Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
NJtheNBK
Atlas
Gold IV
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 94L
1,275 MMR
Solo
Pele
Pele
Gold V
Naz_NYC
Pele
Gold V
Level 129
God Stats
37W - 37L
1,670 SR
Queue Stats
161W - 172L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,534 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,527 SR
1,341 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
GzSigma
Bacchus
Silver IV
Level 65
God Stats
0W - 1L
1,795 SR
Queue Stats
19W - 20L
1,309 MMR
Solo
Nu Wa
Nu Wa
Silver I
HunterBiden5714
Nu Wa
Silver I
Level 109
God Stats
8W - 17L
1,297 SR
Queue Stats
432W - 450L
1,305 MMR
Solo
Mercury
Mercury
Gold V
Terra404
Mercury
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,363 MMR
Solo
Xbalanque
Xbalanque
Silver V
ThegNarlet
Xbalanque
Silver V
Level 72
God Stats
3W - 4L
1,543 SR
Queue Stats
12W - 20L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
3 / 0 / 0
4,364
873
2,233
4,785
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
 
Scylla
7
1 / 0 / 0
3,862
772
555
1,866
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
 
Apollo
5
0 / 0 / 0
3,188
638
773
2,212
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
NJtheNBK
Atlas
5
0 / 0 / 0
3,415
683
784
2,988
1,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Naz_NYC
Pele
5
0 / 0 / 1
3,376
675
620
2,951
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AresKukulkanXing TianThanatos

VS

Bans
AwilixDanzaburouCthulhuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 1 / 0
2,746
549
169
1,032
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
GzSigma
Bacchus
3
0 / 0 / 0
2,971
594
316
650
422
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

6
0 / 3 / 0
3,534
707
1,975
4,230
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
Terra404
Mercury
7
0 / 0 / 0
3,448
690
1,117
3,136
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Xbalanque
ThegNarlet
Xbalanque
5
0 / 0 / 0
3,006
601
1,979
2,844
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Scylla
 
Scylla
1
0
0
1
W
Apollo
 
Apollo
0
0
0
0
L
Merlin
 
Merlin
0
1
0
0
L
Bacchus
GzSigma
Bacchus
0
0
0
0
L
0
3
0
0
W
Atlas
NJtheNBK
Atlas
0
0
0
0
W
Pele
Naz_NYC
Pele
0
0
1
0.5
L
Mercury
Terra404
Mercury
0
0
0
0
L
Xbalanque
ThegNarlet
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,965
Damage
5,556
14,802
Taken
11,892
6,196
Mitigated
3,448
5,104
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,233
233
0
1,735
4,785
2,383
0
1,423
3,362
0
27,312
W
Scylla
 
Scylla
555
0
0
625
1,866
448
0
215
1,607
18,772
2,388
W
Apollo
 
Apollo
773
502
0
1,072
2,212
621
0
254
1,958
0
15,318
L
Merlin
 
Merlin
169
39
0
0
1,032
291
0
516
516
4,266
134
L
Bacchus
GzSigma
Bacchus
316
77
0
430
650
422
0
252
398
2,162
0
L
1,975
475
0
1,295
4,230
888
0
0
4,230
19,969
627
W
Atlas
NJtheNBK
Atlas
784
458
0
1,368
2,988
1,741
0
232
2,756
10,177
0
W
Pele
Naz_NYC
Pele
620
284
0
304
2,951
1,003
0
269
2,682
0
19,582
L
Mercury
Terra404
Mercury
1,117
167
0
359
3,136
1,120
0
65
3,071
0
20,117
L
Xbalanque
ThegNarlet
Xbalanque
1,979
322
0
750
2,844
727
0
467
2,377
0
17,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,205
Gold Earned
15,705
169
Minions Killed
131
0
Camps Cleared
0
538,440
Distance Traveled
416,817
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,364
873
48
10
0
110,967
1
W
Scylla
3,862
772
45
9
0
98,774
0
W
Apollo
3,188
638
34
7
0
99,254
1
L
Merlin
2,746
549
11
2
0
43,115
0
L
Bacchus
2,971
594
3
1
0
69,746
2
L
Nu Wa
3,534
707
40
8
0
80,052
1
W
Atlas
3,415
683
10
2
0
105,574
2
W
Pele
3,376
675
32
6
0
123,871
0
L
Mercury
3,448
690
42
8
0
132,180
0
L
Xbalanque
3,006
601
35
7
0
91,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role