Player Matchup

Zhong Kui
Zhong Kui
DRxD3RP
Zhong Kui
Level 49
God Stats
4W - 4L
1,610 SR
Queue Stats
205W - 207L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
FAZE B3RGURS
Kuzenbo
Level 42
God Stats
35W - 28L
1,461 SR
Queue Stats
117W - 127L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
LtCdr Third
Danzaburou
Level 21
God Stats
2W - 10L
1,375 SR
Queue Stats
85W - 94L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
nezthepez
Cthulhu
Level 88
God Stats
6W - 1L
1,736 SR
Queue Stats
70W - 51L
1,562 Elo+
Party 2
Chaac
Chaac
sadDobs
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,470 Elo+
Party 2
Team Averages
Level 43
1,536 SR
1,432 Elo+

VS

Team Averages
Level 105
1,564 SR
1,456 Elo+
Nut
Nut
GOLDENV00D00
Nut
Level 121
God Stats
1W - 0L
1,798 SR
Queue Stats
13W - 11L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Groot012007
Cthulhu
Level 97
God Stats
11W - 4L
1,371 SR
Queue Stats
90W - 84L
1,430 Elo+
Solo
Kukulkan
Kukulkan
HammerTools
Kukulkan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 85L
1,501 Elo+
Solo
Pele
Pele
Krassenex
Pele
Level 68
God Stats
11W - 8L
1,480 SR
Queue Stats
87W - 77L
1,446 Elo+
Solo
Thanatos
Thanatos
Whiskeyy7w7
Thanatos
Level 116
God Stats
9W - 10L
1,672 SR
Queue Stats
270W - 244L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DRxD3RP
Zhong Kui
14
4 / 5 / 1
8,852
521
10,175
14,635
11,010
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kuzenbo
FAZE B3RGURS
Kuzenbo
13
0 / 3 / 6
7,629
449
7,526
16,545
11,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LtCdr Third
Danzaburou
15
1 / 5 / 2
8,568
504
6,560
13,727
6,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
nezthepez
Cthulhu
14
5 / 4 / 0
9,096
535
10,943
20,339
20,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
sadDobs
Chaac
14
3 / 6 / 1
9,264
545
12,259
18,200
19,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,210
483
11,242
12,503
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
Groot012007
Cthulhu
13
2 / 2 / 12
9,219
542
11,725
19,030
16,218
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Kukulkan
HammerTools
Kukulkan
15
1 / 1 / 6
9,018
530
10,317
7,926
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Pele
15
5 / 5 / 2
9,910
583
10,378
16,027
9,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Whiskeyy7w7
Thanatos
17
12 / 3 / 2
10,302
606
13,142
16,639
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
23
23
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DRxD3RP
Zhong Kui
4
5
1
0.9
L
Kuzenbo
FAZE B3RGURS
Kuzenbo
0
3
6
1
W
3
2
7
3.25
W
Cthulhu
Groot012007
Cthulhu
2
2
12
4
W
Kukulkan
HammerTools
Kukulkan
1
1
6
4
W
Pele
5
5
2
1.2
L
Danzaburou
LtCdr Third
Danzaburou
1
5
2
0.4
W
Thanatos
Whiskeyy7w7
Thanatos
12
3
2
4.33
L
Cthulhu
nezthepez
Cthulhu
5
4
0
1.25
L
Chaac
sadDobs
Chaac
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,463
Damage
56,804
83,446
Taken
72,125
68,279
Mitigated
44,034
23,213
Healing
29,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DRxD3RP
Zhong Kui
10,175
1,739
0
4,420
14,635
11,010
634
3,193
11,442
76,725
2,286
L
Kuzenbo
FAZE B3RGURS
Kuzenbo
7,526
2,883
236
6,056
16,545
11,351
5
3,432
13,113
40,324
2,038
W
11,242
7,045
0
1,733
12,503
5,724
761
7,064
5,439
0
41,705
W
Cthulhu
Groot012007
Cthulhu
11,725
1,907
3,434
5,317
19,030
16,218
0
8,303
10,727
40,542
0
W
Kukulkan
HammerTools
Kukulkan
10,317
1,327
0
1,623
7,926
3,941
216
3,840
4,086
73,785
2,670
W
Pele
10,378
2,618
0
3,631
16,027
9,898
0
2,201
13,826
229
72,736
L
Danzaburou
LtCdr Third
Danzaburou
6,560
3,009
0
4,663
13,727
6,439
715
2,498
11,229
0
76,417
W
Thanatos
Whiskeyy7w7
Thanatos
13,142
3,387
0
13,275
16,639
8,253
0
6,918
9,721
0
78,209
L
Cthulhu
nezthepez
Cthulhu
10,943
1,278
844
4,551
20,339
20,006
0
8,402
11,937
42,107
0
L
Chaac
sadDobs
Chaac
12,259
1,729
0
2,443
18,200
19,473
0
4,181
14,019
0
63,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
46,659
431
Minions Killed
464
0
Camps Cleared
0
1,581,674
Distance Traveled
1,695,950
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,852
521
109
6
0
286,081
0
L
Kuzenbo
7,629
449
67
4
0
363,265
0
W
Nut
8,210
483
59
3
0
328,136
0
W
Cthulhu
9,219
542
49
3
0
364,459
2
W
Kukulkan
9,018
530
121
7
0
328,970
4
W
Pele
9,910
583
128
8
0
295,418
0
L
Danzaburou
8,568
504
109
6
0
309,813
0
W
Thanatos
10,302
606
107
6
0
378,967
0
L
Cthulhu
9,096
535
45
3
0
329,844
0
L
Chaac
9,264
545
101
6
0
292,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role