Player Matchup

Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum II
Tek Turkey
Serqet
Platinum II
Level 187
God Stats
1W - 1L
1,893 SR
Queue Stats
44W - 22L
2,022 MMR
Party 1
Thoth
Thoth
Platinum IV
Tek Watergun
Thoth
Platinum IV
Level 149
God Stats
4W - 2L
1,853 SR
Queue Stats
30W - 15L
1,955 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,749 SR
1,826 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,760 SR
1,944 MMR
Odin
Odin
Bronze III
BaitOndaHook
Odin
Bronze III
Level 87
God Stats
1W - 0L
1,833 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
Mikeanoli
Agni
Diamond III
Level 105
God Stats
24W - 13L
1,748 SR
Queue Stats
181W - 132L
2,176 MMR
Solo
Bastet
Bastet
Diamond IV
noeystarlight
Bastet
Diamond IV
Level 167
God Stats
32W - 21L
1,700 SR
Queue Stats
217W - 222L
2,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 4 / 4
8,984
642
4,930
11,147
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Serqet
Tek Turkey
Serqet
11
2 / 6 / 3
8,934
638
8,382
10,440
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
4 / 5 / 1
10,775
770
12,386
10,848
4,080
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAresCharonKuzenboBake Kujira

VS

Bans
Ne ZhaAthenaBacchusGaneshaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
9,914
708
4,068
15,092
12,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Agni
15
4 / 4 / 8
10,677
763
8,634
11,514
3,481
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 1 / 6
11,605
829
13,941
14,373
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
15
15
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
4
0.75
W
2
3
11
2.5
W
Agni
4
4
8
2
L
Serqet
Tek Turkey
Serqet
2
6
3
0.58
L
4
5
1
0.9
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
26,643
32,435
Taken
40,979
21,565
Mitigated
25,182
3,970
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,930
490
0
1,508
11,147
10,724
0
3,131
7,602
16,681
355
W
4,068
1,210
0
935
15,092
12,898
498
5,300
8,518
1,675
16,073
W
Agni
8,634
862
70
2,137
11,514
3,481
558
4,696
5,233
42,228
569
L
Serqet
Tek Turkey
Serqet
8,382
2,261
0
1,711
10,440
6,761
116
2,362
7,702
0
20,345
L
12,386
808
0
751
10,848
4,080
0
3,422
7,050
45,642
0
W
13,941
2,903
0
5,946
14,373
8,803
1,754
5,196
8,279
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
32,196
155
Minions Killed
153
0
Camps Cleared
0
644,333
Distance Traveled
783,465
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,984
642
27
2
0
239,411
0
W
Odin
9,914
708
33
2
0
246,230
1
W
Agni
10,677
763
60
4
0
235,086
1
L
Serqet
8,934
638
36
3
0
163,366
0
L
Thoth
10,775
770
92
7
0
241,556
2
W
Bastet
11,605
829
60
4
0
302,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role