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 1 / 0
7,790
779
9,346
7,117
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,239
724
9,330
13,510
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
HIMOM47
Kuzenbo
13
0 / 3 / 2
7,520
752
5,728
11,317
14,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anubis
IIIIJJIIII
Anubis
15
1 / 3 / 1
8,190
819
9,911
7,832
4,109
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Njachimski
Osiris
13
0 / 4 / 2
7,379
738
9,915
12,922
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
14
Kills
3
3
Deaths
14
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
0
2
W
1
1
13
7.5
L
0
3
2
0.33
L
Kuzenbo
HIMOM47
Kuzenbo
0
3
2
0.33
W
7
2
5
4.75
L
Anubis
IIIIJJIIII
Anubis
1
3
1
0.5
L
Osiris
Njachimski
Osiris
0
4
2
0.25
W
Ra
5
0
6
8
W
0
0
11
5.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,080
Damage
44,230
57,888
Taken
52,698
50,044
Mitigated
42,242
30,280
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,346
2,090
0
733
7,117
2,523
24
2,847
4,105
0
26,744
W
5,003
2,359
7,215
7,849
16,197
18,104
80
4,182
11,682
0
9,773
L
9,330
1,366
0
2,892
13,510
6,572
0
4,606
8,543
0
18,531
L
Kuzenbo
HIMOM47
Kuzenbo
5,728
1,868
0
1,299
11,317
14,867
38
4,134
7,017
16,093
206
W
11,329
3,806
0
2,274
14,910
13,464
126
2,433
12,174
0
16,205
L
Anubis
IIIIJJIIII
Anubis
9,911
625
0
2,455
7,832
4,109
114
2,913
4,845
36,651
367
L
Osiris
Njachimski
Osiris
9,915
1,961
0
1,632
12,922
14,171
0
3,347
9,202
0
23,181
W
Ra
10,809
695
5,269
2,530
5,991
3,282
481
1,506
4,485
41,952
0
W
7,191
742
0
1,032
10,458
10,164
111
3,799
6,418
16,824
0
W
9,748
6,422
0
4,111
10,332
5,030
1,369
3,422
6,787
0
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,288
Gold Earned
38,118
203
Minions Killed
184
0
Camps Cleared
0
1,127,168
Distance Traveled
1,027,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,790
779
40
4
0
214,124
0
W
Horus
8,816
882
7
1
0
226,866
0
L
Da Ji
7,239
724
14
1
0
214,171
0
L
Kuzenbo
7,520
752
25
3
0
207,452
0
W
Fenrir
8,958
896
16
2
0
233,409
0
L
Anubis
8,190
819
78
8
0
181,619
0
L
Osiris
7,379
738
27
3
0
209,663
0
W
Ra
9,123
912
91
9
0
227,420
0
W
Geb
7,789
779
18
2
0
235,903
0
W
Anhur
8,602
860
71
7
0
203,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role