Player Matchup

He Bo
He Bo
Alex0899
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,662 Elo+
Solo
King Arthur
King Arthur
chirish1999
King Arthur
Level 125
God Stats
1W - 1L
1,258 SR
Queue Stats
54W - 36L
1,763 Elo+
Solo
Anhur
Anhur
xXSkinnyDemonXx
Anhur
Level 135
God Stats
1W - 3L
1,472 SR
Queue Stats
113W - 103L
1,494 Elo+
Solo
Team Averages
Level 140
1,410 SR
1,640 Elo+

VS

Team Averages
Level 134
1,635 SR
1,640 Elo+
Baron Samedi
Baron Samedi
Astro EP
Baron Samedi
Level 139
God Stats
13W - 15L
1,539 SR
Queue Stats
154W - 171L
1,611 Elo+
Party 1
Hou Yi
Hou Yi
Robomonky55
Hou Yi
Level 125
God Stats
4W - 0L
1,789 SR
Queue Stats
63W - 48L
1,716 Elo+
Solo
Cthulhu
Cthulhu
TheAldo64
Cthulhu
Level 139
God Stats
26W - 27L
1,578 SR
Queue Stats
114W - 130L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alex0899
He Bo
15
3 / 3 / 5
9,913
708
10,656
13,297
6,385
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
chirish1999
King Arthur
16
4 / 1 / 3
9,822
702
12,765
17,674
20,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 2 / 5
9,202
657
8,927
10,757
5,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Astro EP
Baron Samedi
16
2 / 3 / 3
10,093
721
7,435
10,993
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
14
1 / 3 / 4
9,541
682
8,690
11,689
5,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
TheAldo64
Cthulhu
15
3 / 2 / 3
9,847
703
16,942
18,956
15,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
6
6
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
Alex0899
He Bo
3
3
5
1.83
W
Baron Samedi
Astro EP
Baron Samedi
2
3
3
1.17
W
Hou Yi
1
3
4
1
W
Cthulhu
TheAldo64
Cthulhu
3
2
3
2.25
L
King Arthur
chirish1999
King Arthur
4
1
3
5.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
33,067
41,728
Taken
41,638
31,896
Mitigated
27,093
9,765
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Alex0899
He Bo
10,656
730
90
4,279
13,297
6,385
0
7,385
5,396
44,577
531
W
Baron Samedi
Astro EP
Baron Samedi
7,435
70
1,383
3,016
10,993
6,589
581
2,384
8,609
41,096
322
W
Hou Yi
8,690
4,521
0
2,519
11,689
5,002
1,097
2,239
9,450
0
36,482
W
Cthulhu
TheAldo64
Cthulhu
16,942
676
813
8,743
18,956
15,502
267
6,396
12,560
38,878
1,107
L
King Arthur
chirish1999
King Arthur
12,765
1,656
0
3,946
17,674
20,267
14
7,417
9,354
910
36,400
L
8,927
3,401
0
1,450
10,757
5,244
372
6,200
3,962
0
31,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
29,481
165
Minions Killed
189
0
Camps Cleared
0
811,302
Distance Traveled
755,431
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,913
708
76
5
0
261,260
0
W
Baron Samedi
10,093
721
68
5
0
225,824
0
W
Hou Yi
9,541
682
70
5
0
240,278
0
W
Cthulhu
9,847
703
51
4
0
289,329
1
L
King Arthur
9,822
702
33
2
0
297,878
0
L
Anhur
9,202
657
56
4
0
252,164
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role