Player Matchup

Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
Gamer200012001
Tiamat
Gold II
Level 148
God Stats
21W - 8L
1,738 SR
Queue Stats
101W - 102L
1,473 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
JadeDragonSlayer
Sun Wukong
Silver II
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 18L
1,465 MMR
Solo
He Bo
He Bo
Gold III
JotaJ
He Bo
Gold III
Level 175
God Stats
5W - 7L
1,594 SR
Queue Stats
115W - 112L
1,463 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
True-Wargoz
Ratatoskr
Gold III
Level 149
God Stats
3W - 1L
1,574 SR
Queue Stats
129W - 133L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,581 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,554 SR
1,472 MMR
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Benyke98
Cabrakan
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Anubis
Anubis
Bronze III
MotzyXdDx
Anubis
Bronze III
Level 124
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Nut
Nut
Gold II
Wristy
Nut
Gold II
Level 153
God Stats
1W - 3L
1,756 SR
Queue Stats
250W - 251L
1,472 MMR
Solo
Bacchus
Bacchus
Silver II
zgolumz
Bacchus
Silver II
Level 75
God Stats
5W - 6L
1,800 SR
Queue Stats
12W - 23L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 2 / 4
6,185
562
3,344
6,766
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 1 / 3
6,153
559
5,673
4,804
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
JadeDragonSlayer
Sun Wukong
13
8 / 0 / 1
8,194
745
6,648
8,687
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

He Bo
JotaJ
He Bo
12
3 / 2 / 1
6,115
556
2,891
7,451
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ratatoskr
True-Wargoz
Ratatoskr
10
2 / 2 / 4
5,607
510
4,962
9,349
3,997
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThanatosBastetAmaterasuThor

VS

Bans
Bake KujiraSolSusanoOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 2 / 0
5,346
486
4,455
9,062
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cabrakan
Benyke98
Cabrakan
8
0 / 7 / 0
4,925
448
2,479
9,352
5,682
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anubis
MotzyXdDx
Anubis
9
1 / 2 / 0
5,532
503
2,919
5,324
2,651
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
Wristy
Nut
12
1 / 1 / 3
6,252
568
6,270
6,732
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
zgolumz
Bacchus
8
1 / 3 / 2
5,404
491
2,560
9,417
7,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
7
7
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
4
1.5
L
Fenrir
 
Fenrir
4
2
0
2
L
Cabrakan
Benyke98
Cabrakan
0
7
0
0
W
1
1
3
2.5
W
Sun Wukong
JadeDragonSlayer
Sun Wukong
8
0
1
8.5
W
He Bo
JotaJ
He Bo
3
2
1
1.75
L
Anubis
MotzyXdDx
Anubis
1
2
0
0.5
W
Ratatoskr
True-Wargoz
Ratatoskr
2
2
4
2
L
Nut
Wristy
Nut
1
1
3
2.5
L
Bacchus
zgolumz
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
18,683
37,057
Taken
39,887
16,035
Mitigated
22,975
12,264
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,344
2,204
0
2,216
6,766
2,463
0
611
6,155
0
40,560
L
Fenrir
 
Fenrir
4,455
1,144
0
1,081
9,062
4,001
0
1,518
7,394
0
25,019
L
Cabrakan
Benyke98
Cabrakan
2,479
339
0
505
9,352
5,682
0
554
8,798
27,783
0
W
5,673
277
0
1,969
4,804
2,319
0
2,252
2,552
33,264
1,378
W
Sun Wukong
JadeDragonSlayer
Sun Wukong
6,648
2,099
0
3,168
8,687
5,164
223
2,663
6,024
0
58,827
W
He Bo
JotaJ
He Bo
2,891
110
0
3,534
7,451
2,092
0
314
7,137
47,641
912
L
Anubis
MotzyXdDx
Anubis
2,919
162
0
2,172
5,324
2,651
14
3,484
1,402
36,752
344
W
Ratatoskr
True-Wargoz
Ratatoskr
4,962
946
0
1,377
9,349
3,997
0
2,076
7,273
0
30,974
L
Nut
Wristy
Nut
6,270
3,501
0
2,224
6,732
2,652
0
1,009
5,705
0
49,112
L
Bacchus
zgolumz
Bacchus
2,560
308
0
1,838
9,417
7,989
0
1,134
8,223
16,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
27,459
402
Minions Killed
265
0
Camps Cleared
0
1,077,874
Distance Traveled
980,327
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,185
562
81
7
0
188,191
0
L
Fenrir
5,346
486
36
3
0
235,077
0
L
Cabrakan
4,925
448
52
5
0
139,182
0
W
Tiamat
6,153
559
71
6
0
222,775
0
W
Sun Wukong
8,194
745
111
10
0
201,151
0
W
He Bo
6,115
556
80
7
0
221,028
4
L
Anubis
5,532
503
75
7
0
178,072
0
W
Ratatoskr
5,607
510
59
5
0
244,729
3
L
Nut
6,252
568
85
8
0
200,483
3
L
Bacchus
5,404
491
17
2
0
227,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role