Player Matchup

Bakasura
Bakasura
OceanTear
Bakasura
Level 144
God Stats
6W - 9L
1,469 SR
Queue Stats
194W - 180L
1,542 Elo+
Solo
Terra
Terra
SecondSlave
Terra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Party 2
Poseidon
Poseidon
ZeroIQGAme
Poseidon
Level 60
God Stats
12W - 10L
1,658 SR
Queue Stats
276W - 262L
1,541 Elo+
Solo
Neith
Neith
crissy2
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
sergiioo10
Fenrir
Level 151
God Stats
0W - 1L
1,451 SR
Queue Stats
53W - 40L
1,598 Elo+
Party 2
Team Averages
Level 82
1,516 SR
1,576 Elo+

VS

Team Averages
Level 110
1,589 SR
1,547 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
A_To_ESKA
Odin
Level 142
God Stats
3W - 3L
1,421 SR
Queue Stats
117W - 118L
1,506 Elo+
Solo
Danzaburou
Danzaburou
D3vilgoat
Danzaburou
Level 85
God Stats
19W - 11L
1,668 SR
Queue Stats
79W - 64L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Katzentash
Cthulhu
Level 69
God Stats
6W - 3L
1,719 SR
Queue Stats
186W - 149L
1,596 Elo+
Party 1
Nemesis
Nemesis
UltimateBuu485
Nemesis
Level 107
God Stats
16W - 12L
1,635 SR
Queue Stats
135W - 120L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OceanTear
Bakasura
12
4 / 3 / 0
7,110
547
7,254
14,255
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 3 / 0
6,998
538
4,009
11,222
7,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ZeroIQGAme
Poseidon
14
1 / 3 / 2
7,881
606
7,017
7,462
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
crissy2
Neith
6
0 / 6 / 0
4,694
361
1,248
8,646
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
sergiioo10
Fenrir
9
1 / 3 / 1
6,389
491
4,010
11,242
7,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 2 / 2
8,311
639
6,433
6,394
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
15
2 / 2 / 1
8,768
674
7,923
8,154
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
D3vilgoat
Danzaburou
13
4 / 0 / 7
8,100
623
8,028
6,265
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Katzentash
Cthulhu
11
2 / 2 / 9
7,538
580
8,570
13,063
10,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 1 / 4
8,404
646
6,838
11,319
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
7
Kills
18
18
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
2
2.5
W
Odin
2
2
1
1.25
W
Danzaburou
D3vilgoat
Danzaburou
4
0
7
7.5
W
Cthulhu
Katzentash
Cthulhu
2
2
9
3.25
L
Bakasura
OceanTear
Bakasura
4
3
0
1.33
L
1
3
0
0.33
W
6
1
4
8
L
Poseidon
ZeroIQGAme
Poseidon
1
3
2
0.67
L
Neith
crissy2
Neith
0
6
0
0
L
Fenrir
sergiioo10
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
37,792
52,827
Taken
45,195
26,970
Mitigated
25,939
11,972
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,433
140
0
1,325
6,394
2,303
0
2,827
3,457
59,638
0
W
Odin
7,923
1,508
0
2,755
8,154
5,213
0
3,423
4,538
0
67,459
W
Danzaburou
D3vilgoat
Danzaburou
8,028
1,919
0
2,015
6,265
2,691
1,812
0
6,055
0
51,645
W
Cthulhu
Katzentash
Cthulhu
8,570
1,162
155
2,191
13,063
10,983
590
2,060
10,198
29,383
0
L
Bakasura
OceanTear
Bakasura
7,254
4,321
0
5,016
14,255
5,967
0
3,392
10,775
0
47,491
L
4,009
647
22
1,628
11,222
7,741
0
0
10,680
50,396
2,054
W
6,838
2,642
0
1,430
11,319
4,749
0
2,943
7,766
0
72,501
L
Poseidon
ZeroIQGAme
Poseidon
7,017
967
0
1,401
7,462
2,725
0
3,057
4,361
67,065
0
L
Neith
crissy2
Neith
1,248
177
0
830
8,646
2,553
0
3,463
5,183
0
11,133
L
Fenrir
sergiioo10
Fenrir
4,010
1,098
0
3,075
11,242
7,984
0
5,091
6,151
0
12,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
41,121
349
Minions Killed
469
0
Camps Cleared
0
1,194,196
Distance Traveled
1,414,674
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,311
639
119
9
0
286,358
4
W
Odin
8,768
674
121
9
0
259,402
3
W
Danzaburou
8,100
623
84
6
0
260,020
0
W
Cthulhu
7,538
580
32
2
0
279,666
2
L
Bakasura
7,110
547
90
7
0
290,760
0
L
Terra
6,998
538
93
7
0
268,831
3
W
Nemesis
8,404
646
113
9
0
329,228
0
L
Poseidon
7,881
606
134
10
0
254,944
2
L
Neith
4,694
361
20
2
0
163,700
0
L
Fenrir
6,389
491
12
1
0
215,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role