Player Matchup

Odin
Odin
Gold IV
JRGKING99
Odin
Gold IV
Level 148
God Stats
10W - 4L
1,900 SR
Queue Stats
35W - 38L
1,403 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver III
Role_Exx
Tsukuyomi
Silver III
Level 96
God Stats
18W - 14L
1,462 SR
Queue Stats
35W - 43L
994 MMR
Party 2
Hera
Hera
Gold V
sonofshark1
Hera
Gold V
Level 144
God Stats
18W - 10L
1,686 SR
Queue Stats
43W - 44L
1,374 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,683 SR
1,257 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,529 SR
1,233 MMR
Anubis
Anubis
Gold III
Sturge912
Anubis
Gold III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,461 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Tupper912
Xing Tian
Silver I
Level 117
God Stats
36W - 26L
1,571 SR
Queue Stats
141W - 148L
1,098 MMR
Party 1
Heimdallr
Heimdallr
Silver II
insidiousgrin
Heimdallr
Silver II
Level 149
God Stats
7W - 9L
1,515 SR
Queue Stats
50W - 70L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 2 / 11
11,624
727
14,404
15,451
10,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Tsukuyomi
Role_Exx
Tsukuyomi
17
5 / 4 / 11
12,121
758
16,105
11,352
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

20
8 / 0 / 9
13,058
816
19,368
8,502
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DiscordiaNe ZhaKukulkanBacchusKuzenbo

VS

Bans
GebPoseidonMedusaThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sturge912
Anubis
16
4 / 7 / 1
10,785
674
5,711
15,378
7,760
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Tupper912
Xing Tian
16
1 / 4 / 5
9,976
624
8,081
24,156
30,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Heimdallr
insidiousgrin
Heimdallr
15
1 / 6 / 5
10,255
641
8,395
16,800
8,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
6
6
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
11
4.75
W
Tsukuyomi
Role_Exx
Tsukuyomi
5
4
11
2.63
L
Anubis
Sturge912
Anubis
4
7
1
0.64
L
Xing Tian
Tupper912
Xing Tian
1
4
5
0.88
L
Heimdallr
insidiousgrin
Heimdallr
1
6
5
0.58
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,877
Damage
22,187
35,305
Taken
56,334
19,310
Mitigated
46,393
2,684
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
14,404
911
0
487
15,451
10,885
823
4,298
10,685
2,070
36,627
W
Tsukuyomi
Role_Exx
Tsukuyomi
16,105
2,467
310
1,120
11,352
4,613
451
4,597
6,567
0
57,654
L
Anubis
Sturge912
Anubis
5,711
61
0
2,376
15,378
7,760
0
6,174
9,167
50,571
900
L
Xing Tian
Tupper912
Xing Tian
8,081
116
0
642
24,156
30,572
0
9,346
14,642
21,491
880
L
Heimdallr
insidiousgrin
Heimdallr
8,395
2,112
0
1,260
16,800
8,061
132
5,088
11,655
0
46,447
W
19,368
3,414
0
767
8,502
3,812
956
2,920
5,233
63,882
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
31,016
209
Minions Killed
166
0
Camps Cleared
0
1,026,632
Distance Traveled
758,659
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,624
727
46
3
0
333,003
0
W
Tsukuyomi
12,121
758
52
3
0
359,266
8
L
Anubis
10,785
674
74
5
0
221,383
0
L
Xing Tian
9,976
624
15
1
0
288,998
2
L
Heimdallr
10,255
641
77
5
0
248,278
0
W
Hera
13,058
816
111
7
0
334,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role