Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BatHouse
Danzaburou
Level 271
God Stats
11W - 3L
1,723 SR
Queue Stats
277W - 281L
1,580 Elo+
Solo
Ymir
Ymir
DrizztDoUrrden
Ymir
Level 172
God Stats
1W - 0L
1,320 SR
Queue Stats
109W - 75L
1,711 Elo+
Party 1
Serqet
Serqet
GhostPersona
Serqet
Level 154
God Stats
5W - 5L
1,760 SR
Queue Stats
59W - 29L
1,847 Elo+
Party 1
Bellona
Bellona
RiseAboveIt
Bellona
Level 195
God Stats
6W - 2L
1,870 SR
Queue Stats
64W - 29L
1,822 Elo+
Party 1
Team Averages
Level 190
1,635 SR
1,692 Elo+

VS

Team Averages
Level 143
1,625 SR
1,576 Elo+
Sun Wukong
Sun Wukong
FireAndIcey
Sun Wukong
Level 155
God Stats
2W - 3L
1,447 SR
Queue Stats
52W - 49L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
greenpolo
Ah Muzen Cab
Level 129
God Stats
10W - 9L
1,731 SR
Queue Stats
64W - 57L
1,575 Elo+
Party 2
Geb
Geb
jbugger
Geb
Level 144
God Stats
11W - 14L
1,693 SR
Queue Stats
28W - 30L
1,566 Elo+
Party 2
Bastet
Bastet
kopium
Bastet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,568 Elo+
Party 2
Hachiman
Hachiman
thomasrock8
Hachiman
Level 144
God Stats
2W - 3L
1,752 SR
Queue Stats
85W - 79L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
0 / 3 / 2
8,126
508
9,653
8,483
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
BatHouse
Danzaburou
16
3 / 2 / 1
9,917
620
13,272
16,218
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 4
8,006
500
5,725
14,233
16,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
14
6 / 1 / 1
8,556
535
9,120
14,293
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
RiseAboveIt
Bellona
15
0 / 1 / 0
9,406
588
8,295
15,767
18,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FireAndIcey
Sun Wukong
16
1 / 0 / 2
9,631
602
11,118
16,058
12,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
greenpolo
Ah Muzen Cab
14
1 / 2 / 2
8,220
514
9,643
12,264
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
12
2 / 2 / 3
7,698
481
6,136
13,080
10,085
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
kopium
Bastet
14
2 / 3 / 3
7,746
484
8,980
16,955
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
thomasrock8
Hachiman
15
2 / 3 / 1
7,994
500
10,171
12,263
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
8
8
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
3
2
0.33
W
Danzaburou
BatHouse
Danzaburou
3
2
1
1.75
W
1
1
4
3
L
Sun Wukong
FireAndIcey
Sun Wukong
1
0
2
2
W
Serqet
6
1
1
6.5
W
Bellona
RiseAboveIt
Bellona
0
1
0
0
L
Ah Muzen Cab
greenpolo
Ah Muzen Cab
1
2
2
1
L
Geb
2
2
3
1.75
L
Bastet
kopium
Bastet
2
3
3
1.17
L
Hachiman
thomasrock8
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,065
Damage
46,048
68,994
Taken
70,620
55,421
Mitigated
38,552
23,064
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,653
568
564
1,169
8,483
5,740
0
783
7,700
64,972
606
W
Danzaburou
BatHouse
Danzaburou
13,272
7,218
0
8,157
16,218
8,204
305
1,436
14,782
0
106,633
W
5,725
1,919
0
2,160
14,233
16,440
0
2,256
11,977
21,949
2,316
L
Sun Wukong
FireAndIcey
Sun Wukong
11,118
2,324
0
7,131
16,058
12,073
0
2,143
13,871
0
95,788
W
Serqet
9,120
1,397
0
4,682
14,293
6,662
0
1,840
12,453
0
59,296
W
Bellona
RiseAboveIt
Bellona
8,295
2,399
0
6,332
15,767
18,375
814
328
15,439
9,120
79,222
L
Ah Muzen Cab
greenpolo
Ah Muzen Cab
9,643
3,865
0
2,119
12,264
5,230
0
5,213
6,202
0
82,852
L
Geb
6,136
477
1,670
2,505
13,080
10,085
0
3,049
9,443
26,316
0
L
Bastet
kopium
Bastet
8,980
2,638
0
7,401
16,955
6,451
0
3,976
11,930
0
66,035
L
Hachiman
thomasrock8
Hachiman
10,171
6,025
0
2,994
12,263
4,713
0
976
11,247
0
68,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
41,289
591
Minions Killed
542
0
Camps Cleared
0
1,577,591
Distance Traveled
1,696,467
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,126
508
144
9
0
304,201
0
W
Danzaburou
9,917
620
147
9
0
278,882
4
W
Ymir
8,006
500
40
3
0
330,372
1
L
Sun Wukong
9,631
602
166
10
0
356,567
5
W
Serqet
8,556
535
98
6
0
364,937
0
W
Bellona
9,406
588
162
10
0
299,199
0
L
Ah Muzen Cab
8,220
514
143
9
0
350,142
0
L
Geb
7,698
481
21
1
0
349,559
4
L
Bastet
7,746
484
95
6
0
359,716
0
L
Hachiman
7,994
500
117
7
0
280,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role