Player Matchup

Danzaburou
Danzaburou
Platinum V
Elarae
Danzaburou
Platinum V
Level 106
God Stats
15W - 10L
1,795 SR
Queue Stats
78W - 51L
1,968 MMR
Solo
Ares
Ares
Platinum V
SometimesFine
Ares
Platinum V
Level 42
God Stats
7W - 4L
1,704 SR
Queue Stats
36W - 19L
1,907 MMR
Party 1
Raijin
Raijin
Gold III
TheSnipeMaster
Raijin
Gold III
Level 121
God Stats
3W - 1L
1,788 SR
Queue Stats
49W - 24L
1,789 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 90
1,762 SR
1,888 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,705 SR
1,556 MMR
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum V
Asulin
Discordia
Platinum V
Level 107
God Stats
16W - 19L
1,684 SR
Queue Stats
85W - 90L
1,658 MMR
Solo
Horus
Horus
Gold V
Megai
Horus
Gold V
Level 147
God Stats
2W - 2L
1,932 SR
Queue Stats
26W - 36L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elarae
Danzaburou
12
2 / 1 / 14
7,798
975
7,544
8,371
3,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 11
7,821
978
9,003
8,611
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
9 / 1 / 6
8,448
1,056
11,771
7,610
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaAchillesKuzenboThothCharon

VS

Bans
HachimanBacchusBaron SamediOdinNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 5 / 1
5,938
742
3,877
12,541
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Asulin
Discordia
11
1 / 4 / 0
6,759
845
6,046
7,151
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Megai
Horus
9
0 / 7 / 1
5,724
716
4,237
12,621
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
16
Kills
2
2
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
1
0.3
L
Discordia
Asulin
Discordia
1
4
0
0.25
W
Danzaburou
Elarae
Danzaburou
2
1
14
9
L
Horus
Megai
Horus
0
7
1
0.07
W
5
0
11
10.5
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
14,160
24,592
Taken
32,313
15,720
Mitigated
18,638
8,395
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,877
692
0
1,804
12,541
8,695
0
6,645
5,233
0
14,069
L
Discordia
Asulin
Discordia
6,046
183
0
260
7,151
2,203
0
4,555
2,127
27,036
0
W
Danzaburou
Elarae
Danzaburou
7,544
3,823
0
3,789
8,371
3,597
1,961
2,116
6,028
0
40,733
L
Horus
Megai
Horus
4,237
2,181
384
1,504
12,621
7,740
0
7,436
4,451
0
11,178
W
9,003
1,141
0
3,027
8,611
8,327
593
1,701
6,517
15,842
920
W
11,771
1,990
0
1,579
7,610
3,796
270
2,569
4,792
29,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,067
Gold Earned
18,421
121
Minions Killed
89
0
Camps Cleared
0
494,689
Distance Traveled
454,950
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,938
742
31
4
0
155,190
0
L
Discordia
6,759
845
45
6
0
156,799
2
W
Danzaburou
7,798
975
57
7
0
169,309
0
L
Horus
5,724
716
13
2
0
142,961
2
W
Ares
7,821
978
16
2
0
175,262
0
W
Raijin
8,448
1,056
48
6
0
150,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role