Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
 
Morgan Le Fay
Platinum V
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
DBFanboy
Bastet
Platinum I
Level 159
God Stats
2W - 1L
1,287 SR
Queue Stats
212W - 205L
1,717 MMR
Solo
Bacchus
Bacchus
Platinum IV
Edgewing
Bacchus
Platinum IV
Level 158
God Stats
11W - 6L
1,553 SR
Queue Stats
140W - 137L
1,588 MMR
Solo
Rama
Rama
Gold I
Slickness
Rama
Gold I
Level 143
God Stats
19W - 13L
1,780 SR
Queue Stats
207W - 191L
1,599 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,524 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,562 SR
1,568 MMR
Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
AligatorJR
Thanatos
Silver I
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,632 MMR
Party 1
Chaac
Chaac
Silver I
RandomGoat23
Chaac
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,632 MMR
Party 1
Charybdis
Charybdis
Gold III
SeanP2000
Charybdis
Gold III
Level 126
God Stats
1W - 2L
1,811 SR
Queue Stats
26W - 28L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
2 / 0 / 2
4,182
836
2,617
2,228
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
 
Ravana
7
0 / 0 / 0
3,916
783
3,362
4,411
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
DBFanboy
Bastet
7
5 / 0 / 1
4,273
855
3,001
4,755
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Edgewing
Bacchus
7
1 / 0 / 4
4,276
855
1,887
3,601
2,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
7
1 / 1 / 3
3,969
794
2,655
3,522
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Bake KujiraThothAres

VS

Bans
SusanoAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 2 / 0
3,480
696
694
2,822
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ganesha
 
Ganesha
5
0 / 2 / 0
3,355
671
850
3,176
1,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
AligatorJR
Thanatos
6
1 / 3 / 0
3,524
705
1,919
5,143
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,887
777
2,698
6,140
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
SeanP2000
Charybdis
5
0 / 2 / 1
3,144
629
2,084
3,471
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
W
Ravana
 
Ravana
0
0
0
0
L
Discordia
 
Discordia
0
2
0
0
L
Ganesha
 
Ganesha
0
2
0
0
L
Thanatos
AligatorJR
Thanatos
1
3
0
0.33
W
Bastet
DBFanboy
Bastet
5
0
1
5.5
W
Bacchus
Edgewing
Bacchus
1
0
4
3
L
0
0
0
0
L
Charybdis
SeanP2000
Charybdis
0
2
1
0.25
W
Rama
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,522
Damage
8,245
18,517
Taken
20,752
8,952
Mitigated
8,267
9,357
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,617
0
0
625
2,228
785
0
607
1,621
18,370
484
W
Ravana
 
Ravana
3,362
856
0
2,638
4,411
2,744
0
0
4,411
0
26,157
L
Discordia
 
Discordia
694
42
0
774
2,822
847
0
1,503
1,107
16,093
0
L
Ganesha
 
Ganesha
850
229
0
706
3,176
1,936
0
722
2,454
6,744
0
L
Thanatos
AligatorJR
Thanatos
1,919
811
0
2,972
5,143
1,717
0
580
4,521
0
17,289
W
Bastet
DBFanboy
Bastet
3,001
987
0
2,035
4,755
1,720
0
154
4,601
0
22,202
W
Bacchus
Edgewing
Bacchus
1,887
831
0
1,938
3,601
2,751
0
529
3,072
8,991
0
L
2,698
564
0
3,161
6,140
2,714
0
231
5,869
0
25,437
L
Charybdis
SeanP2000
Charybdis
2,084
1,323
0
1,354
3,471
1,053
0
1,035
2,436
0
15,444
W
Rama
2,655
2,253
0
2,121
3,522
952
0
254
3,268
0
26,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,616
Gold Earned
17,390
200
Minions Killed
165
0
Camps Cleared
0
581,011
Distance Traveled
583,686
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,182
836
44
9
0
114,184
1
W
Ravana
3,916
783
54
11
0
94,752
0
L
Discordia
3,480
696
35
7
0
119,655
0
L
Ganesha
3,355
671
0
0
0
132,581
0
L
Thanatos
3,524
705
42
8
0
119,980
0
W
Bastet
4,273
855
36
7
0
134,690
3
W
Bacchus
4,276
855
10
2
0
130,563
0
L
Chaac
3,887
777
50
10
0
110,777
0
L
Charybdis
3,144
629
38
8
0
100,693
0
W
Rama
3,969
794
56
11
0
106,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role