Player Matchup

Sobek
Sobek
Bennnayyy
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 8L
1,878 Elo+
Party 1
Rama
Rama
ElderSpaceMonky
Rama
Level 116
God Stats
54W - 37L
1,626 SR
Queue Stats
227W - 223L
1,522 Elo+
Solo
Janus
Janus
Harryyyyyyy2482
Janus
Level 144
God Stats
0W - 2L
1,286 SR
Queue Stats
90W - 100L
1,462 Elo+
Solo
Ravana
Ravana
KCIVV
Ravana
Level 158
God Stats
0W - 3L
1,475 SR
Queue Stats
14W - 13L
1,597 Elo+
Solo
Bellona
Bellona
wearepeople2
Bellona
Level 81
God Stats
0W - 2L
1,698 SR
Queue Stats
26W - 8L
1,878 Elo+
Party 1
Team Averages
Level 108
1,517 SR
1,668 Elo+

VS

Team Averages
Level 148
1,570 SR
1,580 Elo+
Odin
Odin
Alexvier01
Odin
Level 130
God Stats
2W - 1L
1,741 SR
Queue Stats
109W - 101L
1,574 Elo+
Solo
Fenrir
Fenrir
H2ONjerdo
Fenrir
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 49L
1,726 Elo+
Party 2
Persephone
Persephone
StarGazer0122
Persephone
Level 168
God Stats
61W - 37L
1,570 SR
Queue Stats
271W - 245L
1,460 Elo+
Solo
Ares
Ares
TheGanMan
Ares
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,717 Elo+
Party 2
Freya
Freya
jpchamp187
Freya
Level 126
God Stats
29W - 23L
1,540 SR
Queue Stats
57W - 62L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bennnayyy
Sobek
10
0 / 3 / 0
5,893
491
1,987
10,453
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 0
5,258
438
3,002
6,328
2,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 0 / 0
7,027
586
3,098
3,165
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
KCIVV
Ravana
12
2 / 1 / 0
6,081
507
4,370
7,984
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
wearepeople2
Bellona
13
1 / 1 / 2
7,753
646
5,319
11,707
13,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,453
538
4,709
8,973
9,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
H2ONjerdo
Fenrir
12
2 / 0 / 1
6,145
512
3,835
10,011
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
StarGazer0122
Persephone
12
0 / 0 / 1
7,033
586
2,877
4,482
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
12
3 / 0 / 2
6,787
566
5,366
9,936
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
12
1 / 0 / 4
6,403
534
7,151
4,683
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
Sobek
Bennnayyy
Sobek
0
3
0
0
L
0
2
0
0
W
Fenrir
H2ONjerdo
Fenrir
2
0
1
2.5
L
0
0
0
0
L
Ravana
KCIVV
Ravana
2
1
0
2
W
Persephone
StarGazer0122
Persephone
0
0
1
0.5
W
Ares
3
0
2
4
W
Freya
1
0
4
3
L
Bellona
wearepeople2
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
23,938
39,637
Taken
38,085
30,063
Mitigated
26,816
14,187
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,709
531
0
2,031
8,973
9,452
0
0
8,973
0
48,939
L
Sobek
Bennnayyy
Sobek
1,987
696
0
3,059
10,453
9,733
0
6,859
3,594
13,307
0
L
3,002
2,343
0
1,652
6,328
2,766
0
5,224
1,104
0
42,313
W
Fenrir
H2ONjerdo
Fenrir
3,835
1,112
0
6,249
10,011
4,295
0
1,351
8,514
0
49,105
L
3,098
201
0
1,000
3,165
1,150
0
1,491
1,576
58,480
730
L
Ravana
KCIVV
Ravana
4,370
1,413
0
4,172
7,984
3,371
0
1,193
6,696
0
46,294
W
Persephone
StarGazer0122
Persephone
2,877
146
0
1,955
4,482
1,467
0
1,369
2,927
53,064
796
W
Ares
5,366
859
0
2,110
9,936
9,559
0
1,322
8,614
23,997
465
W
Freya
7,151
2,440
0
3,451
4,683
2,043
782
665
4,018
52,625
2,039
L
Bellona
wearepeople2
Bellona
5,319
2,014
0
4,304
11,707
13,043
0
245
11,462
0
60,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
32,821
413
Minions Killed
397
0
Camps Cleared
0
1,166,467
Distance Traveled
1,188,391
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,453
538
86
7
0
195,449
0
L
Sobek
5,893
491
16
1
0
221,231
0
L
Rama
5,258
438
84
7
0
196,576
0
W
Fenrir
6,145
512
84
7
0
275,593
0
L
Janus
7,027
586
121
10
0
248,821
3
L
Ravana
6,081
507
81
7
0
284,155
1
W
Persephone
7,033
586
113
9
0
232,943
0
W
Ares
6,787
566
36
3
0
243,689
0
W
Freya
6,403
534
78
7
0
240,717
0
L
Bellona
7,753
646
111
9
0
215,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role