Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Dagii_bee16
Kuzenbo
Gold III
Level 159
God Stats
27W - 24L
1,565 SR
Queue Stats
310W - 319L
1,455 MMR
Solo
Nemesis
Nemesis
Bronze III
xTBH-_-GxdAim
Nemesis
Bronze III
Level 63
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Bake Kujira
Bake Kujira
Bronze III
xTBH-_-OgAim
Bake Kujira
Bronze III
Level 63
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Anhur
Anhur
Silver III
xlLordlx
Anhur
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,476 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,522 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,678 SR
1,459 MMR
Hachiman
Hachiman
Silver III
Hyena300
Hachiman
Silver III
Level 155
God Stats
1W - 0L
1,716 SR
Queue Stats
14W - 8L
1,461 MMR
Party 1
Odin
Odin
Gold IV
Malekith11
Odin
Gold IV
Level 89
God Stats
56W - 28L
1,710 SR
Queue Stats
506W - 505L
1,449 MMR
Solo
Charon
Charon
Gold IV
Man9our-A
Charon
Gold IV
Level 158
God Stats
1W - 1L
1,518 SR
Queue Stats
35W - 38L
1,450 MMR
Solo
Eset
Eset
Silver III
Ryanide X
Eset
Silver III
Level 159
God Stats
2W - 0L
1,940 SR
Queue Stats
14W - 8L
1,461 MMR
Party 1
Mercury
Mercury
Gold III
tomilai1
Mercury
Gold III
Level 185
God Stats
11W - 18L
1,507 SR
Queue Stats
133W - 131L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 1 / 2
9,610
506
9,003
16,241
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Dagii_bee16
Kuzenbo
13
1 / 3 / 2
8,559
450
8,475
16,097
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
14
1 / 4 / 0
8,046
423
5,120
15,172
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bake Kujira
xTBH-_-OgAim
Bake Kujira
15
0 / 3 / 0
9,375
493
9,532
15,652
21,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
xlLordlx
Anhur
14
0 / 5 / 1
8,528
449
7,951
17,067
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
NutCthulhuBellona

VS

Bans
AresThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hyena300
Hachiman
19
6 / 1 / 1
12,270
646
11,986
13,780
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

16
1 / 0 / 6
9,952
524
8,133
13,011
11,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Man9our-A
Charon
16
1 / 1 / 7
9,854
519
9,083
15,705
16,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
16
2 / 2 / 3
10,515
553
14,813
8,652
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mercury
tomilai1
Mercury
18
6 / 0 / 5
11,342
597
15,241
13,118
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
16
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
2
3
L
Kuzenbo
Dagii_bee16
Kuzenbo
1
3
2
0.67
W
Hachiman
Hyena300
Hachiman
6
1
1
6.5
W
1
0
6
4
W
Charon
Man9our-A
Charon
1
1
7
4.5
W
Eset
2
2
3
1.75
W
Mercury
tomilai1
Mercury
6
0
5
8.5
L
Nemesis
1
4
0
0.25
L
Bake Kujira
xTBH-_-OgAim
Bake Kujira
0
3
0
0
L
Anhur
xlLordlx
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
59,256
80,229
Taken
64,266
61,770
Mitigated
44,227
21,373
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,003
2,503
0
7,340
16,241
8,884
0
5,818
10,093
0
120,993
L
Kuzenbo
Dagii_bee16
Kuzenbo
8,475
2,644
0
2,203
16,097
18,063
48
9,733
5,871
23,370
2,267
W
Hachiman
Hyena300
Hachiman
11,986
8,124
0
7,070
13,780
5,447
2,785
1,349
12,431
0
113,569
W
8,133
1,911
0
2,572
13,011
11,262
0
5,549
7,462
0
65,528
W
Charon
Man9our-A
Charon
9,083
995
0
5,258
15,705
16,354
32
5,612
10,093
32,835
1,378
W
Eset
14,813
1,238
835
2,283
8,652
4,277
78
2,979
5,673
100,530
641
W
Mercury
tomilai1
Mercury
15,241
8,544
0
2,919
13,118
6,887
0
2,876
10,242
0
111,383
L
Nemesis
5,120
2,262
285
3,021
15,172
6,804
0
3,425
11,557
0
65,599
L
Bake Kujira
xTBH-_-OgAim
Bake Kujira
9,532
4,113
0
3,361
15,652
21,599
1,610
1,839
13,729
84,497
1,449
L
Anhur
xlLordlx
Anhur
7,951
4,434
0
5,163
17,067
6,420
375
1,511
15,556
0
70,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,118
Gold Earned
53,933
585
Minions Killed
660
0
Camps Cleared
0
1,762,690
Distance Traveled
1,968,608
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,610
506
191
10
0
344,123
0
L
Kuzenbo
8,559
450
27
1
0
378,557
3
W
Hachiman
12,270
646
169
9
0
360,181
6
W
Odin
9,952
524
109
6
0
391,096
4
W
Charon
9,854
519
41
2
0
399,835
5
W
Eset
10,515
553
194
10
0
353,764
5
W
Mercury
11,342
597
147
8
0
463,732
0
L
Nemesis
8,046
423
90
5
0
390,853
0
L
Bake Kujira
9,375
493
147
8
0
346,700
0
L
Anhur
8,528
449
130
7
0
302,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role