Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DSL_Samu
Ares
Level 55
God Stats
3W - 1L
1,182 SR
Queue Stats
9W - 14L
1,217 Elo+
Solo
Janus
Janus
Gmvalban
Janus
Level 162
God Stats
6W - 5L
1,462 SR
Queue Stats
151W - 136L
1,504 Elo+
Solo
Bakasura
Bakasura
LadrilloRojoo
Bakasura
Level 133
God Stats
1W - 2L
1,677 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Pastillero87
Skadi
Level 156
God Stats
15W - 9L
1,583 SR
Queue Stats
97W - 88L
1,543 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,453 Elo+

VS

Team Averages
Level 149
1,550 SR
1,510 Elo+
Ra
Ra
Matheus1108
Ra
Level 88
God Stats
8W - 11L
1,527 SR
Queue Stats
73W - 74L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nogman
Tsukuyomi
Level 166
God Stats
13W - 8L
1,617 SR
Queue Stats
71W - 60L
1,535 Elo+
Party 1
Achilles
Achilles
RushaK1
Achilles
Level 197
God Stats
0W - 2L
1,377 SR
Queue Stats
27W - 31L
1,464 Elo+
Solo
Cabrakan
Cabrakan
WarZaca
Cabrakan
Level 150
God Stats
6W - 1L
1,700 SR
Queue Stats
98W - 84L
1,522 Elo+
Solo
Apollo
Apollo
dani1616
Apollo
Level 146
God Stats
0W - 2L
1,529 SR
Queue Stats
17W - 20L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 2 / 0
5,420
602
5,530
8,225
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ares
8
0 / 2 / 0
4,926
547
777
4,621
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
Gmvalban
Janus
11
3 / 1 / 0
6,212
690
4,297
3,777
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
LadrilloRojoo
Bakasura
10
0 / 0 / 1
5,290
588
1,190
6,366
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 2 / 0
4,848
539
2,709
4,981
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,191
577
1,747
4,735
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Nogman
Tsukuyomi
10
2 / 2 / 3
5,533
615
5,140
8,460
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
RushaK1
Achilles
1
0 / 0 / 0
1,765
196
0
0
0
Cabrakan
WarZaca
Cabrakan
9
1 / 0 / 1
4,693
521
2,457
7,081
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
dani1616
Apollo
10
2 / 0 / 2
5,307
590
3,111
3,789
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
7
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
0
0
W
Ares
0
2
0
0
W
Janus
Gmvalban
Janus
3
1
0
3
W
Bakasura
LadrilloRojoo
Bakasura
0
0
1
0.5
L
1
1
0
1
L
Tsukuyomi
Nogman
Tsukuyomi
2
2
3
1.75
W
0
2
0
0
L
Achilles
RushaK1
Achilles
0
0
0
0
L
Cabrakan
WarZaca
Cabrakan
1
0
1
1.5
L
Apollo
dani1616
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,503
Damage
12,455
27,970
Taken
24,065
14,364
Mitigated
10,858
8,305
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,530
821
0
3,772
8,225
4,480
0
2,242
5,983
0
35,931
W
Ares
777
52
0
775
4,621
3,686
0
0
4,621
14,515
145
W
Janus
Gmvalban
Janus
4,297
92
0
922
3,777
1,325
0
1,225
2,552
38,368
1,103
W
Bakasura
LadrilloRojoo
Bakasura
1,190
631
0
2,386
6,366
2,893
0
435
5,931
0
36,164
L
1,747
43
132
2,141
4,735
1,741
0
2,828
1,585
38,396
633
L
Tsukuyomi
Nogman
Tsukuyomi
5,140
1,558
0
2,680
8,460
3,174
0
1,506
6,409
0
34,506
W
2,709
953
0
450
4,981
1,980
0
0
4,981
0
39,925
L
Achilles
RushaK1
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
WarZaca
Cabrakan
2,457
435
0
2,210
7,081
4,511
0
0
6,459
17,781
547
L
Apollo
dani1616
Apollo
3,111
1,673
0
989
3,789
1,432
36
285
3,504
0
35,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
22,489
316
Minions Killed
225
0
Camps Cleared
0
948,137
Distance Traveled
780,484
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,420
602
60
7
0
195,523
0
W
Ares
4,926
547
23
3
0
181,884
1
W
Janus
6,212
690
85
9
0
182,233
3
W
Bakasura
5,290
588
84
9
0
244,885
0
L
Ra
5,191
577
85
9
0
200,140
0
L
Tsukuyomi
5,533
615
64
7
0
223,869
0
W
Skadi
4,848
539
64
7
0
143,612
2
L
Achilles
1,765
196
0
0
0
0
0
L
Cabrakan
4,693
521
27
3
0
170,255
0
L
Apollo
5,307
590
49
5
0
186,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role