Player Matchup

Jing Wei
Jing Wei
Bronze III
KloudtheKiller
Jing Wei
Bronze III
Level 145
God Stats
5W - 12L
1,611 SR
Queue Stats
6W - 14L
1,435 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,611 SR
1,435 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,647 SR
1,402 MMR
Horus
Horus
Silver II
seftoul11
Horus
Silver II
Level 144
God Stats
3W - 7L
1,647 SR
Queue Stats
17W - 21L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
2 / 3 / 0
17,609
927
20,364
22,595
16,544
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
Hou YiChernobogTsukuyomiAo KuangDa Ji

VS

Bans
HeraIzanamiSkadiIshtarNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
seftoul11
Horus
20
3 / 2 / 0
16,607
874
17,220
27,420
49,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
3
0
0.67
L
Horus
seftoul11
Horus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,364
Damage
17,220
22,595
Taken
27,420
16,544
Mitigated
49,164
1,317
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
20,364
14,047
0
1,317
22,595
16,544
2,127
1,500
21,095
0
116,899
L
Horus
seftoul11
Horus
17,220
8,404
0
4,881
27,420
49,164
877
889
26,531
2,275
91,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,609
Gold Earned
16,607
193
Minions Killed
148
6
Camps Cleared
6
365,666
Distance Traveled
328,051
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,609
927
193
10
6
365,666
2
L
Horus
16,607
874
148
8
6
328,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role