Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FCoup6969
Achilles
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,380 Elo+
Party 1
Surtr
Surtr
TheBipolarTurtle
Surtr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,380 Elo+
Party 1
Hera
Hera
c3cil
Hera
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 38L
1,420 Elo+
Solo
Discordia
Discordia
disclosure98
Discordia
Level 155
God Stats
29W - 21L
1,429 SR
Queue Stats
75W - 69L
1,474 Elo+
Solo
Team Averages
Level 115
1,486 SR
1,431 Elo+

VS

Team Averages
Level 112
1,483 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AmericanKing98
Izanami
Level 49
God Stats
4W - 4L
1,699 SR
Queue Stats
44W - 60L
1,432 Elo+
Solo
Zeus
Zeus
ArsenalX2016
Zeus
Level 109
God Stats
1W - 4L
1,333 SR
Queue Stats
106W - 107L
1,408 Elo+
Solo
Ne Zha
Ne Zha
Flexso47
Ne Zha
Level 129
God Stats
39W - 38L
1,406 SR
Queue Stats
137W - 145L
1,509 Elo+
Solo
Shiva
Shiva
linspecteur117
Shiva
Level 116
God Stats
2W - 4L
1,476 SR
Queue Stats
88W - 91L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 0 / 3
6,936
1,387
3,047
2,923
1,029
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Achilles
FCoup6969
Achilles
11
3 / 1 / 5
6,529
1,306
6,204
6,472
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 9
6,598
1,320
6,588
7,113
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
c3cil
Hera
12
2 / 0 / 7
6,775
1,355
2,974
3,425
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
disclosure98
Discordia
12
2 / 0 / 8
6,729
1,346
7,548
3,321
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

369

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 1
6,570
1,314
4,788
5,394
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 2 / 2
5,463
1,093
1,201
3,338
1,085
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

11
0 / 1 / 4
6,050
1,210
6,826
5,285
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
Flexso47
Ne Zha
11
2 / 3 / 1
6,972
1,394
3,545
6,232
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 4 / 4
5,792
1,158
3,750
9,354
5,334
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
11
Kills
4
4
Deaths
11
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
3
4.5
L
Sol
 
Sol
2
1
1
2.5
L
0
2
2
0.5
L
0
1
4
2
W
Achilles
FCoup6969
Achilles
3
1
5
5.5
L
Ne Zha
Flexso47
Ne Zha
2
3
1
0.83
W
1
3
9
1.83
W
Hera
c3cil
Hera
2
0
7
5.5
W
Discordia
disclosure98
Discordia
2
0
8
6
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,361
Damage
20,110
23,254
Taken
29,603
11,996
Mitigated
13,163
2,021
Healing
2,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,047
550
0
0
2,923
1,029
0
985
1,904
0
16,076
L
Sol
 
Sol
4,788
1,602
0
909
5,394
1,885
0
2,222
2,789
23,284
3,332
L
1,201
725
0
430
3,338
1,085
0
1,042
2,063
0
2,884
L
6,826
925
0
70
5,285
1,617
0
1,212
3,814
21,673
0
W
Achilles
FCoup6969
Achilles
6,204
1,503
0
1,130
6,472
4,315
0
2,884
3,256
0
7,969
L
Ne Zha
Flexso47
Ne Zha
3,545
820
0
509
6,232
3,242
0
2,190
3,776
0
12,469
W
6,588
1,780
0
344
7,113
4,395
0
2,629
4,150
362
14,143
W
Hera
c3cil
Hera
2,974
493
0
0
3,425
1,108
0
2,463
826
13,416
0
W
Discordia
disclosure98
Discordia
7,548
271
0
547
3,321
1,149
0
1,504
1,783
19,632
0
L
3,750
345
180
393
9,354
5,334
0
3,042
5,881
0
9,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
30,847
117
Minions Killed
127
7
Camps Cleared
5
552,918
Distance Traveled
452,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,936
1,387
28
6
5
98,217
0
L
Sol
6,570
1,314
49
10
1
107,292
0
L
Izanami
5,463
1,093
2
0
1
41,822
0
L
Zeus
6,050
1,210
43
9
0
101,645
0
W
Achilles
6,529
1,306
3
1
0
120,359
0
L
Ne Zha
6,972
1,394
14
3
3
96,641
0
W
Surtr
6,598
1,320
22
4
0
106,479
0
W
Hera
6,775
1,355
33
7
2
112,557
0
W
Discordia
6,729
1,346
31
6
0
115,306
0
L
Shiva
5,792
1,158
19
4
0
104,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role