Player Matchup

Chaac
Chaac
Rafalopes2005
Chaac
Level 54
God Stats
5W - 4L
1,244 SR
Queue Stats
37W - 41L
1,408 Elo+
Party 1
Yemoja
Yemoja
Ravenplays0_0
Yemoja
Level 69
God Stats
5W - 1L
1,724 SR
Queue Stats
91W - 70L
1,483 Elo+
Party 2
Izanami
Izanami
Zoombi
Izanami
Level 68
God Stats
2W - 0L
1,721 SR
Queue Stats
104W - 104L
1,442 Elo+
Solo
Ra
Ra
adripein03
Ra
Level 76
God Stats
2W - 1L
1,408 SR
Queue Stats
66W - 56L
1,469 Elo+
Party 1
Awilix
Awilix
posh_hunt129
Awilix
Level 67
God Stats
3W - 0L
1,775 SR
Queue Stats
82W - 64L
1,485 Elo+
Party 2
Team Averages
Level 67
1,574 SR
1,457 Elo+

VS

Team Averages
Level 64
1,459 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
Destruccter-X
Tsukuyomi
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Neshala
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Tara_joshi
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,370 Elo+
Party 3
Ra
Ra
garo33440
Ra
Level 111
God Stats
17W - 21L
1,293 SR
Queue Stats
18W - 27L
1,222 Elo+
Solo
Sobek
Sobek
malte30
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,273
606
6,683
8,837
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 0 / 6
6,180
515
2,936
9,960
5,906
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Zoombi
Izanami
11
5 / 1 / 1
6,694
558
7,436
7,295
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 3
7,666
639
5,459
5,712
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
14
5 / 0 / 2
7,014
585
5,119
6,069
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Destruccter-X
Tsukuyomi
9
0 / 5 / 1
5,168
431
3,121
8,726
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Xbalanque
Neshala
Xbalanque
8
0 / 4 / 1
5,007
417
7,312
6,833
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Thanatos
Tara_joshi
Thanatos
11
3 / 2 / 1
6,118
510
4,703
11,725
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
5,241
437
2,433
6,165
1,906
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
malte30
Sobek
9
1 / 2 / 0
5,985
499
2,996
8,340
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Destruccter-X
Tsukuyomi
0
5
1
0.1
L
Xbalanque
Neshala
Xbalanque
0
4
1
0.13
W
2
2
2
1.5
W
0
0
6
3
L
Thanatos
Tara_joshi
Thanatos
3
2
1
1.75
W
Izanami
Zoombi
Izanami
5
1
1
5.5
W
5
1
3
6.5
L
0
4
1
0.13
L
Sobek
malte30
Sobek
1
2
0
0.5
W
Awilix
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
20,565
37,873
Taken
41,789
19,353
Mitigated
19,023
14,814
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Destruccter-X
Tsukuyomi
3,121
679
0
1,362
8,726
3,381
0
2,934
5,792
0
28,763
L
Xbalanque
Neshala
Xbalanque
7,312
2,737
0
1,485
6,833
2,218
0
658
6,175
0
36,420
W
6,683
1,482
0
3,142
8,837
6,046
0
2,257
6,498
0
48,622
W
2,936
1,037
2,330
2,380
9,960
5,906
150
1,575
8,385
15,723
1,426
L
Thanatos
Tara_joshi
Thanatos
4,703
1,367
0
5,661
11,725
5,047
0
2,760
8,781
0
37,372
W
Izanami
Zoombi
Izanami
7,436
6,149
0
1,210
7,295
2,909
755
1,216
6,079
0
48,593
W
5,459
644
228
2,041
5,712
2,113
0
0
5,712
58,756
2,697
L
2,433
380
0
1,626
6,165
1,906
0
0
5,671
27,603
0
L
Sobek
malte30
Sobek
2,996
503
0
2,732
8,340
6,471
0
1,686
6,654
18,636
0
W
Awilix
5,119
1,587
0
3,483
6,069
2,379
0
299
5,770
0
54,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
27,519
398
Minions Killed
221
0
Camps Cleared
0
1,180,825
Distance Traveled
1,059,471
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,168
431
45
4
0
222,950
0
L
Xbalanque
5,007
417
50
4
0
203,213
0
W
Chaac
7,273
606
92
8
0
212,563
0
W
Yemoja
6,180
515
22
2
0
214,223
2
L
Thanatos
6,118
510
58
5
0
250,197
0
W
Izanami
6,694
558
90
8
0
210,385
0
W
Ra
7,666
639
102
9
0
240,956
0
L
Ra
5,241
437
43
4
0
145,400
2
L
Sobek
5,985
499
25
2
0
237,711
0
W
Awilix
7,014
585
92
8
0
302,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role