Player Matchup

Bastet
Bastet
Skullishh
Bastet
Level 142
God Stats
14W - 10L
1,653 SR
Queue Stats
129W - 107L
1,562 Elo+
Party 1
Nut
Nut
Tedbear4
Nut
Level 153
God Stats
12W - 9L
1,656 SR
Queue Stats
156W - 142L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
jaidenthedino
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 127L
1,526 Elo+
Party 2
Ymir
Ymir
sTCarbon
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,550 Elo+
Party 2
Hel
Hel
sTPoseidon
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,519 Elo+
Party 2
Team Averages
Level 127
1,562 SR
1,541 Elo+

VS

Team Averages
Level 132
1,440 SR
1,542 Elo+
Xing Tian
Xing Tian
Keegurth
Xing Tian
Level 158
God Stats
0W - 2L
1,510 SR
Queue Stats
90W - 79L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Slushiestclub60
Ao Kuang
Level 128
God Stats
2W - 3L
1,577 SR
Queue Stats
49W - 41L
1,629 Elo+
Solo
Merlin
Merlin
TastyPigShark
Merlin
Level 123
God Stats
3W - 12L
1,444 SR
Queue Stats
126W - 120L
1,557 Elo+
Solo
Surtr
Surtr
jcawnis19
Surtr
Level 106
God Stats
1W - 2L
1,285 SR
Queue Stats
82W - 66L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
sincityslumdog
Zhong Kui
Level 145
God Stats
21W - 17L
1,385 SR
Queue Stats
115W - 115L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Skullishh
Bastet
16
10 / 1 / 3
9,390
626
13,900
15,389
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
10 / 1 / 4
9,739
649
16,986
13,511
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Jormungandr
jaidenthedino
Jormungandr
14
2 / 0 / 7
8,536
569
10,664
12,442
13,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
12
2 / 3 / 11
7,466
498
9,200
16,660
18,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 7
8,800
587
5,039
8,107
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Keegurth
Xing Tian
11
0 / 3 / 6
6,646
443
7,751
17,813
15,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
12
5 / 9 / 1
7,609
507
9,803
18,876
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

14
0 / 2 / 2
7,653
510
8,527
7,451
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Surtr
jcawnis19
Surtr
13
0 / 2 / 0
6,976
465
8,770
14,297
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
sincityslumdog
Zhong Kui
12
2 / 9 / 3
7,207
480
8,677
15,103
9,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
25
Kills
7
7
Deaths
25
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Keegurth
Xing Tian
0
3
6
1
W
Bastet
Skullishh
Bastet
10
1
3
11.5
L
Ao Kuang
5
9
1
0.61
L
0
2
2
0.5
W
10
1
4
12
W
Jormungandr
jaidenthedino
Jormungandr
2
0
7
5.5
L
Surtr
jcawnis19
Surtr
0
2
0
0
W
Ymir
2
3
11
2.5
W
1
2
7
2.25
L
Zhong Kui
sincityslumdog
Zhong Kui
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,789
Damage
43,528
66,109
Taken
73,540
49,114
Mitigated
49,454
27,731
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Keegurth
Xing Tian
7,751
1,161
0
1,571
17,813
15,898
0
5,371
12,442
29,618
0
W
Bastet
Skullishh
Bastet
13,900
5,751
0
6,852
15,389
7,285
0
7,383
7,945
0
83,580
L
Ao Kuang
9,803
3,020
0
2,448
18,876
7,575
0
4,897
13,979
39,362
2,758
L
8,527
467
0
891
7,451
3,030
0
2,782
4,669
65,422
952
W
16,986
11,040
0
7,579
13,511
6,792
1,100
7,734
5,609
0
81,747
W
Jormungandr
jaidenthedino
Jormungandr
10,664
2,691
0
4,017
12,442
13,291
193
3,933
7,617
58,866
4,428
L
Surtr
jcawnis19
Surtr
8,770
2,460
0
4,315
14,297
12,997
0
7,560
6,737
2,806
46,913
W
Ymir
9,200
3,390
0
3,673
16,660
18,025
90
10,396
5,922
24,317
2,783
W
5,039
559
2,176
3,434
8,107
3,721
471
4,777
3,057
60,634
1,116
L
Zhong Kui
sincityslumdog
Zhong Kui
8,677
2,542
0
3,033
15,103
9,954
0
3,155
11,948
43,041
8,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
36,091
464
Minions Killed
371
0
Camps Cleared
0
1,442,678
Distance Traveled
1,358,582
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,646
443
36
2
0
303,996
1
W
Bastet
9,390
626
100
7
0
341,835
0
L
Ao Kuang
7,609
507
71
5
0
262,648
0
L
Merlin
7,653
510
112
7
0
278,429
0
W
Nut
9,739
649
117
8
0
271,861
3
W
Jormungandr
8,536
569
100
7
0
263,310
0
L
Surtr
6,976
465
69
5
0
263,640
4
W
Ymir
7,466
498
26
2
0
268,099
0
W
Hel
8,800
587
121
8
0
297,573
6
L
Zhong Kui
7,207
480
83
6
0
249,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role