Player Matchup

Cthulhu
Cthulhu
Gold II
Hacky96
Cthulhu
Gold II
Level 202
God Stats
4W - 0L
1,857 SR
Queue Stats
13W - 6L
1,762 MMR
Party 1
Neith
Neith
Gold II
M4RKIxSP4RKI
Neith
Gold II
Level 210
God Stats
2W - 1L
1,689 SR
Queue Stats
13W - 6L
1,762 MMR
Party 1
Jormungandr
Jormungandr
Gold II
Vexuri
Jormungandr
Gold II
Level 220
God Stats
1W - 0L
1,492 SR
Queue Stats
13W - 6L
1,762 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 211
1,679 SR
1,762 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,454 SR
1,684 MMR
Baron Samedi
Baron Samedi
Gold II
Davidrrar22
Baron Samedi
Gold II
Level 119
God Stats
0W - 3L
1,195 SR
Queue Stats
135W - 142L
1,732 MMR
Party 2
Horus
Horus
Gold IV
Eternal Optic
Horus
Gold IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,647 MMR
Solo
Ne Zha
Ne Zha
Gold II
cerdi99
Ne Zha
Gold II
Level 128
God Stats
5W - 4L
1,667 SR
Queue Stats
62W - 53L
1,672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hacky96
Cthulhu
14
0 / 3 / 6
9,470
676
11,948
14,876
13,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
4 / 0 / 2
10,956
783
14,963
9,021
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Vexuri
Jormungandr
15
2 / 2 / 4
10,166
726
17,234
18,604
16,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ChaacThothGuan YuAchillesHel

VS

Bans
DiscordiaBake KujiraXbalanqueCerberusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Davidrrar22
Baron Samedi
15
1 / 1 / 3
9,056
647
11,753
11,902
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 1 / 3
9,381
670
8,822
20,414
21,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
cerdi99
Ne Zha
14
2 / 4 / 2
8,974
641
9,898
16,334
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
6
Kills
5
5
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Davidrrar22
Baron Samedi
1
1
3
2.5
L
2
1
3
3.5
W
Cthulhu
Hacky96
Cthulhu
0
3
6
1
W
4
0
2
5
W
Jormungandr
Vexuri
Jormungandr
2
2
4
2
L
Ne Zha
cerdi99
Ne Zha
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,145
Damage
30,473
42,501
Taken
48,650
33,753
Mitigated
36,394
12,840
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Davidrrar22
Baron Samedi
11,753
1,375
1,563
3,084
11,902
6,743
0
4,819
6,477
39,305
0
L
8,822
2,928
3,290
10,801
20,414
21,795
0
8,907
9,646
0
29,902
W
Cthulhu
Hacky96
Cthulhu
11,948
512
436
2,264
14,876
13,281
539
4,318
9,880
33,095
1,224
W
14,963
4,181
0
3,741
9,021
3,887
2,150
1,275
7,625
0
78,068
W
Jormungandr
Vexuri
Jormungandr
17,234
3,525
0
6,399
18,604
16,585
264
6,418
11,816
39,050
2,529
L
Ne Zha
cerdi99
Ne Zha
9,898
2,209
0
4,265
16,334
7,856
0
10,157
5,009
0
40,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,592
Gold Earned
27,411
211
Minions Killed
167
0
Camps Cleared
0
776,016
Distance Traveled
809,362
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,056
647
81
6
0
267,487
1
L
Horus
9,381
670
40
3
0
268,951
0
W
Cthulhu
9,470
676
40
3
0
260,332
0
W
Neith
10,956
783
116
8
0
260,847
0
W
Jormungandr
10,166
726
55
4
0
254,837
0
L
Ne Zha
8,974
641
46
3
0
272,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role