Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CHEETOCHED
Discordia
Level 120
God Stats
21W - 21L
1,610 SR
Queue Stats
153W - 137L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
ChuckDoy
Ne Zha
Level 142
God Stats
1W - 0L
1,296 SR
Queue Stats
22W - 18L
1,541 Elo+
Solo
Shiva
Shiva
Gonkies
Shiva
Level 17
God Stats
1W - 0L
1,915 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
pdxmitchymitch
Sobek
Level 142
God Stats
1W - 1L
1,441 SR
Queue Stats
5W - 12L
1,383 Elo+
Party 1
Team Averages
Level 113
1,552 SR
1,497 Elo+

VS

Team Averages
Level 129
1,473 SR
1,501 Elo+
Nut
Nut
 
Nut
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Angrygerbil
Hercules
Level 182
God Stats
0W - 3L
1,161 SR
Queue Stats
73W - 52L
1,585 Elo+
Solo
Aphrodite
Aphrodite
MaaDcUzBaaD
Aphrodite
Level 149
God Stats
14W - 11L
1,426 SR
Queue Stats
134W - 143L
1,481 Elo+
Party 2
Anubis
Anubis
Morgana05
Anubis
Level 125
God Stats
0W - 1L
1,780 SR
Queue Stats
30W - 42L
1,437 Elo+
Party 2
Ratatoskr
Ratatoskr
SaucepelGua
Ratatoskr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
4 / 0 / 8
10,272
934
9,754
5,117
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
CHEETOCHED
Discordia
16
2 / 0 / 12
9,264
842
7,474
4,419
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ChuckDoy
Ne Zha
17
6 / 0 / 9
9,732
885
10,724
4,028
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Gonkies
Shiva
16
5 / 1 / 5
9,544
868
5,867
8,117
6,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 0 / 12
8,483
771
3,683
9,869
9,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
0 / 3 / 0
8,491
772
5,345
10,299
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Angrygerbil
Hercules
10
0 / 0 / 0
6,884
626
0
0
0
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MaaDcUzBaaD
Aphrodite
15
0 / 3 / 0
8,395
763
2,909
9,457
6,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
Morgana05
Anubis
13
0 / 7 / 0
7,542
686
4,687
12,030
6,227
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SaucepelGua
Ratatoskr
14
1 / 5 / 0
7,819
711
4,242
11,103
4,815
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
1
18
Kills
1
1
Deaths
18
46
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
8
8
L
Nut
 
Nut
0
3
0
0
L
Hercules
Angrygerbil
Hercules
0
0
0
0
W
Discordia
CHEETOCHED
Discordia
2
0
12
8
W
Ne Zha
ChuckDoy
Ne Zha
6
0
9
10.5
W
Shiva
Gonkies
Shiva
5
1
5
7.5
L
Aphrodite
MaaDcUzBaaD
Aphrodite
0
3
0
0
L
Anubis
Morgana05
Anubis
0
7
0
0
L
Ratatoskr
SaucepelGua
Ratatoskr
1
5
0
0.2
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,502
Damage
17,183
31,550
Taken
42,889
21,953
Mitigated
22,550
5,606
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,754
3,677
0
202
5,117
2,490
1,413
1,115
4,002
0
55,610
L
Nut
 
Nut
5,345
1,806
0
845
10,299
4,571
0
1,979
8,320
0
37,276
L
Hercules
Angrygerbil
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
CHEETOCHED
Discordia
7,474
55
0
338
4,419
1,790
721
263
4,156
23,226
0
W
Ne Zha
ChuckDoy
Ne Zha
10,724
1,345
0
533
4,028
2,153
2,636
315
3,713
0
37,452
W
Shiva
Gonkies
Shiva
5,867
1,228
646
1,979
8,117
6,072
224
2,339
5,778
2,964
24,657
L
Aphrodite
MaaDcUzBaaD
Aphrodite
2,909
232
3,561
3,273
9,457
6,937
0
2,226
7,231
20,671
400
L
Anubis
Morgana05
Anubis
4,687
78
0
1,612
12,030
6,227
0
4,066
7,964
13,875
426
L
Ratatoskr
SaucepelGua
Ratatoskr
4,242
280
0
986
11,103
4,815
0
3,120
7,983
0
18,200
W
3,683
260
0
1,908
9,869
9,448
155
3,429
6,440
9,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
39,131
262
Minions Killed
190
0
Camps Cleared
0
1,253,109
Distance Traveled
829,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,272
934
108
10
0
243,116
0
L
Nut
8,491
772
71
6
0
201,262
0
L
Hercules
6,884
626
0
0
0
20,496
0
W
Discordia
9,264
842
45
4
0
250,309
0
W
Ne Zha
9,732
885
54
5
0
242,278
0
W
Shiva
9,544
868
49
4
0
253,079
0
L
Aphrodite
8,395
763
50
5
0
186,800
0
L
Anubis
7,542
686
31
3
0
161,298
0
L
Ratatoskr
7,819
711
38
3
0
259,366
0
W
Sobek
8,483
771
6
1
0
264,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role