Player Matchup

Geb
Geb
Gold II
amgosek
Geb
Gold II
Level 153
God Stats
8W - 7L
1,588 SR
Queue Stats
218W - 205L
1,646 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
bigickmcgee69
Ah Muzen Cab
Platinum III
Level 88
God Stats
20W - 17L
1,761 SR
Queue Stats
173W - 173L
1,881 MMR
Party 1
Cthulhu
Cthulhu
Gold I
xMOUTHxBREATHERx
Cthulhu
Gold I
Level 119
God Stats
0W - 2L
1,681 SR
Queue Stats
115W - 95L
1,514 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,677 SR
1,680 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,779 SR
1,665 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
GermyPasta
Morgan Le Fay
Gold V
Level 157
God Stats
3W - 1L
1,990 SR
Queue Stats
7W - 2L
1,665 MMR
Party 2
Bacchus
Bacchus
Gold V
Godslayer13777
Bacchus
Gold V
Level 146
God Stats
2W - 0L
1,736 SR
Queue Stats
7W - 2L
1,665 MMR
Party 2
Hachiman
Hachiman
Gold V
PlatinumPathos
Hachiman
Gold V
Level 148
God Stats
5W - 1L
1,610 SR
Queue Stats
7W - 2L
1,665 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 4 / 0
7,127
648
7,964
13,567
7,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
bigickmcgee69
Ah Muzen Cab
13
0 / 1 / 1
7,637
694
6,285
10,662
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,219
656
7,339
10,868
8,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SobekAgniKuzenboHerculesAthena

VS

Bans
OdinHorusThothCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GermyPasta
Morgan Le Fay
14
3 / 0 / 6
8,375
761
14,789
7,547
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 6
7,941
722
9,009
10,955
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
15
5 / 0 / 3
9,517
865
7,984
10,567
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GermyPasta
Morgan Le Fay
3
0
6
6
W
1
1
6
4
W
Hachiman
5
0
3
6.5
L
Geb
1
4
0
0.25
L
Ah Muzen Cab
bigickmcgee69
Ah Muzen Cab
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,588
Damage
31,782
35,097
Taken
29,069
19,885
Mitigated
20,079
2,148
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GermyPasta
Morgan Le Fay
14,789
800
0
1,495
7,547
3,406
448
3,435
3,476
31,795
2,200
W
9,009
477
0
2,709
10,955
11,890
96
4,329
5,598
18,714
304
W
Hachiman
7,984
3,840
0
3,667
10,567
4,783
936
4,509
5,239
0
50,036
L
Geb
7,964
137
0
424
13,567
7,873
0
7,726
4,667
17,790
298
L
Ah Muzen Cab
bigickmcgee69
Ah Muzen Cab
6,285
1,166
0
1,100
10,662
3,824
0
7,091
3,118
0
34,803
L
7,339
262
148
476
10,868
8,188
0
5,516
4,456
23,476
360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,983
Gold Earned
25,833
156
Minions Killed
164
0
Camps Cleared
0
650,266
Distance Traveled
665,974
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,375
761
51
5
0
223,307
0
W
Bacchus
7,941
722
20
2
0
236,910
4
W
Hachiman
9,517
865
93
8
0
205,757
3
L
Geb
7,127
648
38
3
0
210,601
0
L
Ah Muzen Cab
7,637
694
75
7
0
219,219
0
L
Cthulhu
7,219
656
43
4
0
220,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role