Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
BlueWaterSeal
Neith
Gold V
Level 107
God Stats
3W - 2L
1,173 SR
Queue Stats
23W - 18L
1,519 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
yerMator81
Sun Wukong
Gold IV
Level 139
God Stats
1W - 0L
1,489 SR
Queue Stats
25W - 19L
1,519 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,388 SR
1,512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,653 SR
1,405 MMR
Guan Yu
Guan Yu
Bronze III
GirthBender
Guan Yu
Bronze III
Level 144
God Stats
0W - 1L
1,672 SR
Queue Stats
3W - 4L
1,525 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Kvwl
Zhong Kui
Bronze III
Level 107
God Stats
42W - 46L
1,560 SR
Queue Stats
127W - 174L
1,493 MMR
Solo
Ravana
Ravana
Gold V
MIZT3R
Ravana
Gold V
Level 89
God Stats
0W - 1L
1,727 SR
Queue Stats
39W - 58L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
10 / 3 / 6
12,373
825
24,064
13,998
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 1 / 10
11,684
779
20,681
10,175
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
yerMator81
Sun Wukong
16
1 / 4 / 12
10,644
710
9,503
18,166
20,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesBake KujiraAtlasMaman BrigitteAres

VS

Bans
LancelotAh Muzen CabThothMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GirthBender
Guan Yu
16
5 / 4 / 2
10,432
695
9,768
25,058
30,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Kvwl
Zhong Kui
13
1 / 7 / 6
9,197
613
13,218
19,270
13,720
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
MIZT3R
Ravana
16
2 / 5 / 6
10,566
704
6,618
18,585
15,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
8
8
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
3
6
4.33
W
5
1
10
10
L
Guan Yu
GirthBender
Guan Yu
5
4
2
1.5
L
Zhong Kui
Kvwl
Zhong Kui
1
7
6
0.57
L
Ravana
MIZT3R
Ravana
2
5
6
1
W
Sun Wukong
yerMator81
Sun Wukong
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,248
Damage
29,604
42,339
Taken
62,913
30,618
Mitigated
59,849
13,545
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
24,064
1,861
442
5,123
13,998
5,541
465
3,241
10,757
68,066
0
W
20,681
10,247
0
4,131
10,175
4,773
2,470
4,353
5,801
0
53,265
L
Guan Yu
GirthBender
Guan Yu
9,768
1,047
2,262
5,431
25,058
30,571
278
8,584
15,607
850
39,276
L
Zhong Kui
Kvwl
Zhong Kui
13,218
446
0
4,477
19,270
13,720
0
6,422
12,167
36,712
1,397
L
Ravana
MIZT3R
Ravana
6,618
1,546
0
4,473
18,585
15,558
342
7,131
10,914
0
38,222
W
Sun Wukong
yerMator81
Sun Wukong
9,503
2,070
0
3,849
18,166
20,304
41
6,284
11,866
0
39,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,701
Gold Earned
30,195
185
Minions Killed
170
0
Camps Cleared
0
805,393
Distance Traveled
834,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,373
825
80
5
0
286,159
0
W
Neith
11,684
779
59
4
0
256,455
0
L
Guan Yu
10,432
695
54
4
0
324,113
0
L
Zhong Kui
9,197
613
53
4
0
243,731
0
L
Ravana
10,566
704
63
4
0
266,691
0
W
Sun Wukong
10,644
710
46
3
0
262,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role