Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Aúto
Rama
Level 128
God Stats
5W - 2L
1,845 SR
Queue Stats
147W - 127L
1,742 Elo+
Party 1
Ganesha
Ganesha
Hard2AnaIyze
Ganesha
Level 127
God Stats
1W - 1L
1,720 SR
Queue Stats
38W - 42L
1,455 Elo+
Party 1
Susano
Susano
iDekstra
Susano
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,573 Elo+
Party 1
Team Averages
Level 134
1,613 SR
1,554 Elo+

VS

Team Averages
Level 128
1,462 SR
1,541 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BinkiiHetto
Achilles
Level 164
God Stats
1W - 3L
1,282 SR
Queue Stats
88W - 69L
1,652 Elo+
Solo
Merlin
Merlin
CannyPlatypus77
Merlin
Level 84
God Stats
1W - 1L
1,540 SR
Queue Stats
14W - 8L
1,643 Elo+
Solo
Bacchus
Bacchus
KeepEmOutKeith
Bacchus
Level 158
God Stats
10W - 4L
1,552 SR
Queue Stats
76W - 81L
1,435 Elo+
Solo
Da Ji
Da Ji
datF1YA
Da Ji
Level 129
God Stats
11W - 13L
1,438 SR
Queue Stats
66W - 72L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 0
7,258
558
5,815
5,270
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
11
1 / 4 / 1
6,235
480
10,776
16,753
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Aúto
Rama
12
0 / 3 / 0
6,587
507
6,475
9,333
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Hard2AnaIyze
Ganesha
10
0 / 2 / 2
6,185
476
2,425
13,589
8,513
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
iDekstra
Susano
11
2 / 1 / 0
6,171
475
2,961
8,673
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 1 / 1
8,708
670
10,559
11,142
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
BinkiiHetto
Achilles
13
4 / 1 / 0
7,838
603
10,762
16,037
13,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

13
0 / 1 / 0
6,773
521
6,010
4,767
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
1 / 1 / 2
6,462
497
4,767
10,228
8,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
datF1YA
Da Ji
12
0 / 1 / 2
6,210
478
5,224
10,024
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
9
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
0
0
2
L
Mulan
 
Mulan
1
4
1
0.38
W
Erlang Shen
 
Erlang Shen
4
1
1
4.5
L
Rama
Aúto
Rama
0
3
0
0
W
Achilles
BinkiiHetto
Achilles
4
1
0
4
W
0
1
0
0
L
Ganesha
Hard2AnaIyze
Ganesha
0
2
2
0.5
W
1
1
2
2
W
Da Ji
datF1YA
Da Ji
0
1
2
1
L
Susano
iDekstra
Susano
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
37,322
53,618
Taken
52,198
32,223
Mitigated
34,641
16,630
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,815
901
0
1,425
5,270
1,986
0
2,946
1,870
70,759
1,378
L
Mulan
 
Mulan
10,776
1,532
0
7,794
16,753
14,680
0
0
15,601
0
43,591
W
Erlang Shen
 
Erlang Shen
10,559
5,243
0
6,312
11,142
6,217
135
1,238
9,904
0
82,349
L
Rama
Aúto
Rama
6,475
5,140
0
2,529
9,333
3,464
0
1,007
8,326
0
58,235
W
Achilles
BinkiiHetto
Achilles
10,762
2,315
0
5,390
16,037
13,613
0
0
15,004
0
63,824
W
6,010
203
0
580
4,767
1,906
0
3,429
1,338
54,225
0
L
Ganesha
Hard2AnaIyze
Ganesha
2,425
315
1,453
2,529
13,589
8,513
0
4,462
8,511
10,664
1,748
W
4,767
518
0
2,924
10,228
8,856
0
2,896
7,332
26,078
0
W
Da Ji
datF1YA
Da Ji
5,224
1,229
0
4,101
10,024
4,049
0
623
9,271
0
52,875
L
Susano
iDekstra
Susano
2,961
556
0
900
8,673
3,580
0
1,221
7,336
0
39,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
35,991
368
Minions Killed
434
0
Camps Cleared
0
1,331,716
Distance Traveled
1,340,698
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,258
558
132
10
0
300,466
0
L
Mulan
6,235
480
55
4
0
212,858
0
W
Erlang Shen
8,708
670
126
10
0
287,582
0
L
Rama
6,587
507
118
9
0
241,942
0
W
Achilles
7,838
603
87
7
0
259,308
0
W
Merlin
6,773
521
117
9
0
245,734
2
L
Ganesha
6,185
476
6
0
0
259,931
0
W
Bacchus
6,462
497
26
2
0
257,510
5
W
Da Ji
6,210
478
78
6
0
290,564
0
L
Susano
6,171
475
57
4
0
316,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role