Player Matchup

Hades
Hades
Silver I
Delirious_128
Hades
Silver I
Level 194
God Stats
0W - 1L
1,564 SR
Queue Stats
62W - 61L
1,437 MMR
Party 1
Odin
Odin
Gold III
ElectricHoneyTea
Odin
Gold III
Level 138
God Stats
0W - 1L
1,261 SR
Queue Stats
179W - 181L
1,439 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Fabian26
Ix Chel
Bronze III
Level 81
God Stats
1W - 3L
1,857 SR
Queue Stats
2W - 13L
1,454 MMR
Solo
Jormungandr
Jormungandr
Silver III
Pakoy_Mix
Jormungandr
Silver III
Level 153
God Stats
1W - 2L
1,580 SR
Queue Stats
11W - 13L
1,449 MMR
Solo
Bakasura
Bakasura
Silver I
XxZeusMainxX
Bakasura
Silver I
Level 145
God Stats
3W - 2L
1,529 SR
Queue Stats
60W - 59L
1,473 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,558 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,496 SR
1,461 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
CorvoNL
Artemis
Gold V
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 115L
1,449 MMR
Solo
Hel
Hel
Gold IV
Jaimø
Hel
Gold IV
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 209L
1,462 MMR
Solo
Ravana
Ravana
Silver II
MasterSmite007
Ravana
Silver II
Level 121
God Stats
5W - 2L
1,642 SR
Queue Stats
48W - 64L
1,454 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
k9xIEnergy
Gilgamesh
Gold III
Level 147
God Stats
3W - 1L
1,338 SR
Queue Stats
73W - 80L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,999
545
7,320
12,270
5,045
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
0 / 1 / 1
5,603
509
1,848
6,962
5,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Fabian26
Ix Chel
8
0 / 2 / 0
4,759
433
1,817
4,893
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Pakoy_Mix
Jormungandr
12
1 / 0 / 0
6,960
633
6,795
8,633
7,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
XxZeusMainxX
Bakasura
12
3 / 3 / 0
6,418
583
5,697
10,972
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
HachimanChernobogJanusKukulkan

VS

Bans
Ao KuangThanatosAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 3
6,007
546
1,868
9,923
7,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
CorvoNL
Artemis
13
2 / 0 / 5
7,006
637
7,289
4,936
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Jaimø
Hel
10
1 / 3 / 0
5,828
530
6,436
6,082
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
6 / 1 / 2
7,447
677
6,548
5,081
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
k9xIEnergy
Gilgamesh
12
0 / 1 / 0
6,781
616
4,399
11,203
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
9
9
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
3
1.5
W
Artemis
CorvoNL
Artemis
2
0
5
4.5
L
2
3
2
1
L
0
1
1
0.5
L
Ix Chel
Fabian26
Ix Chel
0
2
0
0
W
Hel
Jaimø
Hel
1
3
0
0.33
W
6
1
2
7
L
Jormungandr
Pakoy_Mix
Jormungandr
1
0
0
1
L
Bakasura
XxZeusMainxX
Bakasura
3
3
0
1
W
Gilgamesh
k9xIEnergy
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
26,540
43,730
Taken
37,225
24,294
Mitigated
22,652
13,145
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,868
150
0
2,659
9,923
7,224
0
3,293
6,110
13,210
0
W
Artemis
CorvoNL
Artemis
7,289
3,710
0
1,902
4,936
2,195
288
1,824
2,862
0
59,839
L
7,320
1,417
375
5,594
12,270
5,045
36
4,733
6,874
45,173
611
L
1,848
582
0
1,336
6,962
5,035
0
767
6,115
0
17,399
L
Ix Chel
Fabian26
Ix Chel
1,817
340
903
857
4,893
1,483
0
936
3,917
25,545
713
W
Hel
Jaimø
Hel
6,436
586
1,326
2,730
6,082
2,134
0
3,641
2,369
36,086
0
W
6,548
2,051
0
2,642
5,081
2,014
0
873
3,948
0
56,384
L
Jormungandr
Pakoy_Mix
Jormungandr
6,795
3,002
0
2,059
8,633
7,933
72
0
7,795
46,827
3,589
L
Bakasura
XxZeusMainxX
Bakasura
5,697
4,026
0
2,021
10,972
4,798
0
913
9,849
0
49,237
W
Gilgamesh
k9xIEnergy
Gilgamesh
4,399
1,155
0
1,822
11,203
9,085
0
6,050
5,153
0
48,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
33,069
328
Minions Killed
367
0
Camps Cleared
0
1,170,241
Distance Traveled
1,118,369
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,007
546
8
1
0
227,879
6
W
Artemis
7,006
637
98
9
0
199,322
1
L
Hades
5,999
545
62
6
0
207,732
0
L
Odin
5,603
509
35
3
0
254,732
2
L
Ix Chel
4,759
433
45
4
0
208,877
0
W
Hel
5,828
530
68
6
0
228,972
1
W
Ravana
7,447
677
92
8
0
246,494
0
L
Jormungandr
6,960
633
96
9
0
213,570
0
L
Bakasura
6,418
583
90
8
0
285,330
1
W
Gilgamesh
6,781
616
101
9
0
215,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role