Player Matchup

Kukulkan
Kukulkan
Kierin Stewart
Kukulkan
Level 123
God Stats
1W - 2L
1,566 SR
Queue Stats
30W - 34L
1,398 Elo+
Party 3
Chaac
Chaac
NareysToePoke82
Chaac
Level 95
God Stats
1W - 1L
1,761 SR
Queue Stats
65W - 58L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
PickledDurkin
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,429 Elo+
Party 3
Thanatos
Thanatos
qRxikiry
Thanatos
Level 57
God Stats
3W - 5L
1,604 SR
Queue Stats
45W - 42L
1,480 Elo+
Party 2
Neith
Neith
xTzora-
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 80
1,586 SR
1,452 Elo+

VS

Team Averages
Level 64
1,595 SR
1,449 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BR4GG3R
Nu Wa
Level 68
God Stats
6W - 4L
1,635 SR
Queue Stats
252W - 235L
1,420 Elo+
Solo
Lancelot
Lancelot
Fogell Kirk
Lancelot
Level 104
God Stats
3W - 0L
1,725 SR
Queue Stats
242W - 256L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
JNARF
Kuzenbo
Level 19
God Stats
4W - 5L
1,319 SR
Queue Stats
38W - 47L
1,412 Elo+
Party 1
Surtr
Surtr
VanDinglee
Surtr
Level 22
God Stats
14W - 9L
1,797 SR
Queue Stats
84W - 109L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 2 / 0
5,944
540
2,719
4,353
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,742
522
4,466
9,708
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
8
0 / 2 / 2
5,596
509
4,580
10,325
6,511
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
qRxikiry
Thanatos
9
1 / 4 / 1
5,146
468
5,645
10,929
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
xTzora-
Neith
8
0 / 5 / 0
5,006
455
2,104
7,999
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 0 / 6
6,049
550
3,114
7,514
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
BR4GG3R
Nu Wa
11
2 / 0 / 3
6,332
576
6,439
4,062
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Fogell Kirk
Lancelot
12
6 / 3 / 4
6,615
601
7,962
9,538
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
JNARF
Kuzenbo
10
0 / 0 / 4
5,973
543
4,015
7,381
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
12
7 / 0 / 2
7,832
712
8,534
12,256
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
6
5
W
Nu Wa
BR4GG3R
Nu Wa
2
0
3
3.5
W
Lancelot
Fogell Kirk
Lancelot
6
3
4
2.67
W
Kuzenbo
JNARF
Kuzenbo
0
0
4
2
L
Kukulkan
1
2
0
0.5
L
0
4
0
0
L
Cthulhu
0
2
2
0.5
W
Surtr
7
0
2
8
L
Thanatos
qRxikiry
Thanatos
1
4
1
0.38
L
Neith
xTzora-
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
30,064
43,314
Taken
40,751
21,204
Mitigated
20,722
13,377
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,114
2,631
0
4,220
7,514
2,594
590
1,874
5,640
0
40,281
W
Nu Wa
BR4GG3R
Nu Wa
6,439
1,685
0
855
4,062
1,518
0
2,643
1,419
36,916
0
W
Lancelot
Fogell Kirk
Lancelot
7,962
1,992
0
4,060
9,538
3,750
0
807
8,731
0
39,369
W
Kuzenbo
JNARF
Kuzenbo
4,015
2,294
0
2,298
7,381
5,572
75
1,070
6,311
18,847
4,112
L
Kukulkan
2,719
411
0
518
4,353
1,658
0
1,499
2,481
43,532
2,193
L
4,466
820
0
1,744
9,708
6,336
470
596
8,523
0
41,261
L
Cthulhu
4,580
296
1,014
2,424
10,325
6,511
0
3,018
6,973
25,476
0
W
Surtr
8,534
3,985
0
2,307
12,256
7,288
164
867
11,389
660
46,883
L
Thanatos
qRxikiry
Thanatos
5,645
747
0
7,224
10,929
3,950
0
1,709
8,971
0
29,840
L
Neith
xTzora-
Neith
2,104
1,147
0
453
7,999
2,749
0
2,830
4,888
0
27,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
32,801
263
Minions Killed
316
0
Camps Cleared
0
1,073,511
Distance Traveled
1,148,806
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,049
550
71
6
0
202,250
0
W
Nu Wa
6,332
576
68
6
0
211,617
0
W
Lancelot
6,615
601
68
6
0
275,340
0
W
Kuzenbo
5,973
543
26
2
0
218,336
2
L
Kukulkan
5,944
540
80
7
0
198,608
0
L
Chaac
5,742
522
59
5
0
211,120
4
L
Cthulhu
5,596
509
31
3
0
244,559
5
W
Surtr
7,832
712
83
8
0
241,263
7
L
Thanatos
5,146
468
48
4
0
234,951
0
L
Neith
5,006
455
45
4
0
184,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role