Player Matchup

King Arthur
King Arthur
Carlosrl7
King Arthur
Level 99
God Stats
1W - 2L
1,520 SR
Queue Stats
72W - 71L
1,606 Elo+
Party 1
Eset
Eset
D3FUZED
Eset
Level 66
God Stats
7W - 2L
1,704 SR
Queue Stats
58W - 49L
1,505 Elo+
Solo
Ganesha
Ganesha
Pabloxd015
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,605 Elo+
Party 1
Thanatos
Thanatos
WackySeal
Thanatos
Level 150
God Stats
0W - 3L
1,191 SR
Queue Stats
290W - 279L
1,537 Elo+
Solo
Neith
Neith
diosparry
Neith
Level 67
God Stats
0W - 2L
1,268 SR
Queue Stats
121W - 130L
1,570 Elo+
Party 1
Team Averages
Level 100
1,436 SR
1,565 Elo+

VS

Team Averages
Level 100
1,605 SR
1,542 Elo+
Odin
Odin
 
Odin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Alzero12
Bacchus
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 266L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
EmileaButch
Nu Wa
Level 125
God Stats
1W - 0L
1,759 SR
Queue Stats
66W - 55L
1,557 Elo+
Party 2
Chernobog
Chernobog
Ztevensbarnbarn
Chernobog
Level 44
God Stats
5W - 5L
1,572 SR
Queue Stats
8W - 5L
1,572 Elo+
Party 2
Kali
Kali
lDriger
Kali
Level 159
God Stats
6W - 2L
1,693 SR
Queue Stats
84W - 85L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carlosrl7
King Arthur
9
0 / 5 / 0
5,153
468
3,683
12,066
8,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
D3FUZED
Eset
10
0 / 2 / 0
5,558
505
3,479
6,509
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ganesha
Pabloxd015
Ganesha
10
0 / 0 / 3
5,855
532
3,141
8,850
6,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Thanatos
WackySeal
Thanatos
10
4 / 5 / 1
5,800
527
3,756
12,212
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
diosparry
Neith
11
2 / 1 / 3
6,025
548
5,969
7,873
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
5 / 1 / 0
7,904
719
7,525
8,606
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bacchus
Alzero12
Bacchus
10
2 / 1 / 2
6,269
570
6,067
6,992
6,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 0 / 4
7,118
647
7,037
3,506
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Ztevensbarnbarn
Chernobog
12
1 / 3 / 2
6,308
573
6,849
7,534
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
lDriger
Kali
13
3 / 1 / 4
6,562
597
4,631
11,027
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
13
13
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
0
5
W
Bacchus
Alzero12
Bacchus
2
1
2
3
L
King Arthur
Carlosrl7
King Arthur
0
5
0
0
L
Eset
D3FUZED
Eset
0
2
0
0
W
2
0
4
4
L
Ganesha
Pabloxd015
Ganesha
0
0
3
1.5
L
Thanatos
WackySeal
Thanatos
4
5
1
0.9
W
Chernobog
Ztevensbarnbarn
Chernobog
1
3
2
0.67
L
Neith
diosparry
Neith
2
1
3
3.5
W
Kali
lDriger
Kali
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
32,109
47,510
Taken
37,665
24,920
Mitigated
21,297
15,498
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,525
1,557
0
3,146
8,606
5,598
0
0
8,606
0
54,593
W
Bacchus
Alzero12
Bacchus
6,067
584
0
1,739
6,992
6,834
0
1,439
5,477
21,636
0
L
King Arthur
Carlosrl7
King Arthur
3,683
433
0
2,420
12,066
8,316
0
366
11,041
0
35,724
L
Eset
D3FUZED
Eset
3,479
432
0
1,034
6,509
2,273
0
4,490
2,019
39,111
0
W
7,037
954
0
740
3,506
1,064
589
2,441
756
56,640
1,791
L
Ganesha
Pabloxd015
Ganesha
3,141
364
0
2,012
8,850
6,430
0
3,610
5,240
17,193
0
L
Thanatos
WackySeal
Thanatos
3,756
868
0
7,099
12,212
4,934
0
2,464
9,748
0
30,641
W
Chernobog
Ztevensbarnbarn
Chernobog
6,849
3,796
0
3,033
7,534
2,710
0
927
6,607
0
50,502
L
Neith
diosparry
Neith
5,969
2,414
0
2,933
7,873
2,967
0
2,111
5,762
0
51,183
W
Kali
lDriger
Kali
4,631
1,899
0
4,878
11,027
5,091
273
1,388
9,599
0
48,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
34,161
290
Minions Killed
397
0
Camps Cleared
0
1,107,548
Distance Traveled
1,204,570
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,904
719
102
9
0
224,320
0
W
Bacchus
6,269
570
45
4
0
252,250
1
L
King Arthur
5,153
468
45
4
0
224,583
0
L
Eset
5,558
505
85
8
0
204,867
3
W
Nu Wa
7,118
647
101
9
0
216,569
1
L
Ganesha
5,855
532
3
0
0
234,580
4
L
Thanatos
5,800
527
57
5
0
224,412
0
W
Chernobog
6,308
573
75
7
0
230,267
0
L
Neith
6,025
548
100
9
0
219,106
0
W
Kali
6,562
597
74
7
0
281,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role