Player Matchup

Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
luisitomilar
Kukulkan
Gold IV
Level 119
God Stats
3W - 3L
1,276 SR
Queue Stats
66W - 79L
1,604 MMR
Solo
Bacchus
Bacchus
Platinum II
vT Lopes
Bacchus
Platinum II
Level 142
God Stats
45W - 66L
1,612 SR
Queue Stats
212W - 244L
1,961 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,463 SR
1,688 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,567 SR
1,570 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
CaptElfimis3
Sobek
Platinum III
Level 56
God Stats
1W - 1L
1,584 SR
Queue Stats
54W - 50L
1,652 MMR
Solo
Hercules
Hercules
Gold I
i sniperX4
Hercules
Gold I
Level 108
God Stats
12W - 10L
1,615 SR
Queue Stats
72W - 72L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 0 / 4
9,412
784
15,091
8,715
3,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
luisitomilar
Kukulkan
16
6 / 1 / 5
10,638
887
8,496
4,129
1,724
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
vT Lopes
Bacchus
15
2 / 2 / 8
9,216
768
12,338
13,890
16,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesThothNe ZhaKuzenboMorgan Le Fay

VS

Bans
CharonGaneshaOsirisAtlasFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 2 / 0
8,497
708
5,509
10,483
4,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 4 / 0
7,631
636
5,343
14,845
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hercules
i sniperX4
Hercules
13
1 / 5 / 1
7,956
663
5,548
16,521
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
2
3
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
4
5
L
Anhur
 
Anhur
1
2
0
0.5
L
0
4
0
0
L
Hercules
i sniperX4
Hercules
1
5
1
0.3
W
Kukulkan
luisitomilar
Kukulkan
6
1
5
8.5
W
Bacchus
vT Lopes
Bacchus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
16,400
26,734
Taken
41,849
21,408
Mitigated
35,535
9,186
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,091
7,863
0
2,526
8,715
3,365
2,648
1,800
6,517
0
51,616
L
Anhur
 
Anhur
5,509
4,108
0
1,364
10,483
4,539
0
5,915
4,262
0
53,948
L
5,343
28
0
3,436
14,845
14,268
0
4,624
9,742
17,413
382
L
Hercules
i sniperX4
Hercules
5,548
1,341
0
4,719
16,521
16,728
0
8,061
7,865
0
14,963
W
Kukulkan
luisitomilar
Kukulkan
8,496
857
0
1,122
4,129
1,724
720
733
3,203
53,873
507
W
Bacchus
vT Lopes
Bacchus
12,338
1,391
0
5,538
13,890
16,319
393
2,152
10,840
21,925
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
24,084
173
Minions Killed
149
0
Camps Cleared
0
718,027
Distance Traveled
672,958
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,412
784
66
6
0
236,091
0
L
Anhur
8,497
708
113
9
0
217,411
0
L
Sobek
7,631
636
17
1
0
214,417
1
L
Hercules
7,956
663
19
2
0
241,130
0
W
Kukulkan
10,638
887
91
8
0
235,560
0
W
Bacchus
9,216
768
16
1
0
246,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role