Player Matchup

Tsukuyomi
Tsukuyomi
Diamond V
MR3O5
Tsukuyomi
Diamond V
Level 139
God Stats
2W - 0L
1,501 SR
Queue Stats
23W - 3L
2,320 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,501 SR
2,320 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,669 SR
2,270 MMR
Osiris
Osiris
Platinum I
Blazeboidid711v3
Osiris
Platinum I
Level 154
God Stats
3W - 2L
1,669 SR
Queue Stats
18W - 10L
2,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MR3O5
Tsukuyomi
20
7 / 3 / 0
17,207
1,075
19,434
19,643
19,809
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
CamazotzDanzaburouMorgan Le FayHachimanSkadi

VS

Bans
Hou YiMartichorasMedusaBellonaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 0
16,111
1,007
15,894
26,913
34,926
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
7
Kills
3
3
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Tsukuyomi
MR3O5
Tsukuyomi
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
15,894
19,643
Taken
26,913
19,809
Mitigated
34,926
4,860
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,894
7,081
0
4,493
26,913
34,926
1,309
403
26,510
1,128
97,529
W
Tsukuyomi
MR3O5
Tsukuyomi
19,434
5,602
0
4,860
19,643
19,809
2,116
1,113
18,530
337
104,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,207
Gold Earned
16,111
179
Minions Killed
165
7
Camps Cleared
6
324,971
Distance Traveled
285,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
16,111
1,007
165
10
6
285,845
0
W
Tsukuyomi
17,207
1,075
179
11
7
324,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role