Player Matchup

Olorun
Olorun
Gold V
 
Olorun
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Alekeii
King Arthur
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,323 MMR
Solo
Xing Tian
Xing Tian
Gold IV
CanUDiglett4946
Xing Tian
Gold IV
Level 190
God Stats
3W - 7L
1,300 SR
Queue Stats
89W - 91L
1,339 MMR
Solo
Bastet
Bastet
Gold V
Pandamanxu
Bastet
Gold V
Level 121
God Stats
43W - 32L
1,634 SR
Queue Stats
239W - 237L
1,374 MMR
Solo
Kukulkan
Kukulkan
Gold V
diggydog13579
Kukulkan
Gold V
Level 86
God Stats
3W - 5L
1,545 SR
Queue Stats
66W - 77L
1,333 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,496 SR
1,374 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,666 SR
1,361 MMR
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
ECU_Andrssess
Hel
Silver I
Level 109
God Stats
2W - 0L
1,895 SR
Queue Stats
68W - 78L
1,287 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
SquirrelJonez
Zhong Kui
Gold IV
Level 63
God Stats
4W - 4L
1,717 SR
Queue Stats
105W - 104L
1,338 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Th3A1phaW0lf
Hun Batz
Gold IV
Level 145
God Stats
3W - 1L
1,831 SR
Queue Stats
83W - 91L
1,367 MMR
Solo
Izanami
Izanami
Gold V
iSmallsy
Izanami
Gold V
Level 56
God Stats
18W - 16L
1,386 SR
Queue Stats
346W - 348L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 3 / 0
8,988
449
7,189
14,821
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Alekeii
King Arthur
12
0 / 2 / 0
8,079
404
2,767
12,188
11,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
CanUDiglett4946
Xing Tian
9
0 / 0 / 2
7,591
380
3,976
10,498
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
Pandamanxu
Bastet
15
2 / 6 / 0
8,633
432
8,513
21,104
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
diggydog13579
Kukulkan
13
0 / 1 / 0
8,436
422
3,941
5,053
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ArachneAwilixThor

VS

Bans
AthenaScyllaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 0 / 5
10,677
534
5,070
15,238
17,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 0 / 4
12,297
615
8,999
6,899
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Zhong Kui
SquirrelJonez
Zhong Kui
18
5 / 0 / 1
12,745
637
11,624
12,892
12,835
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
Th3A1phaW0lf
Hun Batz
20
4 / 1 / 3
12,670
634
9,752
19,877
8,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
iSmallsy
Izanami
18
1 / 2 / 4
12,599
630
4,469
12,371
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
11
12
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
0
0.33
W
Kuzenbo
 
Kuzenbo
0
0
5
2.5
L
King Arthur
Alekeii
King Arthur
0
2
0
0
L
Xing Tian
CanUDiglett4946
Xing Tian
0
0
2
1
W
1
0
4
3
L
Bastet
Pandamanxu
Bastet
2
6
0
0.33
W
Zhong Kui
SquirrelJonez
Zhong Kui
5
0
1
5.5
W
Hun Batz
Th3A1phaW0lf
Hun Batz
4
1
3
5.5
L
Kukulkan
diggydog13579
Kukulkan
0
1
0
0
W
Izanami
iSmallsy
Izanami
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,386
Damage
39,914
63,664
Taken
67,277
36,246
Mitigated
46,778
16,001
Healing
36,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,189
3,799
70
5,008
14,821
5,451
0
5,292
9,529
63,149
10,137
W
Kuzenbo
 
Kuzenbo
5,070
2,210
0
5,302
15,238
17,406
1,268
6,494
8,621
28,329
0
L
King Arthur
Alekeii
King Arthur
2,767
315
0
3,665
12,188
11,552
0
6,895
5,293
0
48,601
L
Xing Tian
CanUDiglett4946
Xing Tian
3,976
327
0
2,609
10,498
7,753
0
4,179
6,319
13,918
0
W
8,999
463
3,230
4,437
6,899
2,756
3,055
2,145
4,712
91,766
1,374
L
Bastet
Pandamanxu
Bastet
8,513
1,897
0
3,729
21,104
9,390
0
5,648
15,456
0
83,139
W
Zhong Kui
SquirrelJonez
Zhong Kui
11,624
1,592
0
9,399
12,892
12,835
4,175
1,592
11,300
85,912
5,408
W
Hun Batz
Th3A1phaW0lf
Hun Batz
9,752
3,091
0
10,077
19,877
8,908
1,978
4,118
15,631
0
122,607
L
Kukulkan
diggydog13579
Kukulkan
3,941
127
0
920
5,053
2,100
0
2,894
2,159
50,972
715
W
Izanami
iSmallsy
Izanami
4,469
2,766
0
3,564
12,371
4,873
5,950
4,054
8,317
0
132,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
60,988
471
Minions Killed
671
0
Camps Cleared
0
1,577,979
Distance Traveled
2,079,688
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,988
449
117
6
0
312,632
11
W
Kuzenbo
10,677
534
28
1
0
436,158
4
L
King Arthur
8,079
404
87
4
0
328,262
2
L
Xing Tian
7,591
380
13
1
0
249,618
4
W
Hel
12,297
615
174
9
0
426,633
7
L
Bastet
8,633
432
121
6
0
436,981
0
W
Zhong Kui
12,745
637
130
7
0
373,974
2
W
Hun Batz
12,670
634
163
8
0
469,889
0
L
Kukulkan
8,436
422
133
7
0
250,486
0
W
Izanami
12,599
630
176
9
0
373,034
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role