Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BatistaSpain
Anubis
Level 143
God Stats
2W - 2L
1,528 SR
Queue Stats
87W - 72L
1,574 Elo+
Solo
Izanami
Izanami
Magicdri
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,513 Elo+
Solo
Xing Tian
Xing Tian
craftycarper68
Xing Tian
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,652 Elo+
Solo
Serqet
Serqet
nowy-kolor-to-ja
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,548 Elo+

VS

Team Averages
Level 137
1,650 SR
1,511 Elo+
Mercury
Mercury
Nowy1996
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,464 Elo+
Solo
Shiva
Shiva
Pogesicht
Shiva
Level 146
God Stats
3W - 2L
1,566 SR
Queue Stats
183W - 179L
1,564 Elo+
Solo
Jormungandr
Jormungandr
Ssheiq
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,524 Elo+
Solo
Discordia
Discordia
yoshimanifesto
Discordia
Level 145
God Stats
4W - 0L
1,915 SR
Queue Stats
143W - 147L
1,497 Elo+
Solo
Anubis
Anubis
人生如戏K
Anubis
Level 142
God Stats
1W - 0L
1,768 SR
Queue Stats
18W - 16L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 6 / 8
9,788
653
8,057
14,228
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
18
7 / 6 / 6
10,700
713
14,833
14,418
6,949
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
Magicdri
Izanami
18
4 / 6 / 8
10,360
691
10,460
15,324
7,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
craftycarper68
Xing Tian
18
3 / 4 / 11
10,497
700
18,525
38,012
35,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 7 / 4
7,789
519
1,125
10,973
7,163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nowy1996
Mercury
18
6 / 5 / 12
11,311
754
10,912
13,076
5,333
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

Shiva
Pogesicht
Shiva
19
2 / 2 / 20
11,243
750
14,724
19,965
18,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Ssheiq
Jormungandr
20
8 / 2 / 16
12,086
806
20,579
19,859
18,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
yoshimanifesto
Discordia
18
6 / 3 / 15
11,164
744
20,788
10,379
4,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
7 / 5 / 8
11,866
791
16,814
12,384
6,965
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
16
Kills
29
29
Deaths
17
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
8
1
L
Anubis
7
6
6
1.67
L
Izanami
Magicdri
Izanami
4
6
8
1.33
W
Mercury
Nowy1996
Mercury
6
5
12
2.4
W
Shiva
Pogesicht
Shiva
2
2
20
6
W
Jormungandr
Ssheiq
Jormungandr
8
2
16
8
L
Xing Tian
craftycarper68
Xing Tian
3
4
11
2.13
L
0
7
4
0.29
W
Discordia
yoshimanifesto
Discordia
6
3
15
4.5
W
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
83,817
92,955
Taken
75,663
63,427
Mitigated
54,187
28,480
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,057
5,068
522
1,415
14,228
5,788
0
9,262
4,571
0
22,266
L
Anubis
14,833
485
1,640
3,510
14,418
6,949
90
10,080
3,877
31,415
0
L
Izanami
Magicdri
Izanami
10,460
5,904
1,738
3,116
15,324
7,653
463
6,709
8,303
0
25,520
W
Mercury
Nowy1996
Mercury
10,912
5,230
652
1,420
13,076
5,333
2,427
5,290
7,786
0
19,775
W
Shiva
Pogesicht
Shiva
14,724
1,345
4,140
5,679
19,965
18,637
1,031
6,781
13,184
0
26,240
W
Jormungandr
Ssheiq
Jormungandr
20,579
2,657
3,493
6,466
19,859
18,991
592
9,003
10,348
33,388
5,155
L
Xing Tian
craftycarper68
Xing Tian
18,525
2,281
2,607
13,256
38,012
35,874
0
17,926
19,481
33,252
0
L
1,125
98
30
646
10,973
7,163
0
8,073
2,719
0
1,198
W
Discordia
yoshimanifesto
Discordia
20,788
664
1,045
1,528
10,379
4,261
1,815
5,681
4,698
34,245
634
W
16,814
630
0
1,869
12,384
6,965
1,742
6,603
5,781
40,268
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
57,670
140
Minions Killed
167
0
Camps Cleared
0
1,135,671
Distance Traveled
1,508,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,788
653
33
2
0
244,995
0
L
Anubis
10,700
713
35
2
0
229,608
0
L
Izanami
10,360
691
46
3
0
212,067
0
W
Mercury
11,311
754
15
1
0
322,953
0
W
Shiva
11,243
750
34
2
0
310,674
0
W
Jormungandr
12,086
806
39
3
0
314,578
0
L
Xing Tian
10,497
700
26
2
0
287,632
0
L
Serqet
7,789
519
0
0
0
161,369
0
W
Discordia
11,164
744
30
2
0
298,226
0
W
Anubis
11,866
791
49
3
0
262,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role