Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KooKoooBooongooo
Hades
Level 158
God Stats
3W - 0L
1,464 SR
Queue Stats
41W - 17L
1,638 Elo+
Party 1
Ravana
Ravana
Loured9
Ravana
Level 192
God Stats
6W - 1L
1,805 SR
Queue Stats
104W - 33L
1,771 Elo+
Party 1
Nut
Nut
Riveritoo
Nut
Level 159
God Stats
1W - 0L
1,424 SR
Queue Stats
30W - 10L
1,724 Elo+
Party 1
Charon
Charon
gonza9678
Charon
Level 159
God Stats
8W - 2L
1,840 SR
Queue Stats
86W - 29L
1,756 Elo+
Party 1
Team Averages
Level 165
1,607 SR
1,678 Elo+

VS

Team Averages
Level 124
1,736 SR
1,517 Elo+
Khepri
Khepri
Kaaalu
Khepri
Level 136
God Stats
0W - 2L
1,742 SR
Queue Stats
2W - 11L
1,256 Elo+
Solo
Hel
Hel
Nogman
Hel
Level 166
God Stats
1W - 1L
1,628 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
TheColdChest
Cliodhna
Level 22
God Stats
0W - 1L
1,765 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
alexis018
Jing Wei
Level 149
God Stats
2W - 1L
1,722 SR
Queue Stats
5W - 3L
1,699 Elo+
Party 2
Ullr
Ullr
dani1616
Ullr
Level 146
God Stats
0W - 1L
1,824 SR
Queue Stats
6W - 4L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 0 / 13
7,863
786
7,279
6,751
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
4 / 0 / 8
8,463
846
8,435
7,747
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ravana
Loured9
Ravana
15
5 / 0 / 9
8,747
875
11,237
10,590
11,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 10
8,225
823
8,311
6,786
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
gonza9678
Charon
15
6 / 1 / 9
8,543
854
12,234
10,323
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kaaalu
Khepri
14
0 / 2 / 1
7,276
728
4,276
11,563
11,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hel
Nogman
Hel
14
0 / 3 / 1
7,757
776
6,607
10,143
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
TheColdChest
Cliodhna
11
1 / 6 / 0
7,076
708
4,159
10,070
4,978
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
alexis018
Jing Wei
13
0 / 4 / 0
7,074
707
7,717
11,274
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
14
0 / 2 / 0
7,612
761
6,367
8,744
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
17
Kills
1
1
Deaths
17
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
13
6.5
L
Khepri
Kaaalu
Khepri
0
2
1
0.25
W
4
0
8
8
W
Ravana
Loured9
Ravana
5
0
9
9.5
L
Hel
Nogman
Hel
0
3
1
0.17
W
2
0
10
7
L
Cliodhna
TheColdChest
Cliodhna
1
6
0
0.17
L
Jing Wei
alexis018
Jing Wei
0
4
0
0
L
Ullr
0
2
0
0
W
Charon
gonza9678
Charon
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,496
Damage
29,126
42,197
Taken
51,794
36,880
Mitigated
30,495
12,457
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,279
1,407
0
2,102
6,751
7,345
96
1,696
5,055
0
25,316
L
Khepri
Kaaalu
Khepri
4,276
91
0
972
11,563
11,174
0
3,377
7,622
11,325
1,100
W
8,435
865
1,266
5,103
7,747
3,743
764
2,632
5,115
29,685
929
W
Ravana
Loured9
Ravana
11,237
2,325
0
1,865
10,590
11,457
544
1,971
8,619
0
27,758
L
Hel
Nogman
Hel
6,607
77
1,886
3,476
10,143
5,221
756
3,640
6,138
28,406
0
W
8,311
3,062
0
750
6,786
3,180
620
1,730
5,056
0
30,799
L
Cliodhna
TheColdChest
Cliodhna
4,159
604
0
649
10,070
4,978
0
3,760
5,934
0
5,715
L
Jing Wei
alexis018
Jing Wei
7,717
5,787
0
1,655
11,274
5,131
0
4,158
6,756
0
19,951
L
Ullr
6,367
2,692
0
413
8,744
3,991
225
2,811
5,679
0
27,930
W
Charon
gonza9678
Charon
12,234
1,578
0
1,371
10,323
11,155
864
2,430
7,893
14,849
2,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,841
Gold Earned
36,795
207
Minions Killed
161
0
Camps Cleared
0
1,146,954
Distance Traveled
1,082,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,863
786
49
5
0
241,736
0
L
Khepri
7,276
728
29
3
0
225,155
0
W
Hades
8,463
846
50
5
0
214,247
0
W
Ravana
8,747
875
44
4
0
238,157
0
L
Hel
7,757
776
56
6
0
207,663
0
W
Nut
8,225
823
48
5
0
227,966
0
L
Cliodhna
7,076
708
2
0
0
211,067
0
L
Jing Wei
7,074
707
25
3
0
216,129
0
L
Ullr
7,612
761
49
5
0
222,518
0
W
Charon
8,543
854
16
2
0
224,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role