Player Matchup

Kuzenbo
Kuzenbo
Chorizo_entumano
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
Dragogamers248
Lancelot
Level 88
God Stats
3W - 1L
1,924 SR
Queue Stats
17W - 8L
1,706 Elo+
Party 3
Chaac
Chaac
YungCubali8
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
elprock28
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
kaysert2000
Skadi
Level 50
God Stats
4W - 2L
1,943 SR
Queue Stats
23W - 18L
1,607 Elo+
Party 3
Team Averages
Level 31
1,673 SR
1,563 Elo+

VS

Team Averages
Level 117
1,512 SR
1,492 Elo+
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ecaqpace
Hun Batz
Level 88
God Stats
9W - 6L
1,558 SR
Queue Stats
145W - 123L
1,475 Elo+
Party 2
Maui
Maui
perfekt96
Maui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
3,660
366
766
4,533
2,150
Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
9
1 / 4 / 0
4,786
479
3,839
8,707
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 0
3,999
400
441
4,790
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
elprock28
Izanami
6
0 / 8 / 0
4,205
421
195
7,574
1,590
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
1 / 2 / 1
5,847
585
4,611
6,733
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
12 / 0 / 4
8,116
812
10,467
6,575
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
 
Loki
12
2 / 0 / 1
6,347
635
2,031
6,098
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
 
Kukulkan
10
0 / 1 / 3
6,298
630
2,388
3,358
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
ecaqpace
Hun Batz
11
2 / 1 / 0
6,967
697
2,696
7,752
4,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
11
3 / 0 / 10
7,361
736
2,134
6,612
5,138
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
19
20
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
0
4
14
W
Loki
 
Loki
2
0
1
2.5
W
Kukulkan
 
Kukulkan
0
1
3
1.5
L
0
5
0
0
L
Lancelot
1
4
0
0.25
L
0
1
0
0
W
Hun Batz
ecaqpace
Hun Batz
2
1
0
2
L
Izanami
elprock28
Izanami
0
8
0
0
L
1
2
1
0.75
W
Maui
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
19,716
32,337
Taken
30,395
12,264
Mitigated
15,902
1,660
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,467
7,863
0
2,985
6,575
2,272
2,634
245
6,330
0
51,610
W
Loki
 
Loki
2,031
748
0
750
6,098
2,406
0
0
6,098
0
50,982
W
Kukulkan
 
Kukulkan
2,388
199
0
987
3,358
1,164
294
0
3,358
38,715
875
L
766
482
0
0
4,533
2,150
0
785
3,748
5,461
0
L
Lancelot
3,839
701
0
0
8,707
3,963
0
1,367
7,340
0
31,441
L
441
129
0
730
4,790
2,068
0
0
4,790
0
12,949
W
Hun Batz
ecaqpace
Hun Batz
2,696
372
0
2,457
7,752
4,922
519
0
7,752
0
34,371
L
Izanami
elprock28
Izanami
195
149
0
180
7,574
1,590
0
766
6,808
0
11,609
L
4,611
2,034
0
750
6,733
2,493
0
1,604
5,129
0
44,354
W
Maui
2,134
677
884
843
6,612
5,138
568
808
5,804
29,862
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,497
Gold Earned
35,089
184
Minions Killed
332
0
Camps Cleared
0
1,011,444
Distance Traveled
924,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,116
812
76
8
0
178,848
0
W
Loki
6,347
635
86
9
0
224,257
0
W
Kukulkan
6,298
630
66
7
0
184,907
0
L
Kuzenbo
3,660
366
2
0
0
205,044
0
L
Lancelot
4,786
479
54
5
0
225,747
0
L
Chaac
3,999
400
26
3
0
219,875
0
W
Hun Batz
6,967
697
56
6
0
163,434
0
L
Izanami
4,205
421
16
2
0
163,821
0
L
Skadi
5,847
585
86
9
0
196,957
0
W
Maui
7,361
736
48
5
0
173,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role