Player Matchup

Chang'e
Chang'e
JoshWNP
Chang'e
Level 48
God Stats
4W - 5L
1,893 SR
Queue Stats
204W - 213L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Kirito31x
Cthulhu
Level 87
God Stats
55W - 38L
1,642 SR
Queue Stats
187W - 187L
1,448 Elo+
Party 2
Thanatos
Thanatos
Zakwthnopancreas
Thanatos
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
5W - 7L
1,529 Elo+
Party 2
Team Averages
Level 51
1,602 SR
1,472 Elo+

VS

Team Averages
Level 116
1,729 SR
1,647 Elo+
Osiris
Osiris
Joni98
Osiris
Level 122
God Stats
11W - 1L
1,744 SR
Queue Stats
39W - 7L
1,744 Elo+
Party 1
Baron Samedi
Baron Samedi
biggysmall08
Baron Samedi
Level 98
God Stats
15W - 22L
1,431 SR
Queue Stats
158W - 151L
1,421 Elo+
Solo
Hou Yi
Hou Yi
krum143
Hou Yi
Level 129
God Stats
9W - 0L
2,012 SR
Queue Stats
11W - 2L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JoshWNP
Chang'e
12
2 / 4 / 3
7,707
771
7,622
9,525
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Kirito31x
Cthulhu
12
2 / 5 / 4
7,637
764
7,637
15,693
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 8 / 2
6,836
684
4,381
10,533
4,388
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Joni98
Osiris
12
4 / 2 / 11
7,920
792
10,197
11,517
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
biggysmall08
Baron Samedi
12
3 / 3 / 9
7,819
782
5,603
6,344
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
krum143
Hou Yi
15
10 / 1 / 6
9,689
969
15,094
9,971
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
17
17
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
Joni98
Osiris
4
2
11
4.75
L
Chang'e
JoshWNP
Chang'e
2
4
3
0.88
L
Cthulhu
Kirito31x
Cthulhu
2
5
4
0.8
L
2
8
2
0.38
W
Baron Samedi
biggysmall08
Baron Samedi
3
3
9
2.5
W
Hou Yi
krum143
Hou Yi
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
30,894
35,751
Taken
27,832
21,862
Mitigated
17,828
5,707
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Joni98
Osiris
10,197
3,563
0
2,013
11,517
11,136
176
5,788
4,956
1,768
20,432
L
Chang'e
JoshWNP
Chang'e
7,622
697
1,036
2,058
9,525
3,731
0
1,892
7,437
21,015
0
L
Cthulhu
Kirito31x
Cthulhu
7,637
680
124
880
15,693
13,743
0
2,994
12,016
18,496
284
L
4,381
1,291
0
1,609
10,533
4,388
0
1,483
8,752
0
9,556
W
Baron Samedi
biggysmall08
Baron Samedi
5,603
283
383
1,191
6,344
2,754
377
2,997
2,973
25,279
576
W
Hou Yi
krum143
Hou Yi
15,094
7,776
0
5,474
9,971
3,938
1,035
4,478
4,871
0
42,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,180
Gold Earned
25,428
75
Minions Killed
133
0
Camps Cleared
0
459,066
Distance Traveled
496,872
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,920
792
19
2
0
178,385
0
L
Chang'e
7,707
771
34
3
0
153,480
2
L
Cthulhu
7,637
764
29
3
0
157,499
0
L
Thanatos
6,836
684
12
1
0
148,087
0
W
Baron Samedi
7,819
782
53
5
0
163,435
0
W
Hou Yi
9,689
969
61
6
0
155,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role