Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BestoFriend0
Arachne
Level 170
God Stats
2W - 1L
1,814 SR
Queue Stats
14W - 17L
1,564 Elo+
Party 2
Achilles
Achilles
Bobándy
Achilles
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 31L
1,601 Elo+
Party 2
Ullr
Ullr
McDish
Ullr
Level 97
God Stats
4W - 6L
1,454 SR
Queue Stats
184W - 152L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
Máverick
Kukulkan
Level 148
God Stats
3W - 3L
1,913 SR
Queue Stats
76W - 85L
1,611 Elo+
Party 2
Team Averages
Level 139
1,636 SR
1,588 Elo+

VS

Team Averages
Level 161
1,578 SR
1,619 Elo+
Agni
Agni
ASMH
Agni
Level 176
God Stats
6W - 9L
1,728 SR
Queue Stats
76W - 72L
1,605 Elo+
Party 1
Apollo
Apollo
Frogiza
Apollo
Level 162
God Stats
3W - 2L
1,835 SR
Queue Stats
150W - 132L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
IWizI
Sun Wukong
Level 148
God Stats
4W - 6L
1,322 SR
Queue Stats
151W - 143L
1,571 Elo+
Party 1
Ares
Ares
MaDmAsHeR1
Ares
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,683 Elo+
Party 3
Thanatos
Thanatos
Viridian75
Thanatos
Level 158
God Stats
10W - 4L
1,504 SR
Queue Stats
115W - 100L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 4 / 3
5,196
520
2,249
12,272
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
BestoFriend0
Arachne
10
2 / 3 / 3
5,858
586
3,926
9,829
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Achilles
Bobándy
Achilles
11
3 / 4 / 0
6,549
655
6,094
11,006
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
McDish
Ullr
9
0 / 1 / 1
5,003
500
1,822
5,502
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Máverick
Kukulkan
11
1 / 2 / 1
6,214
621
3,608
5,210
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ASMH
Agni
11
1 / 1 / 5
6,166
617
6,198
3,755
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Apollo
Frogiza
Apollo
12
1 / 0 / 1
6,450
645
3,074
4,540
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
IWizI
Sun Wukong
12
4 / 1 / 2
7,527
753
8,300
10,404
7,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 3
5,286
529
5,501
6,907
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Viridian75
Thanatos
11
5 / 2 / 3
6,023
602
6,928
11,057
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
14
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
W
Agni
ASMH
Agni
1
1
5
3.5
L
Arachne
BestoFriend0
Arachne
2
3
3
1.17
L
Achilles
Bobándy
Achilles
3
4
0
0.75
W
Apollo
Frogiza
Apollo
1
0
1
1.5
W
Sun Wukong
IWizI
Sun Wukong
4
1
2
5
W
3
2
3
2.25
L
Ullr
McDish
Ullr
0
1
1
0.5
L
Kukulkan
Máverick
Kukulkan
1
2
1
0.75
W
Thanatos
Viridian75
Thanatos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
30,001
43,819
Taken
36,663
20,813
Mitigated
20,581
11,726
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,249
199
0
3,745
12,272
7,494
0
5,338
6,726
15,473
0
W
Agni
ASMH
Agni
6,198
437
0
494
3,755
1,246
26
953
2,802
36,984
1,004
L
Arachne
BestoFriend0
Arachne
3,926
3,216
0
3,973
9,829
3,469
0
1,540
8,095
0
33,482
L
Achilles
Bobándy
Achilles
6,094
1,359
0
2,553
11,006
5,792
0
102
10,892
0
43,924
W
Apollo
Frogiza
Apollo
3,074
2,084
0
2,479
4,540
1,853
0
673
3,867
0
63,824
W
Sun Wukong
IWizI
Sun Wukong
8,300
2,180
0
3,555
10,404
7,387
0
0
10,404
0
60,990
W
5,501
518
0
692
6,907
5,175
0
1,953
4,954
15,281
0
L
Ullr
McDish
Ullr
1,822
558
0
830
5,502
2,060
0
1,579
3,889
0
34,108
L
Kukulkan
Máverick
Kukulkan
3,608
227
0
625
5,210
1,998
0
2,438
2,518
49,660
229
W
Thanatos
Viridian75
Thanatos
6,928
1,922
0
8,577
11,057
4,920
0
2,077
8,980
0
47,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
31,452
313
Minions Killed
406
0
Camps Cleared
0
1,081,485
Distance Traveled
1,160,430
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,196
520
13
1
0
222,943
2
W
Agni
6,166
617
85
9
0
238,821
3
L
Arachne
5,858
586
56
6
0
237,859
1
L
Achilles
6,549
655
76
8
0
219,194
1
W
Apollo
6,450
645
121
12
0
208,022
2
W
Sun Wukong
7,527
753
107
11
0
228,224
0
W
Ares
5,286
529
17
2
0
227,273
1
L
Ullr
5,003
500
73
7
0
204,297
0
L
Kukulkan
6,214
621
95
10
0
197,192
0
W
Thanatos
6,023
602
76
8
0
258,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role