Player Matchup

Artemis
Artemis
Mari-D-Luffy
Artemis
Level 129
God Stats
3W - 3L
1,724 SR
Queue Stats
133W - 121L
1,579 Elo+
Party 3
Thanatos
Thanatos
PLEASE_NO_DAD
Thanatos
Level 100
God Stats
7W - 6L
1,544 SR
Queue Stats
74W - 65L
1,603 Elo+
Party 4
Cerberus
Cerberus
SyndiCradsOG
Cerberus
Level 87
God Stats
19W - 14L
1,592 SR
Queue Stats
76W - 75L
1,530 Elo+
Party 3
Tiamat
Tiamat
ese355
Tiamat
Level 172
God Stats
5W - 9L
1,356 SR
Queue Stats
159W - 166L
1,487 Elo+
Solo
Vulcan
Vulcan
kurtcoslain11
Vulcan
Level 124
God Stats
3W - 6L
1,518 SR
Queue Stats
24W - 25L
1,551 Elo+
Party 4
Team Averages
Level 122
1,547 SR
1,550 Elo+

VS

Team Averages
Level 109
1,497 SR
1,500 Elo+
Bakasura
Bakasura
ADS Calamity
Bakasura
Level 123
God Stats
33W - 32L
1,398 SR
Queue Stats
38W - 38L
1,407 Elo+
Party 1
Chronos
Chronos
AverageFemboy
Chronos
Level 87
God Stats
6W - 5L
1,504 SR
Queue Stats
59W - 51L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
DrBubu
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 139
God Stats
232W - 192L
1,583 SR
Queue Stats
315W - 280L
1,531 Elo+
Party 1
Ymir
Ymir
gibby2972
Ymir
Level 106
God Stats
135W - 145L
1,501 SR
Queue Stats
422W - 395L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mari-D-Luffy
Artemis
12
1 / 3 / 0
6,820
455
5,952
9,872
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
PLEASE_NO_DAD
Thanatos
13
2 / 3 / 2
6,917
461
6,033
12,181
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SyndiCradsOG
Cerberus
10
0 / 4 / 1
6,481
432
4,757
11,883
8,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
ese355
Tiamat
14
1 / 3 / 1
7,641
509
7,162
9,085
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
0 / 0 / 1
8,523
568
9,413
5,545
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ADS Calamity
Bakasura
19
3 / 0 / 0
9,914
661
4,170
13,014
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
14
1 / 2 / 4
8,421
561
9,436
10,053
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DrBubu
Sun Wukong
15
0 / 0 / 1
8,685
579
2,961
11,063
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
TheRapyMelons
Danzaburou
16
5 / 0 / 1
10,311
687
11,301
6,968
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
13
4 / 2 / 3
8,736
582
4,370
12,828
9,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
13
13
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ADS Calamity
Bakasura
3
0
0
3
W
Chronos
1
2
4
1.5
W
Sun Wukong
DrBubu
Sun Wukong
0
0
1
0.5
L
Artemis
Mari-D-Luffy
Artemis
1
3
0
0.33
L
Thanatos
PLEASE_NO_DAD
Thanatos
2
3
2
1
L
Cerberus
SyndiCradsOG
Cerberus
0
4
1
0.13
W
Danzaburou
TheRapyMelons
Danzaburou
5
0
1
5.5
L
Tiamat
ese355
Tiamat
1
3
1
0.5
W
Ymir
4
2
3
2.75
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
32,238
48,566
Taken
53,926
24,994
Mitigated
29,449
21,685
Healing
19,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ADS Calamity
Bakasura
4,170
2,802
0
7,838
13,014
6,033
0
1,985
10,943
0
106,373
W
Chronos
9,436
3,247
0
904
10,053
3,551
2,370
5,179
4,643
60,137
1,162
W
Sun Wukong
DrBubu
Sun Wukong
2,961
184
0
3,189
11,063
7,529
0
6,235
4,333
0
66,641
L
Artemis
Mari-D-Luffy
Artemis
5,952
1,808
0
2,713
9,872
3,373
0
1,119
8,683
0
53,814
L
Thanatos
PLEASE_NO_DAD
Thanatos
6,033
1,006
0
10,815
12,181
4,857
0
2,816
9,225
0
58,649
L
Cerberus
SyndiCradsOG
Cerberus
4,757
155
45
3,918
11,883
8,220
0
3,351
8,182
21,262
0
W
Danzaburou
TheRapyMelons
Danzaburou
11,301
6,153
0
4,200
6,968
2,801
2,854
1,697
5,271
0
81,810
L
Tiamat
ese355
Tiamat
7,162
498
0
2,569
9,085
6,300
0
5,225
3,511
63,246
2,554
W
Ymir
4,370
862
370
3,094
12,828
9,535
58
5,116
7,508
24,337
1,505
L
9,413
4,947
0
1,625
5,545
2,244
0
969
4,576
68,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
46,067
519
Minions Killed
571
0
Camps Cleared
0
1,471,828
Distance Traveled
1,579,262
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,914
661
188
13
0
424,798
0
W
Chronos
8,421
561
87
6
0
276,942
0
W
Sun Wukong
8,685
579
124
8
0
305,107
0
L
Artemis
6,820
455
94
6
0
260,920
3
L
Thanatos
6,917
461
91
6
0
344,892
0
L
Cerberus
6,481
432
86
6
0
294,668
2
W
Danzaburou
10,311
687
134
9
0
274,934
0
L
Tiamat
7,641
509
115
8
0
281,720
4
W
Ymir
8,736
582
38
3
0
297,481
4
L
Vulcan
8,523
568
133
9
0
289,628
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role