Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JohnnySilk
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,307 Elo+
Solo
Janus
Janus
MeMeUwU
Janus
Level 128
God Stats
1W - 1L
1,696 SR
Queue Stats
57W - 72L
1,494 Elo+
Party 2
Vulcan
Vulcan
Rosetail
Vulcan
Level 128
God Stats
3W - 2L
1,713 SR
Queue Stats
145W - 153L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pabculerocky80
Ah Muzen Cab
Level 41
God Stats
1W - 2L
1,480 SR
Queue Stats
96W - 92L
1,476 Elo+
Solo
Team Averages
Level 109
1,578 SR
1,458 Elo+

VS

Team Averages
Level 126
1,396 SR
1,479 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ArghAngel
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,461 Elo+
Party 1
Nut
Nut
HIAIIIKA
Nut
Level 126
God Stats
3W - 1L
1,195 SR
Queue Stats
45W - 51L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
Tunnesen
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,470 Elo+
Solo
Maui
Maui
fampai
Maui
Level 143
God Stats
1W - 1L
1,283 SR
Queue Stats
50W - 53L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 5
6,472
647
3,525
8,936
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
JohnnySilk
King Arthur
12
0 / 4 / 3
6,420
642
2,433
10,966
12,246
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
MeMeUwU
Janus
13
2 / 2 / 3
7,168
717
6,124
4,573
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Rosetail
Vulcan
13
0 / 2 / 5
6,862
686
11,953
4,706
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
pabculerocky80
Ah Muzen Cab
15
3 / 1 / 2
7,783
778
13,866
7,227
3,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 1 / 9
7,774
777
7,372
6,889
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Merlin
ArghAngel
Merlin
14
3 / 1 / 8
7,964
796
6,961
8,605
3,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
2 / 1 / 5
8,351
835
6,998
9,012
4,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Tunnesen
Baron Samedi
14
2 / 1 / 8
7,927
793
7,021
9,435
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
fampai
Maui
15
4 / 2 / 6
8,062
806
4,895
11,965
10,556
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
5
Kills
12
12
Deaths
6
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
5
0.83
W
Chiron
 
Chiron
1
1
9
5.5
W
Merlin
ArghAngel
Merlin
3
1
8
7
W
2
1
5
4.5
L
King Arthur
JohnnySilk
King Arthur
0
4
3
0.38
L
Janus
MeMeUwU
Janus
2
2
3
1.75
L
Vulcan
Rosetail
Vulcan
0
2
5
1.25
W
Baron Samedi
Tunnesen
Baron Samedi
2
1
8
6
W
Maui
fampai
Maui
4
2
6
3.5
L
Ah Muzen Cab
pabculerocky80
Ah Muzen Cab
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
33,247
36,408
Taken
45,906
27,746
Mitigated
27,396
9,879
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,525
69
1,781
2,633
8,936
8,383
0
4,947
3,989
4,646
0
W
Chiron
 
Chiron
7,372
728
3,099
1,626
6,889
3,262
76
3,023
3,866
0
21,357
W
Merlin
ArghAngel
Merlin
6,961
708
646
372
8,605
3,669
565
3,665
4,900
16,265
0
W
6,998
3,851
2,041
2,499
9,012
4,425
612
5,143
3,869
0
22,272
L
King Arthur
JohnnySilk
King Arthur
2,433
199
95
1,711
10,966
12,246
0
4,480
6,486
0
7,023
L
Janus
MeMeUwU
Janus
6,124
29
832
265
4,573
1,859
0
2,026
2,547
11,506
0
L
Vulcan
Rosetail
Vulcan
11,953
2,609
999
247
4,706
2,039
0
2,584
2,122
20,930
0
W
Baron Samedi
Tunnesen
Baron Samedi
7,021
630
4,051
2,611
9,435
5,484
233
4,757
4,678
21,697
0
W
Maui
fampai
Maui
4,895
641
967
1,408
11,965
10,556
200
4,934
6,991
7,808
452
L
Ah Muzen Cab
pabculerocky80
Ah Muzen Cab
13,866
2,262
98
1,218
7,227
3,219
0
4,656
2,571
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
40,078
93
Minions Killed
159
0
Camps Cleared
0
894,392
Distance Traveled
950,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,472
647
2
0
0
132,466
0
W
Chiron
7,774
777
31
3
0
179,580
0
W
Merlin
7,964
796
27
3
0
184,835
0
W
Nut
8,351
835
59
6
0
189,159
0
L
King Arthur
6,420
642
4
0
0
168,684
0
L
Janus
7,168
717
16
2
0
189,409
0
L
Vulcan
6,862
686
28
3
0
200,229
0
W
Baron Samedi
7,927
793
31
3
0
187,289
0
W
Maui
8,062
806
11
1
0
209,244
0
L
Ah Muzen Cab
7,783
778
43
4
0
203,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role