Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
Akili0729
Kukulkan
Silver III
Level 153
God Stats
4W - 3L
1,463 SR
Queue Stats
93W - 111L
862 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
HitherBear49201
Erlang Shen
Silver I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 82L
1,157 MMR
Solo
Skadi
Skadi
Silver II
SpawnCifer
Skadi
Silver II
Level 124
God Stats
12W - 10L
1,341 SR
Queue Stats
99W - 104L
1,178 MMR
Solo
Sylvanus
Sylvanus
Gold V
xGenCrux
Sylvanus
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,165 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,461 SR
1,172 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,558 SR
1,110 MMR
Atlas
Atlas
Silver II
COSME pr3co2
Atlas
Silver II
Level 153
God Stats
9W - 10L
1,313 SR
Queue Stats
28W - 38L
1,196 MMR
Solo
Hachiman
Hachiman
Silver II
HotSaucett
Hachiman
Silver II
Level 89
God Stats
7W - 11L
1,450 SR
Queue Stats
121W - 122L
1,211 MMR
Solo
Loki
Loki
Gold V
Italian_KaTz
Loki
Gold V
Level 131
God Stats
14W - 13L
1,600 SR
Queue Stats
245W - 262L
1,347 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
iCaptMorgan
Zhong Kui
Silver V
Level 109
God Stats
4W - 3L
1,573 SR
Queue Stats
102W - 132L
560 MMR
Solo
Cernunnos
Cernunnos
Silver II
xXJuniorXx1127
Cernunnos
Silver II
Level 142
God Stats
3W - 1L
1,855 SR
Queue Stats
83W - 98L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 1 / 3
9,538
681
9,887
11,190
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Akili0729
Kukulkan
13
1 / 1 / 1
7,811
558
6,286
5,341
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
HitherBear49201
Erlang Shen
15
7 / 1 / 2
8,784
627
6,625
13,663
8,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Skadi
14
2 / 1 / 2
8,957
640
9,784
9,377
4,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
xGenCrux
Sylvanus
11
0 / 1 / 4
7,431
531
4,085
15,368
10,210
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
ArachneAwilixAo KuangCamazotz

VS

Bans
HeimdallrDa JiAthenaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,490
464
6,907
9,182
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
HotSaucett
Hachiman
13
1 / 4 / 1
7,051
504
5,870
12,860
4,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 2
7,068
505
6,500
14,408
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
iCaptMorgan
Zhong Kui
12
0 / 3 / 2
7,064
505
6,811
13,143
10,423
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cernunnos
xXJuniorXx1127
Cernunnos
14
1 / 2 / 0
8,424
602
4,550
9,952
3,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
5
5
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
3
5.5
W
Kukulkan
Akili0729
Kukulkan
1
1
1
1.5
L
1
1
2
2
W
Erlang Shen
HitherBear49201
Erlang Shen
7
1
2
8
L
Hachiman
HotSaucett
Hachiman
1
4
1
0.38
L
2
4
2
0.75
W
Skadi
2
1
2
3
L
Zhong Kui
iCaptMorgan
Zhong Kui
0
3
2
0.33
W
Sylvanus
xGenCrux
Sylvanus
0
1
4
2
L
Cernunnos
xXJuniorXx1127
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
30,638
54,939
Taken
59,545
30,366
Mitigated
31,164
21,893
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,887
4,008
0
3,422
11,190
4,746
1,003
1,109
10,081
0
80,086
W
Kukulkan
Akili0729
Kukulkan
6,286
1,145
0
1,061
5,341
2,574
0
3,441
1,900
61,088
809
L
6,907
2,503
0
2,231
9,182
7,324
0
3,698
5,484
25,788
0
W
Erlang Shen
HitherBear49201
Erlang Shen
6,625
3,721
0
4,340
13,663
8,186
18
3,935
9,728
0
59,769
L
Hachiman
HotSaucett
Hachiman
5,870
3,579
0
5,254
12,860
4,863
0
405
12,455
0
55,987
L
6,500
1,565
0
5,355
14,408
4,896
0
952
13,456
0
54,635
W
Skadi
9,784
3,568
0
3,286
9,377
4,650
295
504
8,873
0
76,784
L
Zhong Kui
iCaptMorgan
Zhong Kui
6,811
988
0
5,434
13,143
10,423
0
5,196
7,947
50,747
2,607
W
Sylvanus
xGenCrux
Sylvanus
4,085
1,228
3,685
6,099
15,368
10,210
0
6,359
9,009
27,336
0
L
Cernunnos
xXJuniorXx1127
Cernunnos
4,550
1,452
0
4,390
9,952
3,658
939
0
9,952
0
72,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
36,097
469
Minions Killed
433
0
Camps Cleared
0
1,383,748
Distance Traveled
1,397,810
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,538
681
126
9
0
279,328
2
W
Kukulkan
7,811
558
106
8
0
270,321
2
L
Atlas
6,490
464
27
2
0
279,736
0
W
Erlang Shen
8,784
627
86
6
0
345,285
0
L
Hachiman
7,051
504
99
7
0
263,807
2
L
Loki
7,068
505
90
6
0
326,702
1
W
Skadi
8,957
640
111
8
0
234,188
0
L
Zhong Kui
7,064
505
87
6
0
259,744
2
W
Sylvanus
7,431
531
40
3
0
254,626
3
L
Cernunnos
8,424
602
130
9
0
267,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role