Player Matchup

Tyr
Tyr
Bootyinvader
Tyr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,466 Elo+
Party 1
Shiva
Shiva
DragonWillow
Shiva
Level 156
God Stats
7W - 6L
1,476 SR
Queue Stats
308W - 287L
1,469 Elo+
Solo
Vamana
Vamana
Goroji
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,476 Elo+
Solo
Artemis
Artemis
Papi76400
Artemis
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 147L
1,466 Elo+
Solo
Cabrakan
Cabrakan
Spicy_MeatBall43
Cabrakan
Level 88
God Stats
0W - 2L
1,307 SR
Queue Stats
98W - 84L
1,438 Elo+
Party 1
Team Averages
Level 97
1,457 SR
1,463 Elo+

VS

Team Averages
Level 96
1,419 SR
1,442 Elo+
Merlin
Merlin
Khunpon
Merlin
Level 101
God Stats
8W - 6L
1,237 SR
Queue Stats
188W - 186L
1,503 Elo+
Solo
Awilix
Awilix
NicoRodNanni
Awilix
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,434 Elo+
Solo
Pele
Pele
SpindizZ
Pele
Level 104
God Stats
1W - 0L
1,300 SR
Queue Stats
77W - 73L
1,462 Elo+
Solo
Vamana
Vamana
oKobaa
Vamana
Level 109
God Stats
2W - 2L
1,556 SR
Queue Stats
28W - 30L
1,470 Elo+
Solo
Athena
Athena
xXxMELIODASxXx2
Athena
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
8,400
840
9,925
15,118
16,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 9
8,162
816
18,413
16,947
13,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Vamana
Goroji
Vamana
1
0 / 0 / 0
2,424
242
0
0
0
Artemis
Papi76400
Artemis
15
3 / 3 / 4
8,809
881
10,283
8,632
4,125
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 5 / 7
7,755
776
6,807
14,324
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Khunpon
Merlin
15
4 / 1 / 9
8,201
820
14,232
7,171
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
11
0 / 5 / 7
6,762
676
2,777
8,651
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
13
3 / 3 / 7
7,787
779
9,419
9,930
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vamana
oKobaa
Vamana
16
5 / 1 / 11
8,693
869
10,387
8,254
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
4 / 4 / 9
8,597
860
7,768
15,288
15,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
14
Kills
16
16
Deaths
14
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
L
4
4
9
2.13
L
Vamana
Goroji
Vamana
0
0
0
0
W
Merlin
Khunpon
Merlin
4
1
9
8.5
W
Awilix
0
5
7
0.7
L
Artemis
Papi76400
Artemis
3
3
4
1.67
L
2
5
7
1.1
W
Pele
3
3
7
2.17
W
Vamana
oKobaa
Vamana
5
1
11
10.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,428
Damage
44,583
55,021
Taken
49,294
53,964
Mitigated
36,888
9,895
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,925
1,896
300
1,753
15,118
16,015
44
5,245
9,569
0
17,580
L
18,413
2,982
2,793
2,619
16,947
13,542
0
6,611
10,117
0
30,614
L
Vamana
Goroji
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Khunpon
Merlin
14,232
621
900
1,632
7,171
5,041
50
1,135
6,036
32,363
0
W
Awilix
2,777
599
223
173
8,651
3,654
0
1,380
7,271
0
7,139
L
Artemis
Papi76400
Artemis
10,283
4,068
0
592
8,632
4,125
129
2,785
5,722
0
24,888
L
6,807
679
582
1,256
14,324
20,282
0
6,680
7,396
13,490
0
W
Pele
9,419
1,393
1,691
3,141
9,930
4,414
124
2,147
7,783
0
16,626
W
Vamana
oKobaa
Vamana
10,387
5,735
821
2,453
8,254
7,854
141
626
7,628
0
17,279
W
7,768
628
2,288
3,226
15,288
15,925
0
1,519
13,769
11,126
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,550
Gold Earned
40,040
101
Minions Killed
86
0
Camps Cleared
0
717,862
Distance Traveled
896,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,400
840
20
2
0
185,156
0
L
Shiva
8,162
816
29
3
0
199,246
0
L
Vamana
2,424
242
0
0
0
0
0
W
Merlin
8,201
820
36
4
0
179,074
0
W
Awilix
6,762
676
4
0
0
164,548
0
L
Artemis
8,809
881
39
4
0
166,048
0
L
Cabrakan
7,755
776
13
1
0
167,412
0
W
Pele
7,787
779
12
1
0
167,915
0
W
Vamana
8,693
869
24
2
0
192,162
0
W
Athena
8,597
860
10
1
0
192,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role