Player Matchup

Cu Chulainn
Cu Chulainn
Bobándy
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,266 Elo+
Solo
Terra
Terra
HairyTh3BearJew
Terra
Level 80
God Stats
1W - 1L
1,754 SR
Queue Stats
99W - 100L
1,498 Elo+
Solo
Tiamat
Tiamat
SAGAMIORIGINAL
Tiamat
Level 63
God Stats
2W - 1L
1,769 SR
Queue Stats
52W - 55L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
icytrey
Sun Wukong
Level 147
God Stats
2W - 1L
1,837 SR
Queue Stats
95W - 109L
1,482 Elo+
Solo
Izanami
Izanami
tyoresute
Izanami
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 79L
1,619 Elo+
Party 1
Team Averages
Level 93
1,672 SR
1,473 Elo+

VS

Team Averages
Level 95
1,527 SR
1,535 Elo+
Terra
Terra
EmpanadaTriste
Terra
Level 25
God Stats
2W - 0L
1,717 SR
Queue Stats
162W - 152L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImCoofed2
Cu Chulainn
Level 126
God Stats
3W - 3L
1,532 SR
Queue Stats
144W - 139L
1,452 Elo+
Party 2
He Bo
He Bo
JohnSchiffer
He Bo
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,604 Elo+
Solo
Medusa
Medusa
MrBigGanks
Medusa
Level 125
God Stats
1W - 4L
1,189 SR
Queue Stats
100W - 93L
1,520 Elo+
Solo
Thanatos
Thanatos
xvezzo
Thanatos
Level 62
God Stats
3W - 1L
1,697 SR
Queue Stats
148W - 135L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bobándy
Cu Chulainn
12
2 / 5 / 3
7,295
912
8,345
13,991
11,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
0 / 4 / 3
6,612
827
7,526
9,722
8,116
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 2 / 2
7,611
951
7,754
6,879
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
icytrey
Sun Wukong
10
1 / 2 / 2
6,085
761
4,089
7,289
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
tyoresute
Izanami
14
1 / 3 / 6
7,157
895
9,330
8,799
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 12
7,459
932
3,899
11,453
12,726
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cu Chulainn
ImCoofed2
Cu Chulainn
12
3 / 2 / 9
6,999
875
9,710
10,475
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
3 / 1 / 11
8,354
1,044
10,187
6,559
3,675
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
MrBigGanks
Medusa
14
3 / 3 / 9
7,693
962
11,468
8,482
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
xvezzo
Thanatos
15
7 / 1 / 6
8,212
1,027
8,120
9,743
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
8
Kills
16
16
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bobándy
Cu Chulainn
2
5
3
0.7
W
0
1
12
6
L
0
4
3
0.38
W
Cu Chulainn
ImCoofed2
Cu Chulainn
3
2
9
3.75
W
3
1
11
8.5
W
Medusa
MrBigGanks
Medusa
3
3
9
2.5
L
4
2
2
2.5
L
Sun Wukong
icytrey
Sun Wukong
1
2
2
1
L
Izanami
tyoresute
Izanami
1
3
6
1.33
W
Thanatos
xvezzo
Thanatos
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,044
Damage
43,384
46,680
Taken
46,712
33,808
Mitigated
38,715
11,436
Healing
21,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bobándy
Cu Chulainn
8,345
1,048
0
616
13,991
11,261
0
2,461
11,146
1,234
12,237
W
3,899
417
4,825
4,582
11,453
12,726
210
4,579
6,874
4,855
0
L
7,526
629
2,922
1,419
9,722
8,116
0
3,748
5,770
10,484
0
W
Cu Chulainn
ImCoofed2
Cu Chulainn
9,710
1,772
1,724
2,712
10,475
10,906
158
3,219
7,256
0
15,856
W
10,187
1,007
1,207
941
6,559
3,675
453
2,206
4,353
19,097
805
W
Medusa
MrBigGanks
Medusa
11,468
4,982
572
129
8,482
5,155
753
2,383
6,099
0
31,049
L
7,754
451
138
1,751
6,879
5,350
0
2,253
4,482
17,793
509
L
Sun Wukong
icytrey
Sun Wukong
4,089
434
1,382
1,957
7,289
5,178
0
2,066
5,094
0
7,196
L
Izanami
tyoresute
Izanami
9,330
4,711
163
1,088
8,799
3,903
0
3,013
5,745
0
24,534
W
Thanatos
xvezzo
Thanatos
8,120
1,397
855
4,210
9,743
6,253
630
3,701
6,042
0
11,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
38,717
86
Minions Killed
102
0
Camps Cleared
0
716,432
Distance Traveled
838,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,295
912
11
1
0
143,922
0
W
Terra
7,459
932
0
0
0
171,117
0
L
Terra
6,612
827
7
1
0
159,262
0
W
Cu Chulainn
6,999
875
19
2
0
177,317
0
W
He Bo
8,354
1,044
32
4
0
162,904
0
W
Medusa
7,693
962
43
5
0
147,470
0
L
Tiamat
7,611
951
20
3
0
152,637
0
L
Sun Wukong
6,085
761
10
1
0
124,621
0
L
Izanami
7,157
895
38
5
0
135,990
0
W
Thanatos
8,212
1,027
8
1
0
179,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role