Player Matchup

Cliodhna
Cliodhna
CurlerMatt
Cliodhna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 90L
1,576 Elo+
Solo
Eset
Eset
Juiceboxherooooo
Eset
Level 156
God Stats
2W - 0L
1,848 SR
Queue Stats
105W - 107L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
L0RD3
Xing Tian
Level 116
God Stats
3W - 2L
1,591 SR
Queue Stats
25W - 19L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
PandaImposter
Zhong Kui
Level 188
God Stats
2W - 0L
1,758 SR
Queue Stats
46W - 48L
1,553 Elo+
Party 1
Neith
Neith
Vozzuwu
Neith
Level 63
God Stats
2W - 1L
1,515 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 1
Team Averages
Level 136
1,642 SR
1,579 Elo+

VS

Team Averages
Level 148
1,515 SR
1,583 Elo+
Khepri
Khepri
BóhbTheDad
Khepri
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,582 Elo+
Solo
Mulan
Mulan
Catafracta
Mulan
Level 159
God Stats
8W - 6L
1,602 SR
Queue Stats
155W - 136L
1,538 Elo+
Solo
Nox
Nox
DragonDaggerSpec
Nox
Level 68
God Stats
1W - 2L
1,773 SR
Queue Stats
62W - 38L
1,636 Elo+
Solo
Susano
Susano
andrewk-89
Susano
Level 178
God Stats
0W - 4L
1,081 SR
Queue Stats
249W - 249L
1,553 Elo+
Solo
Hachiman
Hachiman
zllStyleBoomllz
Hachiman
Level 143
God Stats
4W - 5L
1,618 SR
Queue Stats
142W - 125L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CurlerMatt
Cliodhna
15
2 / 0 / 3
7,973
532
6,809
13,399
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 0
7,980
532
8,372
8,746
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
L0RD3
Xing Tian
12
1 / 1 / 3
7,984
532
5,307
10,442
8,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
PandaImposter
Zhong Kui
17
3 / 1 / 1
9,289
619
8,540
7,771
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Vozzuwu
Neith
14
2 / 0 / 2
8,500
567
10,981
13,615
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 4 / 1
7,145
476
4,777
11,619
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
12
1 / 3 / 0
7,292
486
13,302
16,797
17,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 3
7,459
497
5,550
10,768
5,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
andrewk-89
Susano
13
1 / 2 / 1
7,069
471
4,557
13,140
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hachiman
11
0 / 2 / 1
6,513
434
2,597
6,629
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
4
4
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
4
1
0.38
L
Mulan
1
3
0
0.33
W
Cliodhna
CurlerMatt
Cliodhna
2
0
3
3.5
L
1
1
3
2.5
W
4
2
0
2
W
Xing Tian
L0RD3
Xing Tian
1
1
3
2.5
W
Zhong Kui
PandaImposter
Zhong Kui
3
1
1
3.5
W
Neith
Vozzuwu
Neith
2
0
2
3
L
Susano
andrewk-89
Susano
1
2
1
0.75
L
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,009
Damage
30,783
53,973
Taken
58,953
36,864
Mitigated
35,871
22,757
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,777
407
0
1,319
11,619
5,023
0
7,476
4,143
46,130
2,207
L
Mulan
13,302
1,370
0
6,396
16,797
17,419
0
1,311
14,066
2,765
55,961
W
Cliodhna
CurlerMatt
Cliodhna
6,809
1,484
0
7,146
13,399
5,781
0
1,393
12,006
0
73,221
L
5,550
726
0
2,116
10,768
5,467
0
4,901
5,729
31,682
0
W
8,372
1,343
6
2,421
8,746
3,660
0
4,524
4,222
52,926
0
W
Xing Tian
L0RD3
Xing Tian
5,307
626
0
1,786
10,442
8,562
159
2,399
8,043
22,325
1,982
W
Zhong Kui
PandaImposter
Zhong Kui
8,540
3,319
0
5,604
7,771
6,151
3,184
1,404
6,367
84,096
16,543
W
Neith
Vozzuwu
Neith
10,981
3,107
0
5,794
13,615
12,710
0
1,523
12,092
0
67,028
L
Susano
andrewk-89
Susano
4,557
902
0
5,623
13,140
5,579
0
3,904
9,187
0
61,188
L
Hachiman
2,597
1,691
0
1,980
6,629
2,383
0
3,530
3,099
0
46,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
35,478
482
Minions Killed
399
0
Camps Cleared
0
1,488,559
Distance Traveled
1,375,074
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,145
476
85
6
0
308,507
0
L
Mulan
7,292
486
74
5
0
232,966
2
W
Cliodhna
7,973
532
112
7
0
356,675
6
L
Nox
7,459
497
60
4
0
308,342
0
W
Eset
7,980
532
83
6
0
272,645
0
W
Xing Tian
7,984
532
18
1
0
315,331
0
W
Zhong Kui
9,289
619
172
11
0
271,485
0
W
Neith
8,500
567
97
6
0
272,423
0
L
Susano
7,069
471
98
7
0
319,649
0
L
Hachiman
6,513
434
82
5
0
205,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role