Player Matchup

Cabrakan
Cabrakan
HellSparkey
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,727 Elo+
Party 1
Cernunnos
Cernunnos
JAMR21
Cernunnos
Level 144
God Stats
0W - 2L
1,561 SR
Queue Stats
39W - 45L
1,472 Elo+
Party 1
Surtr
Surtr
KitsuneUzumaki
Surtr
Level 158
God Stats
0W - 2L
1,574 SR
Queue Stats
32W - 39L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
Vagrantwinner
Ao Kuang
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 132L
1,517 Elo+
Solo
Tiamat
Tiamat
xVader 505nm
Tiamat
Level 197
God Stats
1W - 3L
1,267 SR
Queue Stats
459W - 480L
1,476 Elo+
Solo
Team Averages
Level 159
1,480 SR
1,533 Elo+

VS

Team Averages
Level 132
1,512 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GodsLuke
Atlas
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 73L
1,652 Elo+
Party 2
Khepri
Khepri
LidoPul
Khepri
Level 89
God Stats
10W - 1L
1,756 SR
Queue Stats
205W - 229L
1,549 Elo+
Solo
Rama
Rama
NurseNeedNerf
Rama
Level 124
God Stats
1W - 0L
1,551 SR
Queue Stats
41W - 50L
1,540 Elo+
Solo
Zeus
Zeus
elimockeli
Zeus
Level 149
God Stats
2W - 1L
1,252 SR
Queue Stats
114W - 70L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HellSparkey
Cabrakan
13
1 / 3 / 2
7,616
692
4,084
13,377
15,978
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
JAMR21
Cernunnos
15
1 / 3 / 1
7,903
718
8,463
8,740
4,281
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

13
0 / 2 / 3
7,157
651
7,849
12,204
13,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ao Kuang
Vagrantwinner
Ao Kuang
13
1 / 2 / 2
7,411
674
2,030
8,426
9,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
13
0 / 4 / 2
7,427
675
3,677
8,095
6,181
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 1 / 7
8,564
779
7,154
10,071
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Atlas
GodsLuke
Atlas
17
2 / 0 / 11
8,808
801
10,375
7,805
8,600
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
LidoPul
Khepri
15
2 / 0 / 10
9,253
841
3,122
7,564
5,439
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 1 / 5
9,242
840
9,444
5,722
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
3 / 1 / 8
9,101
827
14,264
5,105
3,354
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
3
Kills
14
14
Deaths
3
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
7
5.5
W
Atlas
GodsLuke
Atlas
2
0
11
7.5
L
Cabrakan
HellSparkey
Cabrakan
1
3
2
0.67
L
Cernunnos
JAMR21
Cernunnos
1
3
1
0.5
L
0
2
3
0.75
W
Khepri
LidoPul
Khepri
2
0
10
7
W
5
1
5
7.5
L
Ao Kuang
Vagrantwinner
Ao Kuang
1
2
2
1
W
3
1
8
7
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
44,359
50,842
Taken
36,267
49,237
Mitigated
29,987
15,313
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,154
683
604
3,558
10,071
8,451
400
3,602
6,469
509
12,749
W
Atlas
GodsLuke
Atlas
10,375
3,493
616
1,315
7,805
8,600
35
2,185
5,620
23,486
687
L
Cabrakan
HellSparkey
Cabrakan
4,084
548
1,939
3,440
13,377
15,978
0
7,384
5,725
7,075
0
L
Cernunnos
JAMR21
Cernunnos
8,463
3,679
160
1,681
8,740
4,281
165
5,255
3,292
0
25,472
L
7,849
2,259
1,047
4,348
12,204
13,628
0
6,120
5,822
319
11,928
W
Khepri
LidoPul
Khepri
3,122
57
3,899
2,692
7,564
5,439
316
529
7,035
10,385
920
W
9,444
7,324
817
1,539
5,722
4,143
2,147
1,605
4,117
0
22,337
L
Ao Kuang
Vagrantwinner
Ao Kuang
2,030
326
0
771
8,426
9,169
0
4,424
3,691
5,937
1,123
W
14,264
692
1,443
445
5,105
3,354
1,028
1,510
3,595
34,233
0
L
Tiamat
3,677
195
755
1,172
8,095
6,181
88
3,851
4,213
23,573
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
44,968
119
Minions Killed
164
0
Camps Cleared
0
946,132
Distance Traveled
984,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,564
779
28
3
0
147,950
0
W
Atlas
8,808
801
18
2
0
247,896
0
L
Cabrakan
7,616
692
7
1
0
174,508
0
L
Cernunnos
7,903
718
35
3
0
196,702
0
L
Surtr
7,157
651
16
1
0
203,165
0
W
Khepri
9,253
841
17
2
0
175,578
0
W
Rama
9,242
840
36
3
0
181,456
0
L
Ao Kuang
7,411
674
14
1
0
191,732
0
W
Zeus
9,101
827
65
6
0
231,492
0
L
Tiamat
7,427
675
47
4
0
180,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role