Player Matchup

Xing Tian
Xing Tian
Deathbear86357
Xing Tian
Level 106
God Stats
0W - 1L
1,564 SR
Queue Stats
9W - 6L
1,638 Elo+
Party 1
Kukulkan
Kukulkan
GetShwomped
Kukulkan
Level 108
God Stats
64W - 67L
1,490 SR
Queue Stats
72W - 73L
1,525 Elo+
Solo
Odin
Odin
Toastiie45
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,590 Elo+
Party 1
Team Averages
Level 107
1,518 SR
1,584 Elo+

VS

Team Averages
Level 111
1,593 SR
1,514 Elo+
Bellona
Bellona
Drownsetship
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
FruitoGando
Zhong Kui
Level 103
God Stats
1W - 1L
1,548 SR
Queue Stats
22W - 16L
1,546 Elo+
Party 2
Agni
Agni
shmolp
Agni
Level 142
God Stats
4W - 2L
1,731 SR
Queue Stats
60W - 51L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deathbear86357
Xing Tian
15
1 / 2 / 6
9,269
618
8,602
26,573
26,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Kukulkan
GetShwomped
Kukulkan
16
4 / 3 / 1
10,751
717
13,824
9,888
4,913
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
2 / 3 / 5
9,761
651
10,150
19,178
23,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drownsetship
Bellona
15
1 / 4 / 7
9,765
651
12,175
16,976
17,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
FruitoGando
Zhong Kui
17
5 / 1 / 3
10,947
730
17,501
14,084
14,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Agni
shmolp
Agni
16
2 / 2 / 6
10,587
706
19,831
11,366
4,934
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
8
8
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Deathbear86357
Xing Tian
1
2
6
2
W
Bellona
Drownsetship
Bellona
1
4
7
1.13
W
Zhong Kui
FruitoGando
Zhong Kui
5
1
3
6.5
L
Kukulkan
GetShwomped
Kukulkan
4
3
1
1.5
L
2
3
5
1.5
W
Agni
shmolp
Agni
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,576
Damage
49,507
55,639
Taken
42,426
54,647
Mitigated
36,636
11,554
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Deathbear86357
Xing Tian
8,602
509
231
5,064
26,573
26,379
120
18,332
7,855
17,169
0
W
Bellona
Drownsetship
Bellona
12,175
4,428
183
2,688
16,976
17,373
96
9,461
6,759
1,006
35,592
W
Zhong Kui
FruitoGando
Zhong Kui
17,501
1,655
0
3,927
14,084
14,329
1,909
8,211
5,439
41,226
762
L
Kukulkan
GetShwomped
Kukulkan
13,824
1,706
0
1,827
9,888
4,913
189
7,104
2,697
53,258
0
L
10,150
1,233
0
4,432
19,178
23,355
0
11,247
7,673
4,996
31,101
W
Agni
shmolp
Agni
19,831
2,171
628
4,098
11,366
4,934
572
5,649
5,489
56,641
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
31,299
167
Minions Killed
195
0
Camps Cleared
0
800,582
Distance Traveled
833,289
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,269
618
25
2
0
284,089
0
W
Bellona
9,765
651
39
3
0
291,507
0
W
Zhong Kui
10,947
730
66
4
0
271,253
0
L
Kukulkan
10,751
717
95
6
0
234,006
7
L
Odin
9,761
651
47
3
0
282,487
0
W
Agni
10,587
706
90
6
0
270,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role