Player Matchup

Cerberus
Cerberus
Gold IV
Hawainese
Cerberus
Gold IV
Level 101
God Stats
1W - 1L
1,208 SR
Queue Stats
73W - 70L
1,343 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,208 SR
1,343 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 64
1,306 SR
1,223 MMR
Medusa
Medusa
Gold IV
HippieWarrior
Medusa
Gold IV
Level 64
God Stats
2W - 6L
1,306 SR
Queue Stats
62W - 63L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hawainese
Cerberus
20
7 / 3 / 0
30,225
1,008
31,400
33,272
44,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
SetHeraIzanamiMorgan Le FayHou Yi

VS

Bans
GilgameshMaman BrigitteSerqetBellonaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 0
26,168
872
20,294
40,105
24,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
3
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Hawainese
Cerberus
7
3
0
2.33
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
20,294
33,272
Taken
40,105
44,357
Mitigated
24,657
18,259
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Hawainese
Cerberus
31,400
1,344
0
18,259
33,272
44,357
2,626
712
32,560
248,152
5,729
L
20,294
10,320
0
5,809
40,105
24,657
2,429
31,115
8,990
0
196,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
26,168
505
Minions Killed
259
23
Camps Cleared
2
647,288
Distance Traveled
521,637
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
30,225
1,008
505
17
23
647,288
0
L
Medusa
26,168
872
259
9
2
521,637
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role