Player Matchup

Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum I
D1ncked
Bacchus
Platinum I
Level 201
God Stats
6W - 2L
1,709 SR
Queue Stats
199W - 194L
1,972 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
FoXbb2
Ao Kuang
Diamond V
Level 159
God Stats
2W - 3L
1,497 SR
Queue Stats
168W - 161L
2,012 MMR
Solo
Geb
Geb
Platinum II
PINADA11
Geb
Platinum II
Level 129
God Stats
0W - 4L
1,230 SR
Queue Stats
89W - 84L
1,994 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,487 SR
1,795 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,525 SR
2,004 MMR
Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Masters
Briоche
Lancelot
Masters
Level 159
God Stats
13W - 14L
1,480 SR
Queue Stats
159W - 141L
2,690 MMR
Solo
Cthulhu
Cthulhu
Gold I
DiegoGR
Cthulhu
Gold I
Level 198
God Stats
1W - 0L
1,451 SR
Queue Stats
22W - 9L
1,880 MMR
Party 2
Neith
Neith
Diamond IV
RaMuzenKõng
Neith
Diamond IV
Level 103
God Stats
6W - 6L
1,529 SR
Queue Stats
70W - 65L
1,997 MMR
Party 3
Ymir
Ymir
Platinum I
Slankyy
Ymir
Platinum I
Level 143
God Stats
4W - 1L
1,663 SR
Queue Stats
53W - 39L
1,955 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 4 / 0
6,782
484
8,214
9,467
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 0
5,332
381
1,823
5,154
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bacchus
D1ncked
Bacchus
12
0 / 1 / 1
6,968
498
1,612
6,481
6,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
FoXbb2
Ao Kuang
12
1 / 3 / 0
6,426
459
2,039
10,174
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 1
7,533
538
5,048
13,411
9,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboAres

VS

Bans
AphroditeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 0 / 5
9,234
660
3,909
6,269
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Briоche
Lancelot
16
10 / 0 / 1
9,133
652
9,646
8,674
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DiegoGR
Cthulhu
15
1 / 1 / 2
9,853
704
5,461
8,169
7,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 0 / 5
9,345
668
5,675
6,563
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Slankyy
Ymir
12
0 / 1 / 6
7,458
533
2,363
9,546
6,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
0
0.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Danzaburou
 
Danzaburou
1
0
5
3.5
W
Lancelot
Briоche
Lancelot
10
0
1
10.5
L
Bacchus
D1ncked
Bacchus
0
1
1
0.5
W
Cthulhu
DiegoGR
Cthulhu
1
1
2
2
L
Ao Kuang
FoXbb2
Ao Kuang
1
3
0
0.33
L
0
4
1
0.13
W
2
0
5
4.5
W
Ymir
Slankyy
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
27,054
44,687
Taken
39,221
26,092
Mitigated
23,352
8,653
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,214
3,571
0
1,667
9,467
3,605
0
999
8,468
0
69,382
L
Ah Muzen Cab
 
Ah Muzen Cab
1,823
837
0
786
5,154
1,612
0
341
4,813
0
24,159
W
Danzaburou
 
Danzaburou
3,909
1,998
0
3,892
6,269
2,640
525
520
5,713
0
72,355
W
Lancelot
Briоche
Lancelot
9,646
2,219
0
5,031
8,674
4,125
869
1,853
6,687
0
68,812
L
Bacchus
D1ncked
Bacchus
1,612
282
0
1,681
6,481
6,409
0
640
5,841
32,185
510
W
Cthulhu
DiegoGR
Cthulhu
5,461
769
234
2,534
8,169
7,320
0
3,942
3,706
65,175
2,673
L
Ao Kuang
FoXbb2
Ao Kuang
2,039
504
0
1,133
10,174
4,485
0
654
9,490
51,716
2,711
L
5,048
305
0
3,386
13,411
9,981
0
4,404
8,405
58,178
0
W
5,675
1,954
0
3,290
6,563
2,628
806
99
6,464
0
87,673
W
Ymir
Slankyy
Ymir
2,363
861
0
1,856
9,546
6,639
180
2,068
7,442
19,467
2,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
45,023
444
Minions Killed
569
0
Camps Cleared
0
1,274,085
Distance Traveled
1,477,763
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,782
484
114
8
0
237,314
0
L
Ah Muzen Cab
5,332
381
32
2
0
177,897
0
W
Danzaburou
9,234
660
139
10
0
269,266
0
W
Lancelot
9,133
652
112
8
0
376,141
0
L
Bacchus
6,968
498
70
5
0
282,046
3
W
Cthulhu
9,853
704
148
11
0
265,662
1
L
Ao Kuang
6,426
459
101
7
0
302,767
0
L
Geb
7,533
538
127
9
0
274,061
1
W
Neith
9,345
668
153
11
0
272,939
4
W
Ymir
7,458
533
17
1
0
293,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role