Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
UnikTsalmavet
Ah Muzen Cab
Bronze III
Level 161
God Stats
2W - 1L
1,232 SR
Queue Stats
13W - 25L
772 MMR
Solo
Horus
Horus
Silver II
VBLAQ
Horus
Silver II
Level 70
God Stats
11W - 11L
1,487 SR
Queue Stats
61W - 78L
941 MMR
Party 2
Kukulkan
Kukulkan
Gold V
thepenguinkicker
Kukulkan
Gold V
Level 108
God Stats
9W - 7L
1,549 SR
Queue Stats
161W - 169L
1,290 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,423 SR
1,001 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,607 SR
1,094 MMR
Agni
Agni
Silver III
Boris0Animal47
Agni
Silver III
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 78L
1,055 MMR
Party 1
Hun Batz
Hun Batz
Silver III
BorisOAnimal00
Hun Batz
Silver III
Level 87
God Stats
1W - 8L
1,467 SR
Queue Stats
22W - 38L
992 MMR
Party 1
Tyr
Tyr
Silver II
vLoad_Skywardv
Tyr
Silver II
Level 157
God Stats
1W - 3L
1,639 SR
Queue Stats
295W - 367L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
UnikTsalmavet
Ah Muzen Cab
16
3 / 1 / 4
10,071
719
8,140
10,726
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
VBLAQ
Horus
14
2 / 2 / 4
9,605
686
6,687
15,297
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 0 / 4
10,601
757
11,814
7,229
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThothKuzenboBastet

VS

Bans
AthenaMedusaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,156
654
13,082
7,453
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
14
2 / 5 / 1
8,928
638
4,767
13,638
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 2
8,312
594
6,751
13,414
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Hun Batz
2
5
1
0.5
W
Ah Muzen Cab
UnikTsalmavet
Ah Muzen Cab
3
1
4
5
W
Horus
VBLAQ
Horus
2
2
4
2
W
3
0
4
5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
24,600
33,252
Taken
34,505
23,286
Mitigated
20,096
11,531
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,082
169
0
591
7,453
3,177
0
2,743
4,631
43,483
684
L
Hun Batz
4,767
97
0
1,688
13,638
6,696
0
4,709
8,634
0
31,161
W
Ah Muzen Cab
UnikTsalmavet
Ah Muzen Cab
8,140
4,273
0
2,912
10,726
5,083
1,918
4,850
5,876
0
44,483
W
Horus
VBLAQ
Horus
6,687
2,956
1,149
4,946
15,297
14,964
448
4,413
10,872
0
15,571
W
11,814
515
0
2,524
7,229
3,239
1,036
3,933
3,296
60,634
0
L
6,751
737
0
3,316
13,414
10,223
0
4,399
8,469
0
18,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
26,396
188
Minions Killed
168
0
Camps Cleared
0
798,216
Distance Traveled
720,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,156
654
75
5
0
252,772
0
L
Hun Batz
8,928
638
58
4
0
270,585
0
W
Ah Muzen Cab
10,071
719
50
4
0
261,317
0
W
Horus
9,605
686
20
1
0
267,873
0
W
Kukulkan
10,601
757
118
8
0
269,026
0
L
Tyr
8,312
594
35
3
0
197,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role